Enemies to friends Enemies helping each other Villain with a soft side Hugging and crying Tragic backstory Villain not killing main character fully Badass woman Friends to enemies Found family Sad scene in the rain Enemies stuck somewhere together Single parent Last second rescue Epic fight scene "I'm ok" when wounded Old lady with a rifle "nooo please don't die, stay with me!!" Dies to come back at the end Trauma Guns and knives Character sacrifices themselves for someone "I know the way" Evil parents Looking out the window scene Enemies to friends Enemies helping each other Villain with a soft side Hugging and crying Tragic backstory Villain not killing main character fully Badass woman Friends to enemies Found family Sad scene in the rain Enemies stuck somewhere together Single parent Last second rescue Epic fight scene "I'm ok" when wounded Old lady with a rifle "nooo please don't die, stay with me!!" Dies to come back at the end Trauma Guns and knives Character sacrifices themselves for someone "I know the way" Evil parents Looking out the window scene
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Enemies to friends
G-Enemies helping each other
N-Villain with a soft side
I-Hugging and crying
N-Tragic backstory
G-Villain not killing main character fully
G-Badass woman
O-Friends to enemies
B-Found family
I-Sad scene in the rain
I-Enemies stuck somewhere together
O-Single parent
G-Last second rescue
B-Epic fight scene
O-"I'm ok" when wounded
O-Old lady with a rifle
B-"nooo please don't die, stay with me!!"
I-Dies to come back at the end
N-Trauma
B-Guns and knives
B-Character sacrifices themselves for someone
N-"I know the way"
O-Evil parents
G-Looking out the window scene