Has at least1 player thatwas in theirlastcampaignPlayers sounpredictablethey prep forthe sessionduring thesession itselfFirst or secondexperience withD&D was acomplete horrorstoryTried and failedto run acampaignonline at thestart of thepandemic"XP? Youlevel upwhen I sayyou levelup!"Players think theyhave 8 yearsexperience withthe game- theyactually have 8monthsMakes art/musicfor the campaigneven though theyinsist they'reterrible at itEggcrackedbecauseof D&DRolls superlow as aplayer butsuper highas a DMIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeKnows someplayers'sheets betterthan they doHas themost diceat thetable5000+ wordsof lore, 90%of it nevergets used"How doyou wantto dothis?"Biggest fearis being arailroadingDMLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackConstantlyincorporatestheir favoritefranchiseeverywhereHas noconfidence intheir DM skillsdespiteeverythingplayers sayHas madeplayers rollperception forno reason otherthan to makethem nervous"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Already talkingabout their nextcampaign in thelast fewsessions of thecurrent oneInsists CRis a loadof totalnonsenseToo giddyabout theirideas tokeep secretsAlways citestunnel fighteras why theydon't allowUAHas at least1 player thatwas in theirlastcampaignPlayers sounpredictablethey prep forthe sessionduring thesession itselfFirst or secondexperience withD&D was acomplete horrorstoryTried and failedto run acampaignonline at thestart of thepandemic"XP? Youlevel upwhen I sayyou levelup!"Players think theyhave 8 yearsexperience withthe game- theyactually have 8monthsMakes art/musicfor the campaigneven though theyinsist they'reterrible at itEggcrackedbecauseof D&DRolls superlow as aplayer butsuper highas a DMIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeKnows someplayers'sheets betterthan they doHas themost diceat thetable5000+ wordsof lore, 90%of it nevergets used"How doyou wantto dothis?"Biggest fearis being arailroadingDMLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackConstantlyincorporatestheir favoritefranchiseeverywhereHas noconfidence intheir DM skillsdespiteeverythingplayers sayHas madeplayers rollperception forno reason otherthan to makethem nervous"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Already talkingabout their nextcampaign in thelast fewsessions of thecurrent oneInsists CRis a loadof totalnonsenseToo giddyabout theirideas tokeep secretsAlways citestunnel fighteras why theydon't allowUA

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has at least 1 player that was in their last campaign
  2. Players so unpredictable they prep for the session during the session itself
  3. First or second experience with D&D was a complete horror story
  4. Tried and failed to run a campaign online at the start of the pandemic
  5. "XP? You level up when I say you level up!"
  6. Players think they have 8 years experience with the game- they actually have 8 months
  7. Makes art/music for the campaign even though they insist they're terrible at it
  8. Egg cracked because of D&D
  9. Rolls super low as a player but super high as a DM
  10. Is never upset at the players EXCEPT for when people stop showing up on time
  11. Knows some players' sheets better than they do
  12. Has the most dice at the table
  13. 5000+ words of lore, 90% of it never gets used
  14. "How do you want to do this?"
  15. Biggest fear is being a railroading DM
  16. Likes to intimidate players by showing off how many dice they need to roll for an attack
  17. Constantly incorporates their favorite franchise everywhere
  18. Has no confidence in their DM skills despite everything players say
  19. Has made players roll perception for no reason other than to make them nervous
  20. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  21. Already talking about their next campaign in the last few sessions of the current one
  22. Insists CR is a load of total nonsense
  23. Too giddy about their ideas to keep secrets
  24. Always cites tunnel fighter as why they don't allow UA