TextFeaturesAudienceBandwagonAppealCastLyricalpoemSummarySupportingDetailsPlotPersuadeStanzaGraphicalElementsThemeSummaryPropsClaimNarrativePoemsDialogueEvidenceOrganizationalPatternsFigurativeLanguageMainIdeaScriptFallacyCounterclaimTopicSettingExpositionLineBreaksStageDirectionsCharacterTextFeaturesAudienceBandwagonAppealCastLyricalpoemSummarySupportingDetailsPlotPersuadeStanzaGraphicalElementsThemeSummaryPropsClaimNarrativePoemsDialogueEvidenceOrganizationalPatternsFigurativeLanguageMainIdeaScriptFallacyCounterclaimTopicSettingExpositionLineBreaksStageDirectionsCharacter

GENRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
D
3
A
4
D
5
P
6
N
7
N
8
F
9
A
10
P
11
P
12
F
13
F
14
D
15
A
16
P
17
D
18
A
19
N
20
P
21
N
22
D
23
A
24
A
25
N
26
F
27
F
28
P
29
D
30
F
  1. N-Text Features
  2. D-Audience
  3. A-Bandwagon Appeal
  4. D-Cast
  5. P-Lyrical poem
  6. N-Summary
  7. N-Supporting Details
  8. F-Plot
  9. A-Persuade
  10. P-Stanza
  11. P-Graphical Elements
  12. F-Theme
  13. F-Summary
  14. D-Props
  15. A-Claim
  16. P-Narrative Poems
  17. D-Dialogue
  18. A-Evidence
  19. N-Organizational Patterns
  20. P-Figurative Language
  21. N-Main Idea
  22. D-Script
  23. A-Fallacy
  24. A-Counterclaim
  25. N-Topic
  26. F-Setting
  27. F-Exposition
  28. P-Line Breaks
  29. D-Stage Directions
  30. F-Character