Hugging and crying "I'm ok" when wounded Enemies helping each other Friends to enemies Looking out the window scene Character sacrifices themselves for someone Enemies stuck somewhere together Tragic backstory Found family "nooo please don't die, stay with me!!" Sad scene in the rain Single parent "I know the way" Epic fight scene Badass woman Evil parents Last second rescue Enemies to friends Guns and knives Dies to come back at the end Villain with a soft side Villain not killing main character fully Old lady with a rifle Trauma Hugging and crying "I'm ok" when wounded Enemies helping each other Friends to enemies Looking out the window scene Character sacrifices themselves for someone Enemies stuck somewhere together Tragic backstory Found family "nooo please don't die, stay with me!!" Sad scene in the rain Single parent "I know the way" Epic fight scene Badass woman Evil parents Last second rescue Enemies to friends Guns and knives Dies to come back at the end Villain with a soft side Villain not killing main character fully Old lady with a rifle Trauma
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Hugging and crying
O-"I'm ok" when wounded
G-Enemies helping each other
O-Friends to enemies
G-Looking out the window scene
B-Character sacrifices themselves for someone
I-Enemies stuck somewhere together
N-Tragic backstory
B-Found family
B-"nooo please don't die, stay with me!!"
I-Sad scene in the rain
O-Single parent
N-"I know the way"
B-Epic fight scene
G-Badass woman
O-Evil parents
G-Last second rescue
I-Enemies to friends
B-Guns and knives
I-Dies to come back at the end
N-Villain with a soft side
G-Villain not killing main character fully
O-Old lady with a rifle
N-Trauma