Hyperbole Imagery resolution figurative language illustration Conflict Juxtaposition Tone Alliteration Bandwagon context clues justify theme Simile Utopia Circular Resasoning Dystopia distinguish compare/contrast stage directions Setting Personification Idiom foreshaddow inference Metaphor dialogue Rhyme Scheme persuasive Ethos Repetition convey Analogy main idea point of view plot autobiography climax summarize author's purpose Onomatopoeia Logos Pathos expository text Hyperbole Imagery resolution figurative language illustration Conflict Juxtaposition Tone Alliteration Bandwagon context clues justify theme Simile Utopia Circular Resasoning Dystopia distinguish compare/contrast stage directions Setting Personification Idiom foreshaddow inference Metaphor dialogue Rhyme Scheme persuasive Ethos Repetition convey Analogy main idea point of view plot autobiography climax summarize author's purpose Onomatopoeia Logos Pathos expository text
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Hyperbole
I-Imagery
I-resolution
O-figurative language
O-illustration
I-Conflict
B-Juxtaposition
G-Tone
O-Alliteration
N-Bandwagon
B-context clues
O-justify
G-theme
G-Simile
N-Utopia
G-Circular Resasoning
I-Dystopia
N-distinguish
I-compare/contrast
N-stage directions
B-Setting
O-Personification
N-Idiom
N-foreshaddow
G-inference
I-Metaphor
I-dialogue
O-Rhyme Scheme
O-persuasive
O-Ethos
G-Repetition
G-convey
B-Analogy
N-main idea
I-point of view
N-plot
B-autobiography
B-climax
O-summarize
G-author's purpose
B-Onomatopoeia
I-Logos
B-Pathos
G-expository text