originRayX-AxisCongruentPolygonIsoscelesA'MirrorLineTranslationParallelorientationCorrespondingpointY-AxiscoordinateplaneCoordinateA*RotationalSymmetryVertexLine ofSymmetryLineScaleneMidpointLinesegmentCentreofRotationoriginRayX-AxisCongruentPolygonIsoscelesA'MirrorLineTranslationParallelorientationCorrespondingpointY-AxiscoordinateplaneCoordinateA*RotationalSymmetryVertexLine ofSymmetryLineScaleneMidpointLinesegmentCentreofRotation

Transformational Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. origin
  2. Ray
  3. X-Axis
  4. Congruent
  5. Polygon
  6. Isosceles
  7. A'
  8. Mirror Line
  9. Translation
  10. Parallel
  11. orientation
  12. Corresponding point
  13. Y-Axis
  14. coordinate plane
  15. Coordinate
  16. A*
  17. Rotational Symmetry
  18. Vertex
  19. Line of Symmetry
  20. Line
  21. Scalene
  22. Mid point
  23. Line segment
  24. Centre of Rotation