Does notanswerquestionYells/tellsBrandonto shut upBreak calledafter majornarrativedecisionKnockoutorsurrenderscenarioDM changespronunciationof nameregularlyGodsstill notaddedDoesn'tlike/getstired ofcriticismBrokenmapFood inhis mouthwhiletalkingSuddencharacteraccentTPKAsks forDMassistanceComes backto RPclueless/notpayingattentionFormerplayer NPCdoes a bwIGBwAiN moveGoes offonrandomtangentPlayercharacterdies1 hourintroductionorexpositionDM forgetsownworld'sculture/loreDe Factopartyleader isan NPCPlayerragequitsReads directlyfrom TheDocument™®©2 NPCshave aconversationwith eachotherExplains aknownD&DmechanicPlayercorrectsDM onruleDoes notanswerquestionYells/tellsBrandonto shut upBreak calledafter majornarrativedecisionKnockoutorsurrenderscenarioDM changespronunciationof nameregularlyGodsstill notaddedDoesn'tlike/getstired ofcriticismBrokenmapFood inhis mouthwhiletalkingSuddencharacteraccentTPKAsks forDMassistanceComes backto RPclueless/notpayingattentionFormerplayer NPCdoes a bwIGBwAiN moveGoes offonrandomtangentPlayercharacterdies1 hourintroductionorexpositionDM forgetsownworld'sculture/loreDe Factopartyleader isan NPCPlayerragequitsReads directlyfrom TheDocument™®©2 NPCshave aconversationwith eachotherExplains aknownD&DmechanicPlayercorrectsDM onrule

D&Dumpy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Does not answer question
  2. Yells/tells Brandon to shut up
  3. Break called after major narrative decision
  4. Knockout or surrender scenario
  5. DM changes pronunciation of name regularly
  6. Gods still not added
  7. Doesn't like/gets tired of criticism
  8. Broken map
  9. Food in his mouth while talking
  10. Sudden character accent
  11. TPK
  12. Asks for DM assistance
  13. Comes back to RP clueless/not paying attention
  14. Former player NPC does a bwIG BwAiN move
  15. Goes off on random tangent
  16. Player character dies
  17. 1 hour introduction or exposition
  18. DM forgets own world's culture/lore
  19. De Facto party leader is an NPC
  20. Player ragequits
  21. Reads directly from The Document™®©
  22. 2 NPCs have a conversation with each other
  23. Explains a known D&D mechanic
  24. Player corrects DM on rule