Player character dies Doesn't like/gets tired of criticism Goes off on random tangent Yells/tells Brandon to shut up Explains a known D&D mechanic TPK DM changes pronunciation of name regularly Player ragequits Gods still not added Asks for DM assistance De Facto party leader is an NPC Player corrects DM on rule Does not answer question Former player NPC does a bwIG BwAiN move Comes back to RP clueless/not paying attention Break called after major narrative decision Reads directly from The Document™®© DM forgets own world's culture/lore Sudden character accent 1 hour introduction or exposition Broken map 2 NPCs have a conversation with each other Knockout or surrender scenario Food in his mouth while talking Player character dies Doesn't like/gets tired of criticism Goes off on random tangent Yells/tells Brandon to shut up Explains a known D&D mechanic TPK DM changes pronunciation of name regularly Player ragequits Gods still not added Asks for DM assistance De Facto party leader is an NPC Player corrects DM on rule Does not answer question Former player NPC does a bwIG BwAiN move Comes back to RP clueless/not paying attention Break called after major narrative decision Reads directly from The Document™®© DM forgets own world's culture/lore Sudden character accent 1 hour introduction or exposition Broken map 2 NPCs have a conversation with each other Knockout or surrender scenario Food in his mouth while talking
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Player character dies
Doesn't like/gets tired of criticism
Goes off on random tangent
Yells/tells Brandon to shut up
Explains a known D&D mechanic
TPK
DM changes pronunciation of name regularly
Player ragequits
Gods still not added
Asks for DM assistance
De Facto party leader is an NPC
Player corrects DM on rule
Does not answer question
Former player NPC does a bwIG BwAiN move
Comes back to RP clueless/not paying attention
Break called after major narrative decision
Reads directly from The Document™®©
DM forgets own world's culture/lore
Sudden character accent
1 hour introduction or exposition
Broken map
2 NPCs have a conversation with each other
Knockout or surrender scenario
Food in his mouth while talking