Too giddyabout theirideas tokeep secretsRolls superlow as aplayer butsuper highas a DMEggcrackedbecauseof D&D5000+ wordsof lore, 90%of it nevergets used"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Always citestunnel fighteras why theydon't allowUABiggest fearis being arailroadingDMInsists CRis a loadof totalnonsenseConstantlyincorporatestheir favoritefranchiseeverywhereHas at least1 player thatwas in theirlastcampaignHas themost diceat thetableTried and failedto run acampaignonline at thestart of thepandemicPlayers sounpredictablethey prep forthe sessionduring thesession itself"How doyou wantto dothis?""XP? Youlevel upwhen I sayyou levelup!"Makes art/musicfor the campaigneven though theyinsist they'reterrible at itIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeHas noconfidence intheir DM skillsdespiteeverythingplayers sayAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent oneKnows someplayers'sheets betterthan they doFirst or secondexperience withD&D was acomplete horrorstoryPlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsHas madeplayers rollperception forno reason otherthan to makethem nervousLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattackToo giddyabout theirideas tokeep secretsRolls superlow as aplayer butsuper highas a DMEggcrackedbecauseof D&D5000+ wordsof lore, 90%of it nevergets used"I forgot you hadthat item/classfeature" (actuallycreated thisscenario specificallyfor the player to useit)Always citestunnel fighteras why theydon't allowUABiggest fearis being arailroadingDMInsists CRis a loadof totalnonsenseConstantlyincorporatestheir favoritefranchiseeverywhereHas at least1 player thatwas in theirlastcampaignHas themost diceat thetableTried and failedto run acampaignonline at thestart of thepandemicPlayers sounpredictablethey prep forthe sessionduring thesession itself"How doyou wantto dothis?""XP? Youlevel upwhen I sayyou levelup!"Makes art/musicfor the campaigneven though theyinsist they'reterrible at itIs never upsetat the playersEXCEPT forwhen peoplestop showingup on timeHas noconfidence intheir DM skillsdespiteeverythingplayers sayAlready talkingabout their nextcampaign in thelast fewsessions of thecurrent oneKnows someplayers'sheets betterthan they doFirst or secondexperience withD&D was acomplete horrorstoryPlayers think theyhave 8 yearsexperience withthe game- theyactually have 8monthsHas madeplayers rollperception forno reason otherthan to makethem nervousLikes to intimidateplayers byshowing off howmany dice theyneed to roll for anattack

D&D Dungeon Master Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Too giddy about their ideas to keep secrets
  2. Rolls super low as a player but super high as a DM
  3. Egg cracked because of D&D
  4. 5000+ words of lore, 90% of it never gets used
  5. "I forgot you had that item/class feature" (actually created this scenario specifically for the player to use it)
  6. Always cites tunnel fighter as why they don't allow UA
  7. Biggest fear is being a railroading DM
  8. Insists CR is a load of total nonsense
  9. Constantly incorporates their favorite franchise everywhere
  10. Has at least 1 player that was in their last campaign
  11. Has the most dice at the table
  12. Tried and failed to run a campaign online at the start of the pandemic
  13. Players so unpredictable they prep for the session during the session itself
  14. "How do you want to do this?"
  15. "XP? You level up when I say you level up!"
  16. Makes art/music for the campaign even though they insist they're terrible at it
  17. Is never upset at the players EXCEPT for when people stop showing up on time
  18. Has no confidence in their DM skills despite everything players say
  19. Already talking about their next campaign in the last few sessions of the current one
  20. Knows some players' sheets better than they do
  21. First or second experience with D&D was a complete horror story
  22. Players think they have 8 years experience with the game- they actually have 8 months
  23. Has made players roll perception for no reason other than to make them nervous
  24. Likes to intimidate players by showing off how many dice they need to roll for an attack