personificationprotagonistliterallanguageconflictthemeresolutionrisingactionexpositionantagonistcharactermetaphorfigurativelanguagepoint ofviewfallingactionmoodmajorcharacterplothyperboleminorcharactersimileauthoronomatopoeiasettingclimaxpersonificationprotagonistliterallanguageconflictthemeresolutionrisingactionexpositionantagonistcharactermetaphorfigurativelanguagepoint ofviewfallingactionmoodmajorcharacterplothyperboleminorcharactersimileauthoronomatopoeiasettingclimax

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. personification
  2. protagonist
  3. literal language
  4. conflict
  5. theme
  6. resolution
  7. rising action
  8. exposition
  9. antagonist
  10. character
  11. metaphor
  12. figurative language
  13. point of view
  14. falling action
  15. mood
  16. major character
  17. plot
  18. hyperbole
  19. minor character
  20. simile
  21. author
  22. onomatopoeia
  23. setting
  24. climax