ClaimCharacterDialogueFigurativeLanguageSummaryBandwagonAppealExpositionNarrativePoemsScriptPersuadeMainIdeaGraphicalElementsPlotEvidenceLyricalpoemOrganizationalPatternsStanzaCastCounterclaimAudienceTopicStageDirectionsSummaryLineBreaksSupportingDetailsThemePropsFallacySettingTextFeaturesClaimCharacterDialogueFigurativeLanguageSummaryBandwagonAppealExpositionNarrativePoemsScriptPersuadeMainIdeaGraphicalElementsPlotEvidenceLyricalpoemOrganizationalPatternsStanzaCastCounterclaimAudienceTopicStageDirectionsSummaryLineBreaksSupportingDetailsThemePropsFallacySettingTextFeatures

GENRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
F
3
D
4
P
5
N
6
A
7
F
8
P
9
D
10
A
11
N
12
P
13
F
14
A
15
P
16
N
17
P
18
D
19
A
20
D
21
N
22
D
23
F
24
P
25
N
26
F
27
D
28
A
29
F
30
N
  1. A-Claim
  2. F-Character
  3. D-Dialogue
  4. P-Figurative Language
  5. N-Summary
  6. A-Bandwagon Appeal
  7. F-Exposition
  8. P-Narrative Poems
  9. D-Script
  10. A-Persuade
  11. N-Main Idea
  12. P-Graphical Elements
  13. F-Plot
  14. A-Evidence
  15. P-Lyrical poem
  16. N-Organizational Patterns
  17. P-Stanza
  18. D-Cast
  19. A-Counterclaim
  20. D-Audience
  21. N-Topic
  22. D-Stage Directions
  23. F-Summary
  24. P-Line Breaks
  25. N-Supporting Details
  26. F-Theme
  27. D-Props
  28. A-Fallacy
  29. F-Setting
  30. N-Text Features