diffusionsynapticcleftgradedpotentialpresynapticmembranevesicleAP istriggeredthe morevesicles in cleft,the moresodiumchannels openfusionandreleaseligand-gated ionchannelsthe higher thenumber ofAPs, themore vesiclesare releasedneuro-trans-mittersAcetyl-cholineotherneuronsor effectorcellsrecyclingof neuro-transmitterdiffusionCa+diffusionsynapticcleftgradedpotentialpresynapticmembranevesicleAP istriggeredthe morevesicles in cleft,the moresodiumchannels openfusionandreleaseligand-gated ionchannelsthe higher thenumber ofAPs, themore vesiclesare releasedneuro-trans-mittersAcetyl-cholineotherneuronsor effectorcellsrecyclingof neuro-transmitterdiffusionCa+

Synapse II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. diffusion
  2. synaptic cleft
  3. graded potential
  4. presynaptic membrane
  5. vesicle
  6. AP is triggered
  7. the more vesicles in cleft, the more sodium channels open
  8. fusion and release
  9. ligand-gated ion channels
  10. the higher the number of APs, the more vesicles are released
  11. neuro-trans-mitters
  12. Acetyl-choline
  13. other neurons or effector cells
  14. recycling of neuro-transmitter
  15. diffusion
  16. Ca+