AquaManKnightManConcreteManShadeManSpringManStrikeManNitroManGalaxyManCommandoManHardManDrillManMagnetManNeedleManSheepManWindManDiveManCrashManWaveManFreezeManSnakeManQuickManBombManIceManTundraManBlockManAquaManKnightManConcreteManShadeManSpringManStrikeManNitroManGalaxyManCommandoManHardManDrillManMagnetManNeedleManSheepManWindManDiveManCrashManWaveManFreezeManSnakeManQuickManBombManIceManTundraManBlockMan

Beryl Round 1 (Robot Masters) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Aqua Man
  2. Knight Man
  3. Concrete Man
  4. Shade Man
  5. Spring Man
  6. Strike Man
  7. Nitro Man
  8. Galaxy Man
  9. Commando Man
  10. Hard Man
  11. Drill Man
  12. Magnet Man
  13. Needle Man
  14. Sheep Man
  15. Wind Man
  16. Dive Man
  17. Crash Man
  18. Wave Man
  19. Freeze Man
  20. Snake Man
  21. Quick Man
  22. Bomb Man
  23. Ice Man
  24. Tundra Man
  25. Block Man