ForeshadowCharactervs.TechnologyMoodProblem/SolutionNon-fictionSymbolismToneClimaxThemeFlashbackPlotHyperboleInference2ndPersonPOVSimileFictionPersonificationImagery3rd PersonPOVOmniscientIronyConflictChronologyResolutionCause/Effect3rdPersonPOVLimited1stPersonPOVMetaphorContextCluesCompare/ContrastMainIdeaForeshadowCharactervs.TechnologyMoodProblem/SolutionNon-fictionSymbolismToneClimaxThemeFlashbackPlotHyperboleInference2ndPersonPOVSimileFictionPersonificationImagery3rd PersonPOVOmniscientIronyConflictChronologyResolutionCause/Effect3rdPersonPOVLimited1stPersonPOVMetaphorContextCluesCompare/ContrastMainIdea

READING REVIEW BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadow
  2. Character vs. Technology
  3. Mood
  4. Problem/Solution
  5. Non-fiction
  6. Symbolism
  7. Tone
  8. Climax
  9. Theme
  10. Flashback
  11. Plot
  12. Hyperbole
  13. Inference
  14. 2nd Person POV
  15. Simile
  16. Fiction
  17. Personification
  18. Imagery
  19. 3rd Person POV Omniscient
  20. Irony
  21. Conflict
  22. Chronology
  23. Resolution
  24. Cause/Effect
  25. 3rd Person POV Limited
  26. 1st Person POV
  27. Metaphor
  28. Context Clues
  29. Compare/Contrast
  30. Main Idea