DM changespronunciationof nameregularly2 NPCshave aconversationwith eachotherPlayercharacterdiesPlayerragequitsTPKSuddencharacteraccentPlayercorrectsDM onruleAsks forDMassistanceYells/tellsBrandonto shut upReads directlyfrom TheDocument™®©1 hourintroductionorexpositionDoes notanswerquestionExplains aknownD&DmechanicComes backto RPclueless/notpayingattentionDe Factopartyleader isan NPCKnockoutorsurrenderscenarioBreak calledafter majornarrativedecisionFood inhis mouthwhiletalkingDoesn'tlike/getstired ofcriticismGodsstill notaddedGoes offonrandomtangentBrokenmapDM forgetsownworld'sculture/loreFormerplayer NPCdoes a bwIGBwAiN moveDM changespronunciationof nameregularly2 NPCshave aconversationwith eachotherPlayercharacterdiesPlayerragequitsTPKSuddencharacteraccentPlayercorrectsDM onruleAsks forDMassistanceYells/tellsBrandonto shut upReads directlyfrom TheDocument™®©1 hourintroductionorexpositionDoes notanswerquestionExplains aknownD&DmechanicComes backto RPclueless/notpayingattentionDe Factopartyleader isan NPCKnockoutorsurrenderscenarioBreak calledafter majornarrativedecisionFood inhis mouthwhiletalkingDoesn'tlike/getstired ofcriticismGodsstill notaddedGoes offonrandomtangentBrokenmapDM forgetsownworld'sculture/loreFormerplayer NPCdoes a bwIGBwAiN move

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM changes pronunciation of name regularly
  2. 2 NPCs have a conversation with each other
  3. Player character dies
  4. Player ragequits
  5. TPK
  6. Sudden character accent
  7. Player corrects DM on rule
  8. Asks for DM assistance
  9. Yells/tells Brandon to shut up
  10. Reads directly from The Document™®©
  11. 1 hour introduction or exposition
  12. Does not answer question
  13. Explains a known D&D mechanic
  14. Comes back to RP clueless/not paying attention
  15. De Facto party leader is an NPC
  16. Knockout or surrender scenario
  17. Break called after major narrative decision
  18. Food in his mouth while talking
  19. Doesn't like/gets tired of criticism
  20. Gods still not added
  21. Goes off on random tangent
  22. Broken map
  23. DM forgets own world's culture/lore
  24. Former player NPC does a bwIG BwAiN move