COLUMNADDED TO"S-STRC-COL"LAYERCOMPOSITE"FLOR. CN3"" TYPECHANGEDTO "OTHER"BEAM "D"GETS ASURFACEOVERRIDEBEAM "B"SHOWSREFERENCELINEINTERIORFINISH SKINADDED TOCOMPOSITE"EXT WD2X6 +WD"WALL "G"HEIGHTCHANGESSLAB "A"CHANGESTO ACOMPOSITESECONDSTORYLEVELRAISES 2'BEAM "C"CHANGES TO"SHOW ONHOME STORYONLY"LAYER "A-WALL-INT"ADDED TO"A022 SITEPLAN" COMBOWALL "B" GET'SPINNED TO "06PRESENTATION"RENO FILTERBEAM "F"CHANGES TOA "NON-LOADBEARINGELEMENT"LAYER"00-TEST"CREATEDBUILDINGMATERIAL "00EXISTING"INTERSECTIONPRIORITYINCREASEDWALL "F"GETSRENAMED"NOT F"BUILDINGMATERIAL"SD CONC.1" SURFACECHANGEDCOMPOSITE"EXT. CONC.12" " GETRENAMED TO"A - CONC. RETWALL"BEAM "E"CHANGESTO "A-RCP"LAYERSLAB "B"LOWERSWALL "E"GETSCLASSIFIEDAS A BEAM"CASEDOPENING"CLASSIFICATIONCREATEDBEAM "A"CHANGESTO"OUTLINESONLY"SLAB "C"EDGEANGLECHANGESWALL "A"CHANGESTO "NEW"RENOFILTERCOLUMNADDED TO"S-STRC-COL"LAYERCOMPOSITE"FLOR. CN3"" TYPECHANGEDTO "OTHER"BEAM "D"GETS ASURFACEOVERRIDEBEAM "B"SHOWSREFERENCELINEINTERIORFINISH SKINADDED TOCOMPOSITE"EXT WD2X6 +WD"WALL "G"HEIGHTCHANGESSLAB "A"CHANGESTO ACOMPOSITESECONDSTORYLEVELRAISES 2'BEAM "C"CHANGES TO"SHOW ONHOME STORYONLY"LAYER "A-WALL-INT"ADDED TO"A022 SITEPLAN" COMBOWALL "B" GET'SPINNED TO "06PRESENTATION"RENO FILTERBEAM "F"CHANGES TOA "NON-LOADBEARINGELEMENT"LAYER"00-TEST"CREATEDBUILDINGMATERIAL "00EXISTING"INTERSECTIONPRIORITYINCREASEDWALL "F"GETSRENAMED"NOT F"BUILDINGMATERIAL"SD CONC.1" SURFACECHANGEDCOMPOSITE"EXT. CONC.12" " GETRENAMED TO"A - CONC. RETWALL"BEAM "E"CHANGESTO "A-RCP"LAYERSLAB "B"LOWERSWALL "E"GETSCLASSIFIEDAS A BEAM"CASEDOPENING"CLASSIFICATIONCREATEDBEAM "A"CHANGESTO"OUTLINESONLY"SLAB "C"EDGEANGLECHANGESWALL "A"CHANGESTO "NEW"RENOFILTER

ArchiCAD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. COLUMN ADDED TO "S-STRC-COL" LAYER
  2. COMPOSITE "FLOR. CN 3"" TYPE CHANGED TO "OTHER"
  3. BEAM "D" GETS A SURFACE OVERRIDE
  4. BEAM "B" SHOWS REFERENCE LINE
  5. INTERIOR FINISH SKIN ADDED TO COMPOSITE "EXT WD2X6 + WD"
  6. WALL "G" HEIGHT CHANGES
  7. SLAB "A" CHANGES TO A COMPOSITE
  8. SECOND STORY LEVEL RAISES 2'
  9. BEAM "C" CHANGES TO "SHOW ON HOME STORY ONLY"
  10. LAYER "A-WALL-INT" ADDED TO "A022 SITE PLAN" COMBO
  11. WALL "B" GET'S PINNED TO "06 PRESENTATION" RENO FILTER
  12. BEAM "F" CHANGES TO A "NON-LOAD BEARING ELEMENT"
  13. LAYER "00-TEST" CREATED
  14. BUILDING MATERIAL "00 EXISTING" INTERSECTION PRIORITY INCREASED
  15. WALL "F" GETS RENAMED "NOT F"
  16. BUILDING MATERIAL "SD CONC. 1" SURFACE CHANGED
  17. COMPOSITE "EXT. CONC. 12" " GET RENAMED TO "A - CONC. RET WALL"
  18. BEAM "E" CHANGES TO "A-RCP" LAYER
  19. SLAB "B" LOWERS
  20. WALL "E" GETS CLASSIFIED AS A BEAM
  21. "CASED OPENING" CLASSIFICATION CREATED
  22. BEAM "A" CHANGES TO "OUTLINES ONLY"
  23. SLAB "C" EDGE ANGLE CHANGES
  24. WALL "A" CHANGES TO "NEW" RENO FILTER