"XP? Youlevel upwhen I sayyou levelup!"Players think theyhave 8 yearsexperience withthe game- theyactually have 8monthsAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers sounpredictablethey prep forthe sessionduring thesession itselfToo giddyabout theirideas tokeep secrets"How doyou wantto dothis?"Insists CRis a loadof totalnonsenseHas noconfidence intheir DM skillsdespiteeverythingplayers sayMakes art/musicfor the campaigneven though theyinsist they'reterrible at itTried and failedto run acampaignonline at thestart of thepandemicKnows someplayers'sheets betterthan they doLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeHas themost diceat thetableRolls superlow as aplayer butsuper highas a DM5000+ wordsof lore, 90%of it nevergets usedAlways citestunnel fighteras why theydon't allowUAHas at least1 player thatwas in theirlastcampaignEggcrackedbecauseof D&D"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)First or secondexperience withD&D was acomplete horrorstoryBiggest fearis being arailroadingDMHas madeplayers rollperception forno reason otherthan to makethem nervousConstantlyincorporatestheir favoritefranchiseeverywhere"XP? Youlevel upwhen I sayyou levelup!"Players think theyhave 8 yearsexperience withthe game- theyactually have 8monthsAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers sounpredictablethey prep forthe sessionduring thesession itselfToo giddyabout theirideas tokeep secrets"How doyou wantto dothis?"Insists CRis a loadof totalnonsenseHas noconfidence intheir DM skillsdespiteeverythingplayers sayMakes art/musicfor the campaigneven though theyinsist they'reterrible at itTried and failedto run acampaignonline at thestart of thepandemicKnows someplayers'sheets betterthan they doLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeHas themost diceat thetableRolls superlow as aplayer butsuper highas a DM5000+ wordsof lore, 90%of it nevergets usedAlways citestunnel fighteras why theydon't allowUAHas at least1 player thatwas in theirlastcampaignEggcrackedbecauseof D&D"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)First or secondexperience withD&D was acomplete horrorstoryBiggest fearis being arailroadingDMHas madeplayers rollperception forno reason otherthan to makethem nervousConstantlyincorporatestheir favoritefranchiseeverywhere

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "XP? You level up when I say you level up!"
  2. Players think they have 8 years experience with the game- they actually have 8 months
  3. Already talking about their next campaign in the last few sessions of the current one
  4. Players so unpredictable they prep for the session during the session itself
  5. Too giddy about their ideas to keep secrets
  6. "How do you want to do this?"
  7. Insists CR is a load of total nonsense
  8. Has no confidence in their DM skills despite everything players say
  9. Makes art/music for the campaign even though they insist they're terrible at it
  10. Tried and failed to run a campaign online at the start of the pandemic
  11. Knows some players' sheets better than they do
  12. Likes to intimidate players by showing off how many dice they need to roll for an attack
  13. Is never upset at the players EXCEPT for when people stop showing up on time
  14. Has the most dice at the table
  15. Rolls super low as a player but super high as a DM
  16. 5000+ words of lore, 90% of it never gets used
  17. Always cites tunnel fighter as why they don't allow UA
  18. Has at least 1 player that was in their last campaign
  19. Egg cracked because of D&D
  20. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  21. First or second experience with D&D was a complete horror story
  22. Biggest fear is being a railroading DM
  23. Has made players roll perception for no reason other than to make them nervous
  24. Constantly incorporates their favorite franchise everywhere