Enemies stuck somewhere together Hugging and crying Trauma Single parent Character sacrifices themselves for someone Guns and knives Last second rescue Evil parents Tragic backstory Enemies helping each other "I know the way" Looking out the window scene Enemies to friends Villain not killing main character fully Epic fight scene Badass woman Friends to enemies "I'm ok" when wounded "nooo please don't die, stay with me!!" Old lady with a rifle Sad scene in the rain Found family Dies to come back at the end Villain with a soft side Enemies stuck somewhere together Hugging and crying Trauma Single parent Character sacrifices themselves for someone Guns and knives Last second rescue Evil parents Tragic backstory Enemies helping each other "I know the way" Looking out the window scene Enemies to friends Villain not killing main character fully Epic fight scene Badass woman Friends to enemies "I'm ok" when wounded "nooo please don't die, stay with me!!" Old lady with a rifle Sad scene in the rain Found family Dies to come back at the end Villain with a soft side
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Enemies stuck somewhere together
I-Hugging and crying
N-Trauma
O-Single parent
B-Character sacrifices themselves for someone
B-Guns and knives
G-Last second rescue
O-Evil parents
N-Tragic backstory
G-Enemies helping each other
N-"I know the way"
G-Looking out the window scene
I-Enemies to friends
G-Villain not killing main character fully
B-Epic fight scene
G-Badass woman
O-Friends to enemies
O-"I'm ok" when wounded
B-"nooo please don't die, stay with me!!"
O-Old lady with a rifle
I-Sad scene in the rain
B-Found family
I-Dies to come back at the end
N-Villain with a soft side