TextFeaturesSummaryCounterclaimAudiencePlotScriptBandwagonAppealSummarySettingExpositionStanzaPropsFallacyClaimCastStageDirectionsEvidenceThemePersuadeFigurativeLanguageTopicMainIdeaCharacterLineBreaksSupportingDetailsOrganizationalPatternsLyricalpoemGraphicalElementsDialogueNarrativePoemsTextFeaturesSummaryCounterclaimAudiencePlotScriptBandwagonAppealSummarySettingExpositionStanzaPropsFallacyClaimCastStageDirectionsEvidenceThemePersuadeFigurativeLanguageTopicMainIdeaCharacterLineBreaksSupportingDetailsOrganizationalPatternsLyricalpoemGraphicalElementsDialogueNarrativePoems

GENRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
A
4
D
5
F
6
D
7
A
8
F
9
F
10
F
11
P
12
D
13
A
14
A
15
D
16
D
17
A
18
F
19
A
20
P
21
N
22
N
23
F
24
P
25
N
26
N
27
P
28
P
29
D
30
P
  1. N-Text Features
  2. N-Summary
  3. A-Counterclaim
  4. D-Audience
  5. F-Plot
  6. D-Script
  7. A-Bandwagon Appeal
  8. F-Summary
  9. F-Setting
  10. F-Exposition
  11. P-Stanza
  12. D-Props
  13. A-Fallacy
  14. A-Claim
  15. D-Cast
  16. D-Stage Directions
  17. A-Evidence
  18. F-Theme
  19. A-Persuade
  20. P-Figurative Language
  21. N-Topic
  22. N-Main Idea
  23. F-Character
  24. P-Line Breaks
  25. N-Supporting Details
  26. N-Organizational Patterns
  27. P-Lyrical poem
  28. P-Graphical Elements
  29. D-Dialogue
  30. P-Narrative Poems