PERSONIFICATION IMAGERY THEME EUPHEMISIM CONFLICT ALLEGORY CLIMAX CONTEXT STORY COMEDY COMPARE METONYMY SUMMARIZE INFER FIGURATIVE LANGUAGE IRONY ANECDOTE ALLUSION DEMONSTRATE ANALYZE METAPHOR DETAILS CITE EXPLICIT APHORISM ASIDE ARGUMENT PARADOX ANALOGUE DESCRIBE DETERMINE CHATACTERIZATION SYMBOLISM SCANSION SUPPORT FORESHADOWING STRUCTURE EXPLAIN ALLITERATION ASSESS NARRATIVE CENTRAL/MAIN IDEA EVIDENCE INFERENCE DEVELOP EVALUATE RHYTHM DENOUEMENT IDENTIFY TEXT PERSONIFICATION IMAGERY THEME EUPHEMISIM CONFLICT ALLEGORY CLIMAX CONTEXT STORY COMEDY COMPARE METONYMY SUMMARIZE INFER FIGURATIVE LANGUAGE IRONY ANECDOTE ALLUSION DEMONSTRATE ANALYZE METAPHOR DETAILS CITE EXPLICIT APHORISM ASIDE ARGUMENT PARADOX ANALOGUE DESCRIBE DETERMINE CHATACTERIZATION SYMBOLISM SCANSION SUPPORT FORESHADOWING STRUCTURE EXPLAIN ALLITERATION ASSESS NARRATIVE CENTRAL/MAIN IDEA EVIDENCE INFERENCE DEVELOP EVALUATE RHYTHM DENOUEMENT IDENTIFY TEXT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PERSONIFICATION
IMAGERY
THEME
EUPHEMISIM
CONFLICT
ALLEGORY
CLIMAX
CONTEXT
STORY
COMEDY
COMPARE
METONYMY
SUMMARIZE
INFER
FIGURATIVE LANGUAGE
IRONY
ANECDOTE
ALLUSION
DEMONSTRATE
ANALYZE
METAPHOR
DETAILS
CITE
EXPLICIT
APHORISM
ASIDE
ARGUMENT
PARADOX
ANALOGUE
DESCRIBE
DETERMINE
CHATACTERIZATION
SYMBOLISM
SCANSION
SUPPORT
FORESHADOWING
STRUCTURE
EXPLAIN
ALLITERATION
ASSESS
NARRATIVE
CENTRAL/MAIN IDEA
EVIDENCE
INFERENCE
DEVELOP
EVALUATE
RHYTHM
DENOUEMENT
IDENTIFY
TEXT