ALLUSION SYMBOLISM CHATACTERIZATION PARADOX CLIMAX EVIDENCE ASIDE TEXT EVALUATE METAPHOR ANALOGUE FORESHADOWING APHORISM ARGUMENT DETERMINE CITE IMAGERY DEMONSTRATE SUPPORT METONYMY SUMMARIZE EXPLICIT IDENTIFY IRONY ANALYZE STRUCTURE SCANSION COMPARE DETAILS STORY EUPHEMISIM PERSONIFICATION DEVELOP DENOUEMENT CONTEXT NARRATIVE CENTRAL/MAIN IDEA EXPLAIN COMEDY INFERENCE ALLEGORY ASSESS CONFLICT ANECDOTE RHYTHM THEME ALLITERATION INFER FIGURATIVE LANGUAGE DESCRIBE ALLUSION SYMBOLISM CHATACTERIZATION PARADOX CLIMAX EVIDENCE ASIDE TEXT EVALUATE METAPHOR ANALOGUE FORESHADOWING APHORISM ARGUMENT DETERMINE CITE IMAGERY DEMONSTRATE SUPPORT METONYMY SUMMARIZE EXPLICIT IDENTIFY IRONY ANALYZE STRUCTURE SCANSION COMPARE DETAILS STORY EUPHEMISIM PERSONIFICATION DEVELOP DENOUEMENT CONTEXT NARRATIVE CENTRAL/MAIN IDEA EXPLAIN COMEDY INFERENCE ALLEGORY ASSESS CONFLICT ANECDOTE RHYTHM THEME ALLITERATION INFER FIGURATIVE LANGUAGE DESCRIBE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ALLUSION
SYMBOLISM
CHATACTERIZATION
PARADOX
CLIMAX
EVIDENCE
ASIDE
TEXT
EVALUATE
METAPHOR
ANALOGUE
FORESHADOWING
APHORISM
ARGUMENT
DETERMINE
CITE
IMAGERY
DEMONSTRATE
SUPPORT
METONYMY
SUMMARIZE
EXPLICIT
IDENTIFY
IRONY
ANALYZE
STRUCTURE
SCANSION
COMPARE
DETAILS
STORY
EUPHEMISIM
PERSONIFICATION
DEVELOP
DENOUEMENT
CONTEXT
NARRATIVE
CENTRAL/MAIN IDEA
EXPLAIN
COMEDY
INFERENCE
ALLEGORY
ASSESS
CONFLICT
ANECDOTE
RHYTHM
THEME
ALLITERATION
INFER
FIGURATIVE LANGUAGE
DESCRIBE