PermanentlydematerializedTransporterpsychosisExistentialdreadNon-lethalinjuryAccidentallybringsomethingdangerousonto the shipSentout intospaceDe-agedinto achildNewdiseaseacquiredMergedwithanotherpersonSplit intogood &evilhalvesTransportedthe mirroruniverseTimetravelCreation ofan entirelynewlifeformDeathSeparationof mindand bodyIdenticalclonecreatedAttackedbycreaturesTrappedin stasisSomethingexplodesStuckinphaseSabotageTurnedinside-outSent to thewrongcoordinatesPattern bufferuploaded intoholosuiteprogramPermanentlydematerializedTransporterpsychosisExistentialdreadNon-lethalinjuryAccidentallybringsomethingdangerousonto the shipSentout intospaceDe-agedinto achildNewdiseaseacquiredMergedwithanotherpersonSplit intogood &evilhalvesTransportedthe mirroruniverseTimetravelCreation ofan entirelynewlifeformDeathSeparationof mindand bodyIdenticalclonecreatedAttackedbycreaturesTrappedin stasisSomethingexplodesStuckinphaseSabotageTurnedinside-outSent to thewrongcoordinatesPattern bufferuploaded intoholosuiteprogram

TRANSPORTER ACCIDENT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Permanently dematerialized
  2. Transporter psychosis
  3. Existential dread
  4. Non-lethal injury
  5. Accidentally bring something dangerous onto the ship
  6. Sent out into space
  7. De-aged into a child
  8. New disease acquired
  9. Merged with another person
  10. Split into good & evil halves
  11. Transported the mirror universe
  12. Time travel
  13. Creation of an entirely new lifeform
  14. Death
  15. Separation of mind and body
  16. Identical clone created
  17. Attacked by creatures
  18. Trapped in stasis
  19. Something explodes
  20. Stuck in phase
  21. Sabotage
  22. Turned inside-out
  23. Sent to the wrong coordinates
  24. Pattern buffer uploaded into holosuite program