SheepManDiveManNitroManTundraManBombManConcreteManHardManCrashManIceManWindManBlockManAquaManWaveManQuickManFreezeManStrikeManNeedleManCommandoManGalaxyManDrillManShadeManSpringManKnightManMagnetManSnakeManSheepManDiveManNitroManTundraManBombManConcreteManHardManCrashManIceManWindManBlockManAquaManWaveManQuickManFreezeManStrikeManNeedleManCommandoManGalaxyManDrillManShadeManSpringManKnightManMagnetManSnakeMan

Beryl Round 1 (Robot Masters) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sheep Man
  2. Dive Man
  3. Nitro Man
  4. Tundra Man
  5. Bomb Man
  6. Concrete Man
  7. Hard Man
  8. Crash Man
  9. Ice Man
  10. Wind Man
  11. Block Man
  12. Aqua Man
  13. Wave Man
  14. Quick Man
  15. Freeze Man
  16. Strike Man
  17. Needle Man
  18. Commando Man
  19. Galaxy Man
  20. Drill Man
  21. Shade Man
  22. Spring Man
  23. Knight Man
  24. Magnet Man
  25. Snake Man