SnakeManDiveManWindManNitroManCrashManSpringManGalaxyManBlockManFreezeManBombManMagnetManQuickManCommandoManConcreteManSheepManKnightManTundraManHardManStrikeManIceManWaveManShadeManAquaManNeedleManDrillManSnakeManDiveManWindManNitroManCrashManSpringManGalaxyManBlockManFreezeManBombManMagnetManQuickManCommandoManConcreteManSheepManKnightManTundraManHardManStrikeManIceManWaveManShadeManAquaManNeedleManDrillMan

Beryl Round 1 (Robot Masters) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Snake Man
  2. Dive Man
  3. Wind Man
  4. Nitro Man
  5. Crash Man
  6. Spring Man
  7. Galaxy Man
  8. Block Man
  9. Freeze Man
  10. Bomb Man
  11. Magnet Man
  12. Quick Man
  13. Commando Man
  14. Concrete Man
  15. Sheep Man
  16. Knight Man
  17. Tundra Man
  18. Hard Man
  19. Strike Man
  20. Ice Man
  21. Wave Man
  22. Shade Man
  23. Aqua Man
  24. Needle Man
  25. Drill Man