instrumentdecaycohortpropensityscorematchinginterruptedtimeseriesdesignbaselinehistoryeffectsnonequivalentcontrol groupdesignmaturationeffectsregressiontowardthe meanreversaldesignone grouppretestpost testdesignlongitudinalmethodquasiexperimentaldesigncontrolseriesdesignfree butonly afterI call it!cohorteffectsmultiplebaselinedesignssingle caseexperimentaldesignnonequivalentcontrol grouppretestposttestdesignone groupposttestonlydesigncross-sectionmethodselectiondifferencestestingeffectssequentialmethodinstrumentdecaycohortpropensityscorematchinginterruptedtimeseriesdesignbaselinehistoryeffectsnonequivalentcontrol groupdesignmaturationeffectsregressiontowardthe meanreversaldesignone grouppretestpost testdesignlongitudinalmethodquasiexperimentaldesigncontrolseriesdesignfree butonly afterI call it!cohorteffectsmultiplebaselinedesignssingle caseexperimentaldesignnonequivalentcontrol grouppretestposttestdesignone groupposttestonlydesigncross-sectionmethodselectiondifferencestestingeffectssequentialmethod

Chapter 11 Bingo (quasi-experimental) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. instrument decay
  2. cohort
  3. propensity score matching
  4. interrupted time series design
  5. baseline
  6. history effects
  7. nonequivalent control group design
  8. maturation effects
  9. regression toward the mean
  10. reversal design
  11. one group pretest post test design
  12. longitudinal method
  13. quasi experimental design
  14. control series design
  15. free but only after I call it!
  16. cohort effects
  17. multiple baseline designs
  18. single case experimental design
  19. nonequivalent control group pretest posttest design
  20. one group posttest only design
  21. cross-section method
  22. selection differences
  23. testing effects
  24. sequential method