SKIJUMPSx10BRIDGEx10JUMP INPLACEx10BOAT10SECONDSMARCH INPLACE10SECONDSSTAND ONLEFT LEG15SECONDSTWISTx10MARCHIN PLACEx10SQUATSx10TOUCHTOESx10ARMCIRCLESBACKx10TABLE10SECONDSSUPER-HERO10SECONDSHOP ONRIGHTFOOTx10UP ONTOESx10JUMPINGJACKSX15JOG INPLACE10SECONDSSTAND ONRIGHT LEG15SECONDSLUNGEON LEFTLEGSTANDWITH EYESCLOSED10 SEC.HOP ONLEFTFOOTx10LUNGEON RIGHTLEGx10ONE FOOTIN FRONTOF OTHER10 SECARMCIRCLESFORWARDx10SKIJUMPSx10BRIDGEx10JUMP INPLACEx10BOAT10SECONDSMARCH INPLACE10SECONDSSTAND ONLEFT LEG15SECONDSTWISTx10MARCHIN PLACEx10SQUATSx10TOUCHTOESx10ARMCIRCLESBACKx10TABLE10SECONDSSUPER-HERO10SECONDSHOP ONRIGHTFOOTx10UP ONTOESx10JUMPINGJACKSX15JOG INPLACE10SECONDSSTAND ONRIGHT LEG15SECONDSLUNGEON LEFTLEGSTANDWITH EYESCLOSED10 SEC.HOP ONLEFTFOOTx10LUNGEON RIGHTLEGx10ONE FOOTIN FRONTOF OTHER10 SECARMCIRCLESFORWARDx10

MOTOR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. SKI JUMPS x10
  2. BRIDGE x10
  3. JUMP IN PLACE x10
  4. BOAT 10 SECONDS
  5. MARCH IN PLACE 10 SECONDS
  6. STAND ON LEFT LEG 15 SECONDS
  7. TWIST x10
  8. MARCH IN PLACE x10
  9. SQUATS x10
  10. TOUCH TOES x10
  11. ARM CIRCLES BACK x10
  12. TABLE 10 SECONDS
  13. SUPER-HERO 10 SECONDS
  14. HOP ON RIGHT FOOT x10
  15. UP ON TOES x10
  16. JUMPING JACKS X15
  17. JOG IN PLACE 10 SECONDS
  18. STAND ON RIGHT LEG 15 SECONDS
  19. LUNGE ON LEFT LEG
  20. STAND WITH EYES CLOSED 10 SEC.
  21. HOP ON LEFT FOOT x10
  22. LUNGE ON RIGHT LEG x10
  23. ONE FOOT IN FRONT OF OTHER 10 SEC
  24. ARM CIRCLES FORWARD x10