SnakeManAquaManDrillManMagnetManFreezeManBombManGalaxyManBlockManHardManCrashManShadeManConcreteManIceManWindManNitroManTundraManWaveManNeedleManCommandoManStrikeManSpringManSheepManKnightManQuickManDiveManSnakeManAquaManDrillManMagnetManFreezeManBombManGalaxyManBlockManHardManCrashManShadeManConcreteManIceManWindManNitroManTundraManWaveManNeedleManCommandoManStrikeManSpringManSheepManKnightManQuickManDiveMan

Beryl Round 1 (Robot Masters) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snake Man
  2. Aqua Man
  3. Drill Man
  4. Magnet Man
  5. Freeze Man
  6. Bomb Man
  7. Galaxy Man
  8. Block Man
  9. Hard Man
  10. Crash Man
  11. Shade Man
  12. Concrete Man
  13. Ice Man
  14. Wind Man
  15. Nitro Man
  16. Tundra Man
  17. Wave Man
  18. Needle Man
  19. Commando Man
  20. Strike Man
  21. Spring Man
  22. Sheep Man
  23. Knight Man
  24. Quick Man
  25. Dive Man