literallanguagethemesettingauthorcharacterexpositionmajorcharacterclimaxresolutionrisingactionmoodpersonificationsimileplotantagonistfigurativelanguagepoint ofviewonomatopoeiaconflictfallingactionmetaphorminorcharacterprotagonisthyperboleliterallanguagethemesettingauthorcharacterexpositionmajorcharacterclimaxresolutionrisingactionmoodpersonificationsimileplotantagonistfigurativelanguagepoint ofviewonomatopoeiaconflictfallingactionmetaphorminorcharacterprotagonisthyperbole

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. literal language
  2. theme
  3. setting
  4. author
  5. character
  6. exposition
  7. major character
  8. climax
  9. resolution
  10. rising action
  11. mood
  12. personification
  13. simile
  14. plot
  15. antagonist
  16. figurative language
  17. point of view
  18. onomatopoeia
  19. conflict
  20. falling action
  21. metaphor
  22. minor character
  23. protagonist
  24. hyperbole