PlayercharacterdiesDoesn'tlike/getstired ofcriticismGoes offonrandomtangentYells/tellsBrandonto shut upExplains aknownD&DmechanicTPKDM changespronunciationof nameregularlyPlayerragequitsGodsstill notaddedAsks forDMassistanceDe Factopartyleader isan NPCPlayercorrectsDM onruleDoes notanswerquestionFormerplayer NPCdoes a bwIGBwAiN moveComes backto RPclueless/notpayingattentionBreak calledafter majornarrativedecisionReads directlyfrom TheDocument™®©DM forgetsownworld'sculture/loreSuddencharacteraccent1 hourintroductionorexpositionBrokenmap2 NPCshave aconversationwith eachotherKnockoutorsurrenderscenarioFood inhis mouthwhiletalkingPlayercharacterdiesDoesn'tlike/getstired ofcriticismGoes offonrandomtangentYells/tellsBrandonto shut upExplains aknownD&DmechanicTPKDM changespronunciationof nameregularlyPlayerragequitsGodsstill notaddedAsks forDMassistanceDe Factopartyleader isan NPCPlayercorrectsDM onruleDoes notanswerquestionFormerplayer NPCdoes a bwIGBwAiN moveComes backto RPclueless/notpayingattentionBreak calledafter majornarrativedecisionReads directlyfrom TheDocument™®©DM forgetsownworld'sculture/loreSuddencharacteraccent1 hourintroductionorexpositionBrokenmap2 NPCshave aconversationwith eachotherKnockoutorsurrenderscenarioFood inhis mouthwhiletalking

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player character dies
  2. Doesn't like/gets tired of criticism
  3. Goes off on random tangent
  4. Yells/tells Brandon to shut up
  5. Explains a known D&D mechanic
  6. TPK
  7. DM changes pronunciation of name regularly
  8. Player ragequits
  9. Gods still not added
  10. Asks for DM assistance
  11. De Facto party leader is an NPC
  12. Player corrects DM on rule
  13. Does not answer question
  14. Former player NPC does a bwIG BwAiN move
  15. Comes back to RP clueless/not paying attention
  16. Break called after major narrative decision
  17. Reads directly from The Document™®©
  18. DM forgets own world's culture/lore
  19. Sudden character accent
  20. 1 hour introduction or exposition
  21. Broken map
  22. 2 NPCs have a conversation with each other
  23. Knockout or surrender scenario
  24. Food in his mouth while talking