Hugging and crying Enemies stuck somewhere together Single parent Guns and knives "I'm ok" when wounded Epic fight scene Evil parents Villain with a soft side Last second rescue Looking out the window scene Old lady with a rifle Character sacrifices themselves for someone Enemies to friends Dies to come back at the end Trauma Tragic backstory Found family Enemies helping each other Villain not killing main character fully Sad scene in the rain Friends to enemies "nooo please don't die, stay with me!!" "I know the way" Badass woman Hugging and crying Enemies stuck somewhere together Single parent Guns and knives "I'm ok" when wounded Epic fight scene Evil parents Villain with a soft side Last second rescue Looking out the window scene Old lady with a rifle Character sacrifices themselves for someone Enemies to friends Dies to come back at the end Trauma Tragic backstory Found family Enemies helping each other Villain not killing main character fully Sad scene in the rain Friends to enemies "nooo please don't die, stay with me!!" "I know the way" Badass woman
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Hugging and crying
I-Enemies stuck somewhere together
O-Single parent
B-Guns and knives
O-"I'm ok" when wounded
B-Epic fight scene
O-Evil parents
N-Villain with a soft side
G-Last second rescue
G-Looking out the window scene
O-Old lady with a rifle
B-Character sacrifices themselves for someone
I-Enemies to friends
I-Dies to come back at the end
N-Trauma
N-Tragic backstory
B-Found family
G-Enemies helping each other
G-Villain not killing main character fully
I-Sad scene in the rain
O-Friends to enemies
B-"nooo please don't die, stay with me!!"
N-"I know the way"
G-Badass woman