Tried and failedto run acampaignonline at thestart of thepandemic5000+ wordsof lore, 90%of it nevergets usedIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers sounpredictablethey prep forthe sessionduring thesession itselfKnows someplayers'sheets betterthan they doHas noconfidence intheir DM skillsdespiteeverythingplayers sayEggcrackedbecauseof D&DMakes art/musicfor the campaigneven though theyinsist they'reterrible at it"How doyou wantto dothis?""I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Biggest fearis being arailroadingDMAlways citestunnel fighteras why theydon't allowUARolls superlow as aplayer butsuper highas a DMLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackConstantlyincorporatestheir favoritefranchiseeverywhereHas at least1 player thatwas in theirlastcampaignHas themost diceat thetableHas madeplayers rollperception forno reason otherthan to makethem nervousPlayers think theyhave 8 yearsexperience withthe game- theyactually have 8months"XP? Youlevel upwhen I sayyou levelup!"First or secondexperience withD&D was acomplete horrorstoryInsists CRis a loadof totalnonsenseToo giddyabout theirideas tokeep secretsTried and failedto run acampaignonline at thestart of thepandemic5000+ wordsof lore, 90%of it nevergets usedIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent onePlayers sounpredictablethey prep forthe sessionduring thesession itselfKnows someplayers'sheets betterthan they doHas noconfidence intheir DM skillsdespiteeverythingplayers sayEggcrackedbecauseof D&DMakes art/musicfor the campaigneven though theyinsist they'reterrible at it"How doyou wantto dothis?""I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Biggest fearis being arailroadingDMAlways citestunnel fighteras why theydon't allowUARolls superlow as aplayer butsuper highas a DMLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackConstantlyincorporatestheir favoritefranchiseeverywhereHas at least1 player thatwas in theirlastcampaignHas themost diceat thetableHas madeplayers rollperception forno reason otherthan to makethem nervousPlayers think theyhave 8 yearsexperience withthe game- theyactually have 8months"XP? Youlevel upwhen I sayyou levelup!"First or secondexperience withD&D was acomplete horrorstoryInsists CRis a loadof totalnonsenseToo giddyabout theirideas tokeep secrets

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tried and failed to run a campaign online at the start of the pandemic
  2. 5000+ words of lore, 90% of it never gets used
  3. Is never upset at the players EXCEPT for when people stop showing up on time
  4. Already talking about their next campaign in the last few sessions of the current one
  5. Players so unpredictable they prep for the session during the session itself
  6. Knows some players' sheets better than they do
  7. Has no confidence in their DM skills despite everything players say
  8. Egg cracked because of D&D
  9. Makes art/music for the campaign even though they insist they're terrible at it
  10. "How do you want to do this?"
  11. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  12. Biggest fear is being a railroading DM
  13. Always cites tunnel fighter as why they don't allow UA
  14. Rolls super low as a player but super high as a DM
  15. Likes to intimidate players by showing off how many dice they need to roll for an attack
  16. Constantly incorporates their favorite franchise everywhere
  17. Has at least 1 player that was in their last campaign
  18. Has the most dice at the table
  19. Has made players roll perception for no reason other than to make them nervous
  20. Players think they have 8 years experience with the game- they actually have 8 months
  21. "XP? You level up when I say you level up!"
  22. First or second experience with D&D was a complete horror story
  23. Insists CR is a load of total nonsense
  24. Too giddy about their ideas to keep secrets