"I'm ok" when wounded Villain with a soft side Enemies stuck somewhere together Trauma Guns and knives Hugging and crying Epic fight scene Enemies helping each other Enemies to friends Villain not killing main character fully Single parent Character sacrifices themselves for someone "nooo please don't die, stay with me!!" "I know the way" Old lady with a rifle Sad scene in the rain Tragic backstory Looking out the window scene Badass woman Evil parents Friends to enemies Last second rescue Dies to come back at the end Found family "I'm ok" when wounded Villain with a soft side Enemies stuck somewhere together Trauma Guns and knives Hugging and crying Epic fight scene Enemies helping each other Enemies to friends Villain not killing main character fully Single parent Character sacrifices themselves for someone "nooo please don't die, stay with me!!" "I know the way" Old lady with a rifle Sad scene in the rain Tragic backstory Looking out the window scene Badass woman Evil parents Friends to enemies Last second rescue Dies to come back at the end Found family
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-"I'm ok" when wounded
N-Villain with a soft side
I-Enemies stuck somewhere together
N-Trauma
B-Guns and knives
I-Hugging and crying
B-Epic fight scene
G-Enemies helping each other
I-Enemies to friends
G-Villain not killing main character fully
O-Single parent
B-Character sacrifices themselves for someone
B-"nooo please don't die, stay with me!!"
N-"I know the way"
O-Old lady with a rifle
I-Sad scene in the rain
N-Tragic backstory
G-Looking out the window scene
G-Badass woman
O-Evil parents
O-Friends to enemies
G-Last second rescue
I-Dies to come back at the end
B-Found family