RayCoordinateCongruentoriginRotationalSymmetryIsoscelesPolygonY-AxisMidpointMirrorLinecoordinateplaneLine ofSymmetryorientationParallelA*ScaleneX-AxisVertexLineCentreofRotationTranslationA'CorrespondingpointLinesegmentRayCoordinateCongruentoriginRotationalSymmetryIsoscelesPolygonY-AxisMidpointMirrorLinecoordinateplaneLine ofSymmetryorientationParallelA*ScaleneX-AxisVertexLineCentreofRotationTranslationA'CorrespondingpointLinesegment

Transformational Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Ray
  2. Coordinate
  3. Congruent
  4. origin
  5. Rotational Symmetry
  6. Isosceles
  7. Polygon
  8. Y-Axis
  9. Mid point
  10. Mirror Line
  11. coordinate plane
  12. Line of Symmetry
  13. orientation
  14. Parallel
  15. A*
  16. Scalene
  17. X-Axis
  18. Vertex
  19. Line
  20. Centre of Rotation
  21. Translation
  22. A'
  23. Corresponding point
  24. Line segment