SettingGlossaryEventsthat takeplace inthe storyPicture thataddsinformation orhelps explainthe textConvinceItalicPrintPeople,Animalsor thingsin a storywords orphrases thatdescribeparts of thepictureFree!InformEnjoymentTells pagenumbers thatcertin wordscan be foundonTable ofContentsHeadingCaptionBoldPrintSettingGlossaryEventsthat takeplace inthe storyPicture thataddsinformation orhelps explainthe textConvinceItalicPrintPeople,Animalsor thingsin a storywords orphrases thatdescribeparts of thepictureFree!InformEnjoymentTells pagenumbers thatcertin wordscan be foundonTable ofContentsHeadingCaptionBoldPrint

Text Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Glossary
  3. Events that take place in the story
  4. Picture that adds information or helps explain the text
  5. Convince
  6. Italic Print
  7. People, Animals or things in a story
  8. words or phrases that describe parts of the picture
  9. Free!
  10. Inform
  11. Enjoyment
  12. Tells page numbers that certin words can be found on
  13. Table of Contents
  14. Heading
  15. Caption
  16. Bold Print