ActiveListenerHeartDiseaseOpioidsSpeakerandListenerPrescriptionDrugsCarcinogenBeer,Liquor,and WineArsenicSteerClearNon-VerbalCues21AdvertisingOver theCounterMedicationsSocialConsequenceAssertiveHealthyFriendHealthyManagementStrategiesStressShortTermWalkAwayHealthyAlternativeDecisionsElectronicNicotineDeliverySystemCigarettesDecisionMakingModelStreetDrugsTHCImpulsiveNicotineFriendsDrugFreePeerPressureResourceShortTermMemoryAddictiveCommunicationSyntheticOpioidLongTermGoalHabitGoalStressorsYouPersonalConsequencesActiveListenerHeartDiseaseOpioidsSpeakerandListenerPrescriptionDrugsCarcinogenBeer,Liquor,and WineArsenicSteerClearNon-VerbalCues21AdvertisingOver theCounterMedicationsSocialConsequenceAssertiveHealthyFriendHealthyManagementStrategiesStressShortTermWalkAwayHealthyAlternativeDecisionsElectronicNicotineDeliverySystemCigarettesDecisionMakingModelStreetDrugsTHCImpulsiveNicotineFriendsDrugFreePeerPressureResourceShortTermMemoryAddictiveCommunicationSyntheticOpioidLongTermGoalHabitGoalStressorsYouPersonalConsequences

Prevention Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Active Listener
  2. Heart Disease
  3. Opioids
  4. Speaker and Listener
  5. Prescription Drugs
  6. Carcinogen
  7. Beer, Liquor, and Wine
  8. Arsenic
  9. Steer Clear
  10. Non-Verbal Cues
  11. 21
  12. Advertising
  13. Over the Counter Medications
  14. Social Consequence
  15. Assertive
  16. Healthy Friend
  17. Healthy Management Strategies
  18. Stress
  19. Short Term
  20. Walk Away
  21. Healthy Alternative
  22. Decisions
  23. Electronic Nicotine Delivery System
  24. Cigarettes
  25. Decision Making Model
  26. Street Drugs
  27. THC
  28. Impulsive
  29. Nicotine
  30. Friends
  31. Drug Free
  32. Peer Pressure
  33. Resource
  34. Short Term Memory
  35. Addictive
  36. Communication
  37. Synthetic Opioid
  38. Long Term Goal
  39. Habit
  40. Goal
  41. Stressors
  42. You
  43. Personal
  44. Consequences