Friends to enemies Looking out the window scene "I know the way" Enemies stuck somewhere together Found family Single parent "I'm ok" when wounded Character sacrifices themselves for someone Enemies helping each other Old lady with a rifle Dies to come back at the end Guns and knives Badass woman Hugging and crying Evil parents Enemies to friends "nooo please don't die, stay with me!!" Villain with a soft side Last second rescue Tragic backstory Sad scene in the rain Villain not killing main character fully Epic fight scene Trauma Friends to enemies Looking out the window scene "I know the way" Enemies stuck somewhere together Found family Single parent "I'm ok" when wounded Character sacrifices themselves for someone Enemies helping each other Old lady with a rifle Dies to come back at the end Guns and knives Badass woman Hugging and crying Evil parents Enemies to friends "nooo please don't die, stay with me!!" Villain with a soft side Last second rescue Tragic backstory Sad scene in the rain Villain not killing main character fully Epic fight scene Trauma
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Friends to enemies
G-Looking out the window scene
N-"I know the way"
I-Enemies stuck somewhere together
B-Found family
O-Single parent
O-"I'm ok" when wounded
B-Character sacrifices themselves for someone
G-Enemies helping each other
O-Old lady with a rifle
I-Dies to come back at the end
B-Guns and knives
G-Badass woman
I-Hugging and crying
O-Evil parents
I-Enemies to friends
B-"nooo please don't die, stay with me!!"
N-Villain with a soft side
G-Last second rescue
N-Tragic backstory
I-Sad scene in the rain
G-Villain not killing main character fully
B-Epic fight scene
N-Trauma