RideZepellinRideProf. JohnsFlyingMachinesRideKentuckyFlyerHands UponKentuckyFlyerRideBreakdanceRideRollerSkaterRideStormChaserRideT3Ride IceAgeRidePose onStormChaserRideLightningRunx2Pose onKentuckyFlyerRideStormChaser x2RideLightningRunFill upyourSouvenirCupRideFearfallRideKentuckyFlyerx2RideTinLizziesRideCarouselRideThunderRunWalktheBridgeGo overthecrosswalkRide theFlyingDutchmanRideSkycatcherRideZepellinRideProf. JohnsFlyingMachinesRideKentuckyFlyerHands UponKentuckyFlyerRideBreakdanceRideRollerSkaterRideStormChaserRideT3Ride IceAgeRidePose onStormChaserRideLightningRunx2Pose onKentuckyFlyerRideStormChaser x2RideLightningRunFill upyourSouvenirCupRideFearfallRideKentuckyFlyerx2RideTinLizziesRideCarouselRideThunderRunWalktheBridgeGo overthecrosswalkRide theFlyingDutchmanRideSkycatcher

Kentucky Kingdom - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ride Zepellin
  2. Ride Prof. Johns Flying Machines
  3. Ride Kentucky Flyer
  4. Hands Up on Kentucky Flyer
  5. Ride Breakdance
  6. Ride Roller Skater
  7. Ride Storm Chaser
  8. Ride T3
  9. Ride Ice Age Ride
  10. Pose on Storm Chaser
  11. Ride Lightning Run x2
  12. Pose on Kentucky Flyer
  13. Ride Storm Chaser x2
  14. Ride Lightning Run
  15. Fill up your Souvenir Cup
  16. Ride Fearfall
  17. Ride Kentucky Flyer x2
  18. Ride Tin Lizzies
  19. Ride Carousel
  20. Ride Thunder Run
  21. Walk the Bridge
  22. Go over the crosswalk
  23. Ride the Flying Dutchman
  24. Ride Skycatcher