Personification Symbolism Theme PLOT Internal Conflict Chronological Fiction Resolution 1st Person POV Tone Climax Idiom Character vs. Technology External Conflict Simile 3rd Person POV Limited Problem/Solution Non- fiction 1st Person POV Foreshadowing Rising Action Compare/Contrast Irony Flashback 3rd Person POV Omniscient Character vs. Society Dynamic Mood Main Idea Static Hyperbole Inference analogy Metaphor Personification Symbolism Theme PLOT Internal Conflict Chronological Fiction Resolution 1st Person POV Tone Climax Idiom Character vs. Technology External Conflict Simile 3rd Person POV Limited Problem/Solution Non- fiction 1st Person POV Foreshadowing Rising Action Compare/Contrast Irony Flashback 3rd Person POV Omniscient Character vs. Society Dynamic Mood Main Idea Static Hyperbole Inference analogy Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Symbolism
Theme
PLOT
Internal Conflict
Chronological
Fiction
Resolution
1st
Person
POV
Tone
Climax
Idiom
Character vs. Technology
External Conflict
Simile
3rd
Person
POV
Limited
Problem/Solution
Non-fiction
1st
Person
POV
Foreshadowing
Rising Action
Compare/Contrast
Irony
Flashback
3rd Person
POV
Omniscient
Character vs. Society
Dynamic
Mood
Main
Idea
Static
Hyperbole
Inference
analogy
Metaphor