Insists CRis a loadof totalnonsensePlayers sounpredictablethey prep forthe sessionduring thesession itselfHas themost diceat thetableEggcrackedbecauseof D&DIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeAlways citestunnel fighteras why theydon't allowUA"How doyou wantto dothis?"Has noconfidence intheir DM skillsdespiteeverythingplayers sayConstantlyincorporatestheir favoritefranchiseeverywhere"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Already talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsHas madeplayers rollperception forno reason otherthan to makethem nervousTried and failedto run acampaignonline at thestart of thepandemicHas at least1 player thatwas in theirlastcampaignToo giddyabout theirideas tokeep secretsFirst or secondexperience withD&D was acomplete horrorstory5000+ wordsof lore, 90%of it nevergets usedLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackRolls superlow as aplayer butsuper highas a DMMakes art/musicfor the campaigneven though theyinsist they'reterrible at it"XP? Youlevel upwhen I sayyou levelup!"Biggest fearis being arailroadingDMKnows someplayers'sheets betterthan they doInsists CRis a loadof totalnonsensePlayers sounpredictablethey prep forthe sessionduring thesession itselfHas themost diceat thetableEggcrackedbecauseof D&DIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeAlways citestunnel fighteras why theydon't allowUA"How doyou wantto dothis?"Has noconfidence intheir DM skillsdespiteeverythingplayers sayConstantlyincorporatestheir favoritefranchiseeverywhere"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Already talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsHas madeplayers rollperception forno reason otherthan to makethem nervousTried and failedto run acampaignonline at thestart of thepandemicHas at least1 player thatwas in theirlastcampaignToo giddyabout theirideas tokeep secretsFirst or secondexperience withD&D was acomplete horrorstory5000+ wordsof lore, 90%of it nevergets usedLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackRolls superlow as aplayer butsuper highas a DMMakes art/musicfor the campaigneven though theyinsist they'reterrible at it"XP? Youlevel upwhen I sayyou levelup!"Biggest fearis being arailroadingDMKnows someplayers'sheets betterthan they do

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Insists CR is a load of total nonsense
  2. Players so unpredictable they prep for the session during the session itself
  3. Has the most dice at the table
  4. Egg cracked because of D&D
  5. Is never upset at the players EXCEPT for when people stop showing up on time
  6. Always cites tunnel fighter as why they don't allow UA
  7. "How do you want to do this?"
  8. Has no confidence in their DM skills despite everything players say
  9. Constantly incorporates their favorite franchise everywhere
  10. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  11. Already talking about their next campaign in the last few sessions of the current one
  12. Players think they have 8 years experience with the game- they actually have 8 months
  13. Has made players roll perception for no reason other than to make them nervous
  14. Tried and failed to run a campaign online at the start of the pandemic
  15. Has at least 1 player that was in their last campaign
  16. Too giddy about their ideas to keep secrets
  17. First or second experience with D&D was a complete horror story
  18. 5000+ words of lore, 90% of it never gets used
  19. Likes to intimidate players by showing off how many dice they need to roll for an attack
  20. Rolls super low as a player but super high as a DM
  21. Makes art/music for the campaign even though they insist they're terrible at it
  22. "XP? You level up when I say you level up!"
  23. Biggest fear is being a railroading DM
  24. Knows some players' sheets better than they do