AntagonistProtagonistSymbolDialogueSatireExternalConflictResolutionAllusionMoodImmediateMainCharacterStyleStaticThemeExpositionGeneralRisingActionAphorismMetaphorFlashbackSimilePersonificationToneInternalConflictDynamicPoint ofViewForeshadowingClimaxMinorCharacterFallingActionIronyAntagonistProtagonistSymbolDialogueSatireExternalConflictResolutionAllusionMoodImmediateMainCharacterStyleStaticThemeExpositionGeneralRisingActionAphorismMetaphorFlashbackSimilePersonificationToneInternalConflictDynamicPoint ofViewForeshadowingClimaxMinorCharacterFallingActionIrony

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Protagonist
  3. Symbol
  4. Dialogue
  5. Satire
  6. External Conflict
  7. Resolution
  8. Allusion
  9. Mood
  10. Immediate
  11. Main Character
  12. Style
  13. Static
  14. Theme
  15. Exposition
  16. General
  17. Rising Action
  18. Aphorism
  19. Metaphor
  20. Flashback
  21. Simile
  22. Personification
  23. Tone
  24. Internal Conflict
  25. Dynamic
  26. Point of View
  27. Foreshadowing
  28. Climax
  29. Minor Character
  30. Falling Action
  31. Irony