DM changes pronunciation of name regularly 2 NPCs have a conversation with each other Player character dies Player ragequits TPK Sudden character accent Player corrects DM on rule Asks for DM assistance Yells/tells Brandon to shut up Reads directly from The Document™®© 1 hour introduction or exposition Does not answer question Explains a known D&D mechanic Comes back to RP clueless/not paying attention De Facto party leader is an NPC Knockout or surrender scenario Break called after major narrative decision Food in his mouth while talking Doesn't like/gets tired of criticism Gods still not added Goes off on random tangent Broken map DM forgets own world's culture/lore Former player NPC does a bwIG BwAiN move DM changes pronunciation of name regularly 2 NPCs have a conversation with each other Player character dies Player ragequits TPK Sudden character accent Player corrects DM on rule Asks for DM assistance Yells/tells Brandon to shut up Reads directly from The Document™®© 1 hour introduction or exposition Does not answer question Explains a known D&D mechanic Comes back to RP clueless/not paying attention De Facto party leader is an NPC Knockout or surrender scenario Break called after major narrative decision Food in his mouth while talking Doesn't like/gets tired of criticism Gods still not added Goes off on random tangent Broken map DM forgets own world's culture/lore Former player NPC does a bwIG BwAiN move
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DM changes pronunciation of name regularly
2 NPCs have a conversation with each other
Player character dies
Player ragequits
TPK
Sudden character accent
Player corrects DM on rule
Asks for DM assistance
Yells/tells Brandon to shut up
Reads directly from The Document™®©
1 hour introduction or exposition
Does not answer question
Explains a known D&D mechanic
Comes back to RP clueless/not paying attention
De Facto party leader is an NPC
Knockout or surrender scenario
Break called after major narrative decision
Food in his mouth while talking
Doesn't like/gets tired of criticism
Gods still not added
Goes off on random tangent
Broken map
DM forgets own world's culture/lore
Former player NPC does a bwIG BwAiN move