(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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WALL "A" CHANGES TO "NEW" RENO FILTER
LAYER "00-TEST" CREATED
BEAM "D" GETS A SURFACE OVERRIDE
INTERIOR FINISH SKIN ADDED TO COMPOSITE "EXT WD2X6 + WD"
SLAB "C" EDGE ANGLE CHANGES
BEAM "A" CHANGES TO "OUTLINES ONLY"
SECOND STORY LEVEL RAISES 2'
COMPOSITE "FLOR. CN 3"" TYPE CHANGED TO "OTHER"
COMPOSITE "EXT. CONC. 12" " GET RENAMED TO "A - CONC. RET WALL"
BEAM "C" CHANGES TO "SHOW ON HOME STORY ONLY"
COLUMN ADDED TO "S-STRC-COL" LAYER
SLAB "A" CHANGES TO A COMPOSITE
WALL "G" HEIGHT CHANGES
WALL "F" GETS RENAMED "NOT F"
WALL "B" GET'S PINNED TO "06 PRESENTATION" RENO FILTER
BEAM "B" SHOWS REFERENCE LINE
BUILDING MATERIAL "SD CONC. 1" SURFACE CHANGED
BEAM "E" CHANGES TO "A-RCP" LAYER
"CASED OPENING" CLASSIFICATION CREATED
SLAB "B" LOWERS
WALL "E" GETS CLASSIFIED AS A BEAM
LAYER "A-WALL-INT" ADDED TO "A022 SITE PLAN" COMBO
BUILDING MATERIAL "00 EXISTING" INTERSECTION PRIORITY INCREASED