DM forgetsownworld'sculture/loreKnockoutorsurrenderscenarioDM changespronunciationof nameregularlyFood inhis mouthwhiletalkingYells/tellsBrandonto shut upGoes offonrandomtangentBrokenmapPlayercorrectsDM onruleAsks forDMassistanceFormerplayer NPCdoes a bwIGBwAiN moveExplains aknownD&DmechanicTPKSuddencharacteraccentDe Factopartyleader isan NPCGodsstill notadded2 NPCshave aconversationwith eachotherDoes notanswerquestion1 hourintroductionorexpositionReads directlyfrom TheDocument™®©Break calledafter majornarrativedecisionComes backto RPclueless/notpayingattentionPlayerragequitsPlayercharacterdiesDoesn'tlike/getstired ofcriticismDM forgetsownworld'sculture/loreKnockoutorsurrenderscenarioDM changespronunciationof nameregularlyFood inhis mouthwhiletalkingYells/tellsBrandonto shut upGoes offonrandomtangentBrokenmapPlayercorrectsDM onruleAsks forDMassistanceFormerplayer NPCdoes a bwIGBwAiN moveExplains aknownD&DmechanicTPKSuddencharacteraccentDe Factopartyleader isan NPCGodsstill notadded2 NPCshave aconversationwith eachotherDoes notanswerquestion1 hourintroductionorexpositionReads directlyfrom TheDocument™®©Break calledafter majornarrativedecisionComes backto RPclueless/notpayingattentionPlayerragequitsPlayercharacterdiesDoesn'tlike/getstired ofcriticism

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM forgets own world's culture/lore
  2. Knockout or surrender scenario
  3. DM changes pronunciation of name regularly
  4. Food in his mouth while talking
  5. Yells/tells Brandon to shut up
  6. Goes off on random tangent
  7. Broken map
  8. Player corrects DM on rule
  9. Asks for DM assistance
  10. Former player NPC does a bwIG BwAiN move
  11. Explains a known D&D mechanic
  12. TPK
  13. Sudden character accent
  14. De Facto party leader is an NPC
  15. Gods still not added
  16. 2 NPCs have a conversation with each other
  17. Does not answer question
  18. 1 hour introduction or exposition
  19. Reads directly from The Document™®©
  20. Break called after major narrative decision
  21. Comes back to RP clueless/not paying attention
  22. Player ragequits
  23. Player character dies
  24. Doesn't like/gets tired of criticism