MainCharacterToneIronyAllusionRisingActionInternalConflictMinorCharacterClimaxAphorismSimileFallingActionResolutionFlashbackPersonificationPoint ofViewAntagonistGeneralMoodDialogueProtagonistSatireExternalConflictSymbolForeshadowingStyleExpositionStaticDynamicImmediateMetaphorThemeMainCharacterToneIronyAllusionRisingActionInternalConflictMinorCharacterClimaxAphorismSimileFallingActionResolutionFlashbackPersonificationPoint ofViewAntagonistGeneralMoodDialogueProtagonistSatireExternalConflictSymbolForeshadowingStyleExpositionStaticDynamicImmediateMetaphorTheme

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main Character
  2. Tone
  3. Irony
  4. Allusion
  5. Rising Action
  6. Internal Conflict
  7. Minor Character
  8. Climax
  9. Aphorism
  10. Simile
  11. Falling Action
  12. Resolution
  13. Flashback
  14. Personification
  15. Point of View
  16. Antagonist
  17. General
  18. Mood
  19. Dialogue
  20. Protagonist
  21. Satire
  22. External Conflict
  23. Symbol
  24. Foreshadowing
  25. Style
  26. Exposition
  27. Static
  28. Dynamic
  29. Immediate
  30. Metaphor
  31. Theme