neuro-trans-mittersvesiclediffusiongradedpotentialAP istriggeredpresynapticmembranediffusionotherneuronsor effectorcellsCa+synapticcleftthe higher thenumber ofAPs, themore vesiclesare releasedligand-gated ionchannelsrecyclingof neuro-transmitterAcetyl-cholinethe morevesicles in cleft,the moresodiumchannels openfusionandreleaseneuro-trans-mittersvesiclediffusiongradedpotentialAP istriggeredpresynapticmembranediffusionotherneuronsor effectorcellsCa+synapticcleftthe higher thenumber ofAPs, themore vesiclesare releasedligand-gated ionchannelsrecyclingof neuro-transmitterAcetyl-cholinethe morevesicles in cleft,the moresodiumchannels openfusionandrelease

Synapse II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. neuro-trans-mitters
  2. vesicle
  3. diffusion
  4. graded potential
  5. AP is triggered
  6. presynaptic membrane
  7. diffusion
  8. other neurons or effector cells
  9. Ca+
  10. synaptic cleft
  11. the higher the number of APs, the more vesicles are released
  12. ligand-gated ion channels
  13. recycling of neuro-transmitter
  14. Acetyl-choline
  15. the more vesicles in cleft, the more sodium channels open
  16. fusion and release