one groupposttestonlydesigncontrolseriesdesigntestingeffectsquasiexperimentaldesignmultiplebaselinedesignsbaselinelongitudinalmethodsingle caseexperimentaldesigncross-sectionmethodcohortselectiondifferencesreversaldesignnonequivalentcontrol grouppretestposttestdesignregressiontowardthe meanhistoryeffectscohorteffectsone grouppretestpost testdesignfree butonly afterI call it!instrumentdecayinterruptedtimeseriesdesignnonequivalentcontrol groupdesignsequentialmethodmaturationeffectspropensityscorematchingone groupposttestonlydesigncontrolseriesdesigntestingeffectsquasiexperimentaldesignmultiplebaselinedesignsbaselinelongitudinalmethodsingle caseexperimentaldesigncross-sectionmethodcohortselectiondifferencesreversaldesignnonequivalentcontrol grouppretestposttestdesignregressiontowardthe meanhistoryeffectscohorteffectsone grouppretestpost testdesignfree butonly afterI call it!instrumentdecayinterruptedtimeseriesdesignnonequivalentcontrol groupdesignsequentialmethodmaturationeffectspropensityscorematching

Chapter 11 Bingo (quasi-experimental) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. one group posttest only design
  2. control series design
  3. testing effects
  4. quasi experimental design
  5. multiple baseline designs
  6. baseline
  7. longitudinal method
  8. single case experimental design
  9. cross-section method
  10. cohort
  11. selection differences
  12. reversal design
  13. nonequivalent control group pretest posttest design
  14. regression toward the mean
  15. history effects
  16. cohort effects
  17. one group pretest post test design
  18. free but only after I call it!
  19. instrument decay
  20. interrupted time series design
  21. nonequivalent control group design
  22. sequential method
  23. maturation effects
  24. propensity score matching