Is never upsetat the playersEXCEPT forwhen peoplestop showingup on timeFirst or secondexperience withD&D was acomplete horrorstoryAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent oneHas noconfidence intheir DM skillsdespiteeverythingplayers say"XP? Youlevel upwhen I sayyou levelup!"Too giddyabout theirideas tokeep secretsInsists CRis a loadof totalnonsenseEggcrackedbecauseof D&DConstantlyincorporatestheir favoritefranchiseeverywhereRolls superlow as aplayer butsuper highas a DMHas madeplayers rollperception forno reason otherthan to makethem nervousKnows someplayers'sheets betterthan they doAlways citestunnel fighteras why theydon't allowUA"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Makes art/musicfor the campaigneven though theyinsist they'reterrible at itHas at least1 player thatwas in theirlastcampaign"How doyou wantto dothis?"Likes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackHas themost diceat thetablePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8months5000+ wordsof lore, 90%of it nevergets usedPlayers sounpredictablethey prep forthe sessionduring thesession itselfTried and failedto run acampaignonline at thestart of thepandemicBiggest fearis being arailroadingDMIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeFirst or secondexperience withD&D was acomplete horrorstoryAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent oneHas noconfidence intheir DM skillsdespiteeverythingplayers say"XP? Youlevel upwhen I sayyou levelup!"Too giddyabout theirideas tokeep secretsInsists CRis a loadof totalnonsenseEggcrackedbecauseof D&DConstantlyincorporatestheir favoritefranchiseeverywhereRolls superlow as aplayer butsuper highas a DMHas madeplayers rollperception forno reason otherthan to makethem nervousKnows someplayers'sheets betterthan they doAlways citestunnel fighteras why theydon't allowUA"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Makes art/musicfor the campaigneven though theyinsist they'reterrible at itHas at least1 player thatwas in theirlastcampaign"How doyou wantto dothis?"Likes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackHas themost diceat thetablePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8months5000+ wordsof lore, 90%of it nevergets usedPlayers sounpredictablethey prep forthe sessionduring thesession itselfTried and failedto run acampaignonline at thestart of thepandemicBiggest fearis being arailroadingDM

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Is never upset at the players EXCEPT for when people stop showing up on time
  2. First or second experience with D&D was a complete horror story
  3. Already talking about their next campaign in the last few sessions of the current one
  4. Has no confidence in their DM skills despite everything players say
  5. "XP? You level up when I say you level up!"
  6. Too giddy about their ideas to keep secrets
  7. Insists CR is a load of total nonsense
  8. Egg cracked because of D&D
  9. Constantly incorporates their favorite franchise everywhere
  10. Rolls super low as a player but super high as a DM
  11. Has made players roll perception for no reason other than to make them nervous
  12. Knows some players' sheets better than they do
  13. Always cites tunnel fighter as why they don't allow UA
  14. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  15. Makes art/music for the campaign even though they insist they're terrible at it
  16. Has at least 1 player that was in their last campaign
  17. "How do you want to do this?"
  18. Likes to intimidate players by showing off how many dice they need to roll for an attack
  19. Has the most dice at the table
  20. Players think they have 8 years experience with the game- they actually have 8 months
  21. 5000+ words of lore, 90% of it never gets used
  22. Players so unpredictable they prep for the session during the session itself
  23. Tried and failed to run a campaign online at the start of the pandemic
  24. Biggest fear is being a railroading DM