Rhyme Scheme Circular Resasoning Pathos distinguish persuasive Analogy Tone dialogue climax compare/contrast Utopia author's purpose autobiography Metaphor Juxtaposition Personification inference justify Onomatopoeia Ethos foreshaddow Dystopia Imagery Setting convey figurative language Hyperbole stage directions summarize Conflict Bandwagon illustration Repetition plot context clues resolution Idiom Logos main idea point of view expository text Simile Alliteration theme Rhyme Scheme Circular Resasoning Pathos distinguish persuasive Analogy Tone dialogue climax compare/contrast Utopia author's purpose autobiography Metaphor Juxtaposition Personification inference justify Onomatopoeia Ethos foreshaddow Dystopia Imagery Setting convey figurative language Hyperbole stage directions summarize Conflict Bandwagon illustration Repetition plot context clues resolution Idiom Logos main idea point of view expository text Simile Alliteration theme
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Rhyme Scheme
G-Circular Resasoning
B-Pathos
N-distinguish
O-persuasive
B-Analogy
G-Tone
I-dialogue
B-climax
I-compare/contrast
N-Utopia
G-author's purpose
B-autobiography
I-Metaphor
B-Juxtaposition
O-Personification
G-inference
O-justify
B-Onomatopoeia
O-Ethos
N-foreshaddow
I-Dystopia
I-Imagery
B-Setting
G-convey
O-figurative language
B-Hyperbole
N-stage directions
O-summarize
I-Conflict
N-Bandwagon
O-illustration
G-Repetition
N-plot
B-context clues
I-resolution
N-Idiom
I-Logos
N-main idea
I-point of view
G-expository text
G-Simile
O-Alliteration
G-theme