Inference Climax External Conflict Compare/Contrast Main Idea Problem/Solution Mood Non- fiction Foreshadowing Flashback Rising Action Theme Idiom Irony Static Dynamic Hyperbole Fiction Chronological 1st Person POV Simile 3rd Person POV Limited Personification Metaphor analogy PLOT 1st Person POV Character vs. Technology Character vs. Society Resolution Internal Conflict 3rd Person POV Omniscient Tone Symbolism Inference Climax External Conflict Compare/Contrast Main Idea Problem/Solution Mood Non- fiction Foreshadowing Flashback Rising Action Theme Idiom Irony Static Dynamic Hyperbole Fiction Chronological 1st Person POV Simile 3rd Person POV Limited Personification Metaphor analogy PLOT 1st Person POV Character vs. Technology Character vs. Society Resolution Internal Conflict 3rd Person POV Omniscient Tone Symbolism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Inference
Climax
External Conflict
Compare/Contrast
Main
Idea
Problem/Solution
Mood
Non-fiction
Foreshadowing
Flashback
Rising Action
Theme
Idiom
Irony
Static
Dynamic
Hyperbole
Fiction
Chronological
1st
Person
POV
Simile
3rd
Person
POV
Limited
Personification
Metaphor
analogy
PLOT
1st
Person
POV
Character vs. Technology
Character vs. Society
Resolution
Internal Conflict
3rd Person
POV
Omniscient
Tone
Symbolism