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Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. antagonist
  2. setting
  3. literal language
  4. climax
  5. mood
  6. figurative language
  7. rising action
  8. major character
  9. falling action
  10. point of view
  11. character
  12. resolution
  13. theme
  14. protagonist
  15. simile
  16. personification
  17. onomatopoeia
  18. minor character
  19. author
  20. hyperbole
  21. exposition
  22. plot
  23. metaphor
  24. conflict