PlayercorrectsDM onruleFood inhis mouthwhiletalkingDoesn'tlike/getstired ofcriticismGoes offonrandomtangentPlayerragequitsDoes notanswerquestionDM changespronunciationof nameregularly2 NPCshave aconversationwith eachotherReads directlyfrom TheDocument™®©De Factopartyleader isan NPCKnockoutorsurrenderscenarioYells/tellsBrandonto shut upSuddencharacteraccentBreak calledafter majornarrativedecisionFormerplayer NPCdoes a bwIGBwAiN movePlayercharacterdiesBrokenmapDM forgetsownworld'sculture/lore1 hourintroductionorexpositionComes backto RPclueless/notpayingattentionExplains aknownD&DmechanicAsks forDMassistanceGodsstill notaddedTPKPlayercorrectsDM onruleFood inhis mouthwhiletalkingDoesn'tlike/getstired ofcriticismGoes offonrandomtangentPlayerragequitsDoes notanswerquestionDM changespronunciationof nameregularly2 NPCshave aconversationwith eachotherReads directlyfrom TheDocument™®©De Factopartyleader isan NPCKnockoutorsurrenderscenarioYells/tellsBrandonto shut upSuddencharacteraccentBreak calledafter majornarrativedecisionFormerplayer NPCdoes a bwIGBwAiN movePlayercharacterdiesBrokenmapDM forgetsownworld'sculture/lore1 hourintroductionorexpositionComes backto RPclueless/notpayingattentionExplains aknownD&DmechanicAsks forDMassistanceGodsstill notaddedTPK

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player corrects DM on rule
  2. Food in his mouth while talking
  3. Doesn't like/gets tired of criticism
  4. Goes off on random tangent
  5. Player ragequits
  6. Does not answer question
  7. DM changes pronunciation of name regularly
  8. 2 NPCs have a conversation with each other
  9. Reads directly from The Document™®©
  10. De Facto party leader is an NPC
  11. Knockout or surrender scenario
  12. Yells/tells Brandon to shut up
  13. Sudden character accent
  14. Break called after major narrative decision
  15. Former player NPC does a bwIG BwAiN move
  16. Player character dies
  17. Broken map
  18. DM forgets own world's culture/lore
  19. 1 hour introduction or exposition
  20. Comes back to RP clueless/not paying attention
  21. Explains a known D&D mechanic
  22. Asks for DM assistance
  23. Gods still not added
  24. TPK