DM changespronunciationof nameregularlyGodsstill notaddedDe Factopartyleader isan NPCReads directlyfrom TheDocument™®©PlayercharacterdiesAsks forDMassistanceSuddencharacteraccentKnockoutorsurrenderscenarioPlayerragequitsBrokenmapPlayercorrectsDM onruleDoes notanswerquestion1 hourintroductionorexpositionDoesn'tlike/getstired ofcriticismFormerplayer NPCdoes a bwIGBwAiN move2 NPCshave aconversationwith eachotherBreak calledafter majornarrativedecisionComes backto RPclueless/notpayingattentionGoes offonrandomtangentFood inhis mouthwhiletalkingYells/tellsBrandonto shut upTPKDM forgetsownworld'sculture/loreExplains aknownD&DmechanicDM changespronunciationof nameregularlyGodsstill notaddedDe Factopartyleader isan NPCReads directlyfrom TheDocument™®©PlayercharacterdiesAsks forDMassistanceSuddencharacteraccentKnockoutorsurrenderscenarioPlayerragequitsBrokenmapPlayercorrectsDM onruleDoes notanswerquestion1 hourintroductionorexpositionDoesn'tlike/getstired ofcriticismFormerplayer NPCdoes a bwIGBwAiN move2 NPCshave aconversationwith eachotherBreak calledafter majornarrativedecisionComes backto RPclueless/notpayingattentionGoes offonrandomtangentFood inhis mouthwhiletalkingYells/tellsBrandonto shut upTPKDM forgetsownworld'sculture/loreExplains aknownD&Dmechanic

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. DM changes pronunciation of name regularly
  2. Gods still not added
  3. De Facto party leader is an NPC
  4. Reads directly from The Document™®©
  5. Player character dies
  6. Asks for DM assistance
  7. Sudden character accent
  8. Knockout or surrender scenario
  9. Player ragequits
  10. Broken map
  11. Player corrects DM on rule
  12. Does not answer question
  13. 1 hour introduction or exposition
  14. Doesn't like/gets tired of criticism
  15. Former player NPC does a bwIG BwAiN move
  16. 2 NPCs have a conversation with each other
  17. Break called after major narrative decision
  18. Comes back to RP clueless/not paying attention
  19. Goes off on random tangent
  20. Food in his mouth while talking
  21. Yells/tells Brandon to shut up
  22. TPK
  23. DM forgets own world's culture/lore
  24. Explains a known D&D mechanic