SYMBOLISM DENOUEMENT DEMONSTRATE INFERENCE PERSONIFICATION SUMMARIZE EXPLAIN STORY ALLUSION INFER PARADOX CHATACTERIZATION CONFLICT FIGURATIVE LANGUAGE DETERMINE ALLITERATION IMAGERY ANALOGUE IRONY ANECDOTE METAPHOR FORESHADOWING CLIMAX ANALYZE DEVELOP NARRATIVE EXPLICIT RHYTHM ALLEGORY CONTEXT ASSESS SUPPORT EVIDENCE EVALUATE TEXT APHORISM ARGUMENT ASIDE COMPARE CITE THEME DESCRIBE EUPHEMISIM STRUCTURE METONYMY CENTRAL/MAIN IDEA SCANSION COMEDY DETAILS IDENTIFY SYMBOLISM DENOUEMENT DEMONSTRATE INFERENCE PERSONIFICATION SUMMARIZE EXPLAIN STORY ALLUSION INFER PARADOX CHATACTERIZATION CONFLICT FIGURATIVE LANGUAGE DETERMINE ALLITERATION IMAGERY ANALOGUE IRONY ANECDOTE METAPHOR FORESHADOWING CLIMAX ANALYZE DEVELOP NARRATIVE EXPLICIT RHYTHM ALLEGORY CONTEXT ASSESS SUPPORT EVIDENCE EVALUATE TEXT APHORISM ARGUMENT ASIDE COMPARE CITE THEME DESCRIBE EUPHEMISIM STRUCTURE METONYMY CENTRAL/MAIN IDEA SCANSION COMEDY DETAILS IDENTIFY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SYMBOLISM
DENOUEMENT
DEMONSTRATE
INFERENCE
PERSONIFICATION
SUMMARIZE
EXPLAIN
STORY
ALLUSION
INFER
PARADOX
CHATACTERIZATION
CONFLICT
FIGURATIVE LANGUAGE
DETERMINE
ALLITERATION
IMAGERY
ANALOGUE
IRONY
ANECDOTE
METAPHOR
FORESHADOWING
CLIMAX
ANALYZE
DEVELOP
NARRATIVE
EXPLICIT
RHYTHM
ALLEGORY
CONTEXT
ASSESS
SUPPORT
EVIDENCE
EVALUATE
TEXT
APHORISM
ARGUMENT
ASIDE
COMPARE
CITE
THEME
DESCRIBE
EUPHEMISIM
STRUCTURE
METONYMY
CENTRAL/MAIN IDEA
SCANSION
COMEDY
DETAILS
IDENTIFY