Biggest fearis being arailroadingDMToo giddyabout theirideas tokeep secrets5000+ wordsof lore, 90%of it nevergets usedKnows someplayers'sheets betterthan they do"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)First or secondexperience withD&D was acomplete horrorstoryTried and failedto run acampaignonline at thestart of thepandemicIs never upsetat the playersEXCEPT forwhen peoplestop showingup on time"How doyou wantto dothis?"Constantlyincorporatestheir favoritefranchiseeverywherePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers sounpredictablethey prep forthe sessionduring thesession itselfAlways citestunnel fighteras why theydon't allowUALikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackEggcrackedbecauseof D&DHas themost diceat thetableHas madeplayers rollperception forno reason otherthan to makethem nervousMakes art/musicfor the campaigneven though theyinsist they'reterrible at itHas noconfidence intheir DM skillsdespiteeverythingplayers say"XP? Youlevel upwhen I sayyou levelup!"Has at least1 player thatwas in theirlastcampaignRolls superlow as aplayer butsuper highas a DMInsists CRis a loadof totalnonsenseBiggest fearis being arailroadingDMToo giddyabout theirideas tokeep secrets5000+ wordsof lore, 90%of it nevergets usedKnows someplayers'sheets betterthan they do"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)First or secondexperience withD&D was acomplete horrorstoryTried and failedto run acampaignonline at thestart of thepandemicIs never upsetat the playersEXCEPT forwhen peoplestop showingup on time"How doyou wantto dothis?"Constantlyincorporatestheir favoritefranchiseeverywherePlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers sounpredictablethey prep forthe sessionduring thesession itselfAlways citestunnel fighteras why theydon't allowUALikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackEggcrackedbecauseof D&DHas themost diceat thetableHas madeplayers rollperception forno reason otherthan to makethem nervousMakes art/musicfor the campaigneven though theyinsist they'reterrible at itHas noconfidence intheir DM skillsdespiteeverythingplayers say"XP? Youlevel upwhen I sayyou levelup!"Has at least1 player thatwas in theirlastcampaignRolls superlow as aplayer butsuper highas a DMInsists CRis a loadof totalnonsense

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Biggest fear is being a railroading DM
  2. Too giddy about their ideas to keep secrets
  3. 5000+ words of lore, 90% of it never gets used
  4. Knows some players' sheets better than they do
  5. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  6. First or second experience with D&D was a complete horror story
  7. Tried and failed to run a campaign online at the start of the pandemic
  8. Is never upset at the players EXCEPT for when people stop showing up on time
  9. "How do you want to do this?"
  10. Constantly incorporates their favorite franchise everywhere
  11. Players think they have 8 years experience with the game- they actually have 8 months
  12. Already talking about their next campaign in the last few sessions of the current one
  13. Players so unpredictable they prep for the session during the session itself
  14. Always cites tunnel fighter as why they don't allow UA
  15. Likes to intimidate players by showing off how many dice they need to roll for an attack
  16. Egg cracked because of D&D
  17. Has the most dice at the table
  18. Has made players roll perception for no reason other than to make them nervous
  19. Makes art/music for the campaign even though they insist they're terrible at it
  20. Has no confidence in their DM skills despite everything players say
  21. "XP? You level up when I say you level up!"
  22. Has at least 1 player that was in their last campaign
  23. Rolls super low as a player but super high as a DM
  24. Insists CR is a load of total nonsense