Godsstill notaddedGoes offonrandomtangentAsks forDMassistancePlayercorrectsDM onruleYells/tellsBrandonto shut upFormerplayer NPCdoes a bwIGBwAiN moveDoes notanswerquestionSuddencharacteraccentBreak calledafter majornarrativedecisionReads directlyfrom TheDocument™®©KnockoutorsurrenderscenarioDe Factopartyleader isan NPCDoesn'tlike/getstired ofcriticismTPKDM changespronunciationof nameregularly1 hourintroductionorexpositionDM forgetsownworld'sculture/loreBrokenmapFood inhis mouthwhiletalking2 NPCshave aconversationwith eachotherPlayercharacterdiesExplains aknownD&DmechanicPlayerragequitsComes backto RPclueless/notpayingattentionGodsstill notaddedGoes offonrandomtangentAsks forDMassistancePlayercorrectsDM onruleYells/tellsBrandonto shut upFormerplayer NPCdoes a bwIGBwAiN moveDoes notanswerquestionSuddencharacteraccentBreak calledafter majornarrativedecisionReads directlyfrom TheDocument™®©KnockoutorsurrenderscenarioDe Factopartyleader isan NPCDoesn'tlike/getstired ofcriticismTPKDM changespronunciationof nameregularly1 hourintroductionorexpositionDM forgetsownworld'sculture/loreBrokenmapFood inhis mouthwhiletalking2 NPCshave aconversationwith eachotherPlayercharacterdiesExplains aknownD&DmechanicPlayerragequitsComes backto RPclueless/notpayingattention

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gods still not added
  2. Goes off on random tangent
  3. Asks for DM assistance
  4. Player corrects DM on rule
  5. Yells/tells Brandon to shut up
  6. Former player NPC does a bwIG BwAiN move
  7. Does not answer question
  8. Sudden character accent
  9. Break called after major narrative decision
  10. Reads directly from The Document™®©
  11. Knockout or surrender scenario
  12. De Facto party leader is an NPC
  13. Doesn't like/gets tired of criticism
  14. TPK
  15. DM changes pronunciation of name regularly
  16. 1 hour introduction or exposition
  17. DM forgets own world's culture/lore
  18. Broken map
  19. Food in his mouth while talking
  20. 2 NPCs have a conversation with each other
  21. Player character dies
  22. Explains a known D&D mechanic
  23. Player ragequits
  24. Comes back to RP clueless/not paying attention