Hyperbole Fiction Problem/Solution Dynamic Resolution Character vs. Technology Rising Action Tone Compare/Contrast Mood Simile Flashback Symbolism 1st Person POV 3rd Person POV Limited Irony PLOT Main Idea Foreshadowing 3rd Person POV Omniscient analogy 1st Person POV Character vs. Society Theme Idiom Internal Conflict External Conflict Static Climax Metaphor Non- fiction Chronological Inference Personification Hyperbole Fiction Problem/Solution Dynamic Resolution Character vs. Technology Rising Action Tone Compare/Contrast Mood Simile Flashback Symbolism 1st Person POV 3rd Person POV Limited Irony PLOT Main Idea Foreshadowing 3rd Person POV Omniscient analogy 1st Person POV Character vs. Society Theme Idiom Internal Conflict External Conflict Static Climax Metaphor Non- fiction Chronological Inference Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Fiction
Problem/Solution
Dynamic
Resolution
Character vs. Technology
Rising Action
Tone
Compare/Contrast
Mood
Simile
Flashback
Symbolism
1st
Person
POV
3rd
Person
POV
Limited
Irony
PLOT
Main
Idea
Foreshadowing
3rd Person
POV
Omniscient
analogy
1st
Person
POV
Character vs. Society
Theme
Idiom
Internal Conflict
External Conflict
Static
Climax
Metaphor
Non-fiction
Chronological
Inference
Personification