ClaimTextFeaturesSupportingDetailsPropsLyricalpoemSummaryScriptNarrativePoemsBandwagonAppealSummaryTopicPlotStageDirectionsCounterclaimEvidenceGraphicalElementsPersuadeMainIdeaSettingStanzaFigurativeLanguageAudienceFallacyThemeExpositionCastCharacterOrganizationalPatternsLineBreaksDialogueClaimTextFeaturesSupportingDetailsPropsLyricalpoemSummaryScriptNarrativePoemsBandwagonAppealSummaryTopicPlotStageDirectionsCounterclaimEvidenceGraphicalElementsPersuadeMainIdeaSettingStanzaFigurativeLanguageAudienceFallacyThemeExpositionCastCharacterOrganizationalPatternsLineBreaksDialogue

GENRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
N
3
N
4
D
5
P
6
F
7
D
8
P
9
A
10
N
11
N
12
F
13
D
14
A
15
A
16
P
17
A
18
N
19
F
20
P
21
P
22
D
23
A
24
F
25
F
26
D
27
F
28
N
29
P
30
D
  1. A-Claim
  2. N-Text Features
  3. N-Supporting Details
  4. D-Props
  5. P-Lyrical poem
  6. F-Summary
  7. D-Script
  8. P-Narrative Poems
  9. A-Bandwagon Appeal
  10. N-Summary
  11. N-Topic
  12. F-Plot
  13. D-Stage Directions
  14. A-Counterclaim
  15. A-Evidence
  16. P-Graphical Elements
  17. A-Persuade
  18. N-Main Idea
  19. F-Setting
  20. P-Stanza
  21. P-Figurative Language
  22. D-Audience
  23. A-Fallacy
  24. F-Theme
  25. F-Exposition
  26. D-Cast
  27. F-Character
  28. N-Organizational Patterns
  29. P-Line Breaks
  30. D-Dialogue