speak> 4minsnopoints ofclashspeeches< 2minutesirrelevantexamplewildquality oflife pointlosing teambelieves theyshould havewonleadernewpointsthey saysmthncringelosing teamthinks theywon but thenlosesboth sidesagree witheachotherSpeeches< 3minutesdon'tknowwhatleaders isyellswithoutsayinganythingForgetswhat todoWildeconomicpointDebatesfor wrongsideinsultopposingteamWildPoliticalpoint3rdspeakernewpointsadjudication isinterrupted/disputedCriesasksteammatefor helpspeakerpauses formore than30 secondsthey don'tunderstandthe mootspeak> 4minsnopoints ofclashspeeches< 2minutesirrelevantexamplewildquality oflife pointlosing teambelieves theyshould havewonleadernewpointsthey saysmthncringelosing teamthinks theywon but thenlosesboth sidesagree witheachotherSpeeches< 3minutesdon'tknowwhatleaders isyellswithoutsayinganythingForgetswhat todoWildeconomicpointDebatesfor wrongsideinsultopposingteamWildPoliticalpoint3rdspeakernewpointsadjudication isinterrupted/disputedCriesasksteammatefor helpspeakerpauses formore than30 secondsthey don'tunderstandthe moot

Adj Feedback - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. speak > 4 mins
  2. no points of clash
  3. speeches < 2 minutes
  4. irrelevant example
  5. wild quality of life point
  6. losing team believes they should have won
  7. leader new points
  8. they say smthn cringe
  9. losing team thinks they won but then loses
  10. both sides agree with each other
  11. Speeches < 3 minutes
  12. don't know what leaders is
  13. yells without saying anything
  14. Forgets what to do
  15. Wild economic point
  16. Debates for wrong side
  17. insult opposing team
  18. Wild Political point
  19. 3rd speaker new points
  20. adjudication is interrupted/disputed
  21. Cries
  22. asks teammate for help
  23. speaker pauses for more than 30 seconds
  24. they don't understand the moot