CharacterLyricalpoemDialoguePersuadeSupportingDetailsAudienceExpositionGraphicalElementsCastStageDirectionsBandwagonAppealTextFeaturesPropsThemeEvidenceSummaryTopicFallacyPlotOrganizationalPatternsSettingScriptStanzaCounterclaimLineBreaksNarrativePoemsMainIdeaSummaryFigurativeLanguageClaimCharacterLyricalpoemDialoguePersuadeSupportingDetailsAudienceExpositionGraphicalElementsCastStageDirectionsBandwagonAppealTextFeaturesPropsThemeEvidenceSummaryTopicFallacyPlotOrganizationalPatternsSettingScriptStanzaCounterclaimLineBreaksNarrativePoemsMainIdeaSummaryFigurativeLanguageClaim

GENRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
F
2
P
3
D
4
A
5
N
6
D
7
F
8
P
9
D
10
D
11
A
12
N
13
D
14
F
15
A
16
F
17
N
18
A
19
F
20
N
21
F
22
D
23
P
24
A
25
P
26
P
27
N
28
N
29
P
30
A
  1. F-Character
  2. P-Lyrical poem
  3. D-Dialogue
  4. A-Persuade
  5. N-Supporting Details
  6. D-Audience
  7. F-Exposition
  8. P-Graphical Elements
  9. D-Cast
  10. D-Stage Directions
  11. A-Bandwagon Appeal
  12. N-Text Features
  13. D-Props
  14. F-Theme
  15. A-Evidence
  16. F-Summary
  17. N-Topic
  18. A-Fallacy
  19. F-Plot
  20. N-Organizational Patterns
  21. F-Setting
  22. D-Script
  23. P-Stanza
  24. A-Counterclaim
  25. P-Line Breaks
  26. P-Narrative Poems
  27. N-Main Idea
  28. N-Summary
  29. P-Figurative Language
  30. A-Claim