1st Person POV Main Idea Mood Static Climax Chronological Non- fiction Metaphor Flashback PLOT Tone Character vs. Society 3rd Person POV Omniscient Problem/Solution Personification Irony Foreshadowing Theme 3rd Person POV Limited Dynamic Rising Action Internal Conflict Hyperbole External Conflict Fiction Compare/Contrast 1st Person POV Simile Inference Idiom Character vs. Technology analogy Resolution Symbolism 1st Person POV Main Idea Mood Static Climax Chronological Non- fiction Metaphor Flashback PLOT Tone Character vs. Society 3rd Person POV Omniscient Problem/Solution Personification Irony Foreshadowing Theme 3rd Person POV Limited Dynamic Rising Action Internal Conflict Hyperbole External Conflict Fiction Compare/Contrast 1st Person POV Simile Inference Idiom Character vs. Technology analogy Resolution Symbolism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1st
Person
POV
Main
Idea
Mood
Static
Climax
Chronological
Non-fiction
Metaphor
Flashback
PLOT
Tone
Character vs. Society
3rd Person
POV
Omniscient
Problem/Solution
Personification
Irony
Foreshadowing
Theme
3rd
Person
POV
Limited
Dynamic
Rising Action
Internal Conflict
Hyperbole
External Conflict
Fiction
Compare/Contrast
1st
Person
POV
Simile
Inference
Idiom
Character vs. Technology
analogy
Resolution
Symbolism