RideZepellinRideT3Ride theFlyingDutchmanRideKentuckyFlyerRideStormChaser x2Ride IceAgeRideRideThunderRunRideLightningRunWalktheBridgeRideKentuckyFlyerx2Pose onKentuckyFlyerRideCarouselRideStormChaserHands UponKentuckyFlyerFill upyourSouvenirCupRideSkycatcherRideTinLizziesGo overthecrosswalkRideRollerSkaterRideFearfallRideProf. JohnsFlyingMachinesRideLightningRunx2Pose onStormChaserRideBreakdanceRideZepellinRideT3Ride theFlyingDutchmanRideKentuckyFlyerRideStormChaser x2Ride IceAgeRideRideThunderRunRideLightningRunWalktheBridgeRideKentuckyFlyerx2Pose onKentuckyFlyerRideCarouselRideStormChaserHands UponKentuckyFlyerFill upyourSouvenirCupRideSkycatcherRideTinLizziesGo overthecrosswalkRideRollerSkaterRideFearfallRideProf. JohnsFlyingMachinesRideLightningRunx2Pose onStormChaserRideBreakdance

Kentucky Kingdom - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ride Zepellin
  2. Ride T3
  3. Ride the Flying Dutchman
  4. Ride Kentucky Flyer
  5. Ride Storm Chaser x2
  6. Ride Ice Age Ride
  7. Ride Thunder Run
  8. Ride Lightning Run
  9. Walk the Bridge
  10. Ride Kentucky Flyer x2
  11. Pose on Kentucky Flyer
  12. Ride Carousel
  13. Ride Storm Chaser
  14. Hands Up on Kentucky Flyer
  15. Fill up your Souvenir Cup
  16. Ride Skycatcher
  17. Ride Tin Lizzies
  18. Go over the crosswalk
  19. Ride Roller Skater
  20. Ride Fearfall
  21. Ride Prof. Johns Flying Machines
  22. Ride Lightning Run x2
  23. Pose on Storm Chaser
  24. Ride Breakdance