Symbolism Flashback Metaphor Fiction Static Compare/Contrast Mood Character vs. Society Hyperbole Climax 1st Person POV 1st Person POV External Conflict Non- fiction 3rd Person POV Limited Simile Problem/Solution Theme PLOT Resolution Personification Main Idea Tone Inference Foreshadowing 3rd Person POV Omniscient Dynamic Idiom Irony Rising Action Internal Conflict Chronological analogy Character vs. Technology Symbolism Flashback Metaphor Fiction Static Compare/Contrast Mood Character vs. Society Hyperbole Climax 1st Person POV 1st Person POV External Conflict Non- fiction 3rd Person POV Limited Simile Problem/Solution Theme PLOT Resolution Personification Main Idea Tone Inference Foreshadowing 3rd Person POV Omniscient Dynamic Idiom Irony Rising Action Internal Conflict Chronological analogy Character vs. Technology
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbolism
Flashback
Metaphor
Fiction
Static
Compare/Contrast
Mood
Character vs. Society
Hyperbole
Climax
1st
Person
POV
1st
Person
POV
External Conflict
Non-fiction
3rd
Person
POV
Limited
Simile
Problem/Solution
Theme
PLOT
Resolution
Personification
Main
Idea
Tone
Inference
Foreshadowing
3rd Person
POV
Omniscient
Dynamic
Idiom
Irony
Rising Action
Internal Conflict
Chronological
analogy
Character vs. Technology