THEMEALLEGORYDETAILSIDENTIFYDESCRIBESTORYIRONYASSESSCOMPARECITEARGUMENTINFERANECDOTEANALYZEINFERENCECHATACTERIZATIONEVIDENCECONFLICTFORESHADOWINGSUMMARIZEMETAPHORDETERMINESTRUCTURETEXTDEMONSTRATEDEVELOPSYMBOLISMEUPHEMISIMEXPLICITCOMEDYALLUSIONPARADOXCLIMAXAPHORISMRHYTHMNARRATIVEALLITERATIONSUPPORTANALOGUEDENOUEMENTEXPLAINMETONYMYASIDEPERSONIFICATIONSCANSIONCENTRAL/MAINIDEAIMAGERYEVALUATECONTEXTFIGURATIVELANGUAGETHEMEALLEGORYDETAILSIDENTIFYDESCRIBESTORYIRONYASSESSCOMPARECITEARGUMENTINFERANECDOTEANALYZEINFERENCECHATACTERIZATIONEVIDENCECONFLICTFORESHADOWINGSUMMARIZEMETAPHORDETERMINESTRUCTURETEXTDEMONSTRATEDEVELOPSYMBOLISMEUPHEMISIMEXPLICITCOMEDYALLUSIONPARADOXCLIMAXAPHORISMRHYTHMNARRATIVEALLITERATIONSUPPORTANALOGUEDENOUEMENTEXPLAINMETONYMYASIDEPERSONIFICATIONSCANSIONCENTRAL/MAINIDEAIMAGERYEVALUATECONTEXTFIGURATIVELANGUAGE

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
  1. THEME
  2. ALLEGORY
  3. DETAILS
  4. IDENTIFY
  5. DESCRIBE
  6. STORY
  7. IRONY
  8. ASSESS
  9. COMPARE
  10. CITE
  11. ARGUMENT
  12. INFER
  13. ANECDOTE
  14. ANALYZE
  15. INFERENCE
  16. CHATACTERIZATION
  17. EVIDENCE
  18. CONFLICT
  19. FORESHADOWING
  20. SUMMARIZE
  21. METAPHOR
  22. DETERMINE
  23. STRUCTURE
  24. TEXT
  25. DEMONSTRATE
  26. DEVELOP
  27. SYMBOLISM
  28. EUPHEMISIM
  29. EXPLICIT
  30. COMEDY
  31. ALLUSION
  32. PARADOX
  33. CLIMAX
  34. APHORISM
  35. RHYTHM
  36. NARRATIVE
  37. ALLITERATION
  38. SUPPORT
  39. ANALOGUE
  40. DENOUEMENT
  41. EXPLAIN
  42. METONYMY
  43. ASIDE
  44. PERSONIFICATION
  45. SCANSION
  46. CENTRAL/MAIN IDEA
  47. IMAGERY
  48. EVALUATE
  49. CONTEXT
  50. FIGURATIVE LANGUAGE