selectiondifferencescross-sectionmethodcohorttestingeffectsbaselinereversaldesignregressiontowardthe meancontrolseriesdesignlongitudinalmethodpropensityscorematchingmultiplebaselinedesignsmaturationeffectsfree butonly afterI call it!one groupposttestonlydesignsequentialmethodinstrumentdecaysingle caseexperimentaldesignquasiexperimentaldesignone grouppretestpost testdesigninterruptedtimeseriesdesigncohorteffectsnonequivalentcontrol groupdesignhistoryeffectsnonequivalentcontrol grouppretestposttestdesignselectiondifferencescross-sectionmethodcohorttestingeffectsbaselinereversaldesignregressiontowardthe meancontrolseriesdesignlongitudinalmethodpropensityscorematchingmultiplebaselinedesignsmaturationeffectsfree butonly afterI call it!one groupposttestonlydesignsequentialmethodinstrumentdecaysingle caseexperimentaldesignquasiexperimentaldesignone grouppretestpost testdesigninterruptedtimeseriesdesigncohorteffectsnonequivalentcontrol groupdesignhistoryeffectsnonequivalentcontrol grouppretestposttestdesign

Chapter 11 Bingo (quasi-experimental) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. selection differences
  2. cross-section method
  3. cohort
  4. testing effects
  5. baseline
  6. reversal design
  7. regression toward the mean
  8. control series design
  9. longitudinal method
  10. propensity score matching
  11. multiple baseline designs
  12. maturation effects
  13. free but only after I call it!
  14. one group posttest only design
  15. sequential method
  16. instrument decay
  17. single case experimental design
  18. quasi experimental design
  19. one group pretest post test design
  20. interrupted time series design
  21. cohort effects
  22. nonequivalent control group design
  23. history effects
  24. nonequivalent control group pretest posttest design