Evil parents Enemies stuck somewhere together Single parent "nooo please don't die, stay with me!!" "I know the way" Villain not killing main character fully "I'm ok" when wounded Villain with a soft side Last second rescue Guns and knives Character sacrifices themselves for someone Tragic backstory Badass woman Enemies helping each other Looking out the window scene Friends to enemies Sad scene in the rain Found family Trauma Old lady with a rifle Epic fight scene Hugging and crying Dies to come back at the end Enemies to friends Evil parents Enemies stuck somewhere together Single parent "nooo please don't die, stay with me!!" "I know the way" Villain not killing main character fully "I'm ok" when wounded Villain with a soft side Last second rescue Guns and knives Character sacrifices themselves for someone Tragic backstory Badass woman Enemies helping each other Looking out the window scene Friends to enemies Sad scene in the rain Found family Trauma Old lady with a rifle Epic fight scene Hugging and crying Dies to come back at the end Enemies to friends
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Evil parents
I-Enemies stuck somewhere together
O-Single parent
B-"nooo please don't die, stay with me!!"
N-"I know the way"
G-Villain not killing main character fully
O-"I'm ok" when wounded
N-Villain with a soft side
G-Last second rescue
B-Guns and knives
B-Character sacrifices themselves for someone
N-Tragic backstory
G-Badass woman
G-Enemies helping each other
G-Looking out the window scene
O-Friends to enemies
I-Sad scene in the rain
B-Found family
N-Trauma
O-Old lady with a rifle
B-Epic fight scene
I-Hugging and crying
I-Dies to come back at the end
I-Enemies to friends