Ca+fusionandreleaseotherneuronsor effectorcellsligand-gated ionchannelsAcetyl-cholinegradedpotentialdiffusionvesiclepresynapticmembranethe higher thenumber ofAPs, themore vesiclesare releasedrecyclingof neuro-transmitterAP istriggeredneuro-trans-mittersdiffusionthe morevesicles in cleft,the moresodiumchannels opensynapticcleftCa+fusionandreleaseotherneuronsor effectorcellsligand-gated ionchannelsAcetyl-cholinegradedpotentialdiffusionvesiclepresynapticmembranethe higher thenumber ofAPs, themore vesiclesare releasedrecyclingof neuro-transmitterAP istriggeredneuro-trans-mittersdiffusionthe morevesicles in cleft,the moresodiumchannels opensynapticcleft

Synapse II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ca+
  2. fusion and release
  3. other neurons or effector cells
  4. ligand-gated ion channels
  5. Acetyl-choline
  6. graded potential
  7. diffusion
  8. vesicle
  9. presynaptic membrane
  10. the higher the number of APs, the more vesicles are released
  11. recycling of neuro-transmitter
  12. AP is triggered
  13. neuro-trans-mitters
  14. diffusion
  15. the more vesicles in cleft, the more sodium channels open
  16. synaptic cleft