RisingActionIronyMoodToneExternalConflictMinorCharacterForeshadowingStaticSymbolPoint ofViewDialogueSimileMetaphorFallingActionAllusionSatireProtagonistResolutionMainCharacterGeneralDynamicFlashbackInternalConflictClimaxImmediateStyleThemeExpositionAphorismAntagonistPersonificationRisingActionIronyMoodToneExternalConflictMinorCharacterForeshadowingStaticSymbolPoint ofViewDialogueSimileMetaphorFallingActionAllusionSatireProtagonistResolutionMainCharacterGeneralDynamicFlashbackInternalConflictClimaxImmediateStyleThemeExpositionAphorismAntagonistPersonification

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Irony
  3. Mood
  4. Tone
  5. External Conflict
  6. Minor Character
  7. Foreshadowing
  8. Static
  9. Symbol
  10. Point of View
  11. Dialogue
  12. Simile
  13. Metaphor
  14. Falling Action
  15. Allusion
  16. Satire
  17. Protagonist
  18. Resolution
  19. Main Character
  20. General
  21. Dynamic
  22. Flashback
  23. Internal Conflict
  24. Climax
  25. Immediate
  26. Style
  27. Theme
  28. Exposition
  29. Aphorism
  30. Antagonist
  31. Personification