Always citestunnel fighteras why theydon't allowUABiggest fearis being arailroadingDMEggcrackedbecauseof D&D5000+ wordsof lore, 90%of it nevergets usedHas at least1 player thatwas in theirlastcampaign"How doyou wantto dothis?"Already talkingabout their nextcampaign in thelast fewsessions of thecurrent one"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Players sounpredictablethey prep forthe sessionduring thesession itselfRolls superlow as aplayer butsuper highas a DMFirst or secondexperience withD&D was acomplete horrorstoryLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackTried and failedto run acampaignonline at thestart of thepandemicToo giddyabout theirideas tokeep secretsInsists CRis a loadof totalnonsensePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsHas madeplayers rollperception forno reason otherthan to makethem nervousConstantlyincorporatestheir favoritefranchiseeverywhere"XP? Youlevel upwhen I sayyou levelup!"Has noconfidence intheir DM skillsdespiteeverythingplayers sayKnows someplayers'sheets betterthan they doMakes art/musicfor the campaigneven though theyinsist they'reterrible at itIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeHas themost diceat thetableAlways citestunnel fighteras why theydon't allowUABiggest fearis being arailroadingDMEggcrackedbecauseof D&D5000+ wordsof lore, 90%of it nevergets usedHas at least1 player thatwas in theirlastcampaign"How doyou wantto dothis?"Already talkingabout their nextcampaign in thelast fewsessions of thecurrent one"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Players sounpredictablethey prep forthe sessionduring thesession itselfRolls superlow as aplayer butsuper highas a DMFirst or secondexperience withD&D was acomplete horrorstoryLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackTried and failedto run acampaignonline at thestart of thepandemicToo giddyabout theirideas tokeep secretsInsists CRis a loadof totalnonsensePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsHas madeplayers rollperception forno reason otherthan to makethem nervousConstantlyincorporatestheir favoritefranchiseeverywhere"XP? Youlevel upwhen I sayyou levelup!"Has noconfidence intheir DM skillsdespiteeverythingplayers sayKnows someplayers'sheets betterthan they doMakes art/musicfor the campaigneven though theyinsist they'reterrible at itIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeHas themost diceat thetable

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Always cites tunnel fighter as why they don't allow UA
  2. Biggest fear is being a railroading DM
  3. Egg cracked because of D&D
  4. 5000+ words of lore, 90% of it never gets used
  5. Has at least 1 player that was in their last campaign
  6. "How do you want to do this?"
  7. Already talking about their next campaign in the last few sessions of the current one
  8. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  9. Players so unpredictable they prep for the session during the session itself
  10. Rolls super low as a player but super high as a DM
  11. First or second experience with D&D was a complete horror story
  12. Likes to intimidate players by showing off how many dice they need to roll for an attack
  13. Tried and failed to run a campaign online at the start of the pandemic
  14. Too giddy about their ideas to keep secrets
  15. Insists CR is a load of total nonsense
  16. Players think they have 8 years experience with the game- they actually have 8 months
  17. Has made players roll perception for no reason other than to make them nervous
  18. Constantly incorporates their favorite franchise everywhere
  19. "XP? You level up when I say you level up!"
  20. Has no confidence in their DM skills despite everything players say
  21. Knows some players' sheets better than they do
  22. Makes art/music for the campaign even though they insist they're terrible at it
  23. Is never upset at the players EXCEPT for when people stop showing up on time
  24. Has the most dice at the table