623[D] unblockable hits TK Ice arrow in the corner 6A > Throw Halfscreen runup throw 966B+C Reaction RC confirm after 6A Oponnent jumps on the Snowflake and dies 4k+ combo off of DP Three 6As in a row 5B backhit 3C Lowprofile Double Super bombo 2A anti-air Can't 6622C 5A whiff TRM air throw tech CH j.C Roundstart Fubuki Failed Wakeup Yukikaze 663C OD Yukikaze vs Projectile Roundstart TK j.214C Fullscreen EX Ice car j.214D(2) whiff freeze Wakeup throw 623[D] unblockable hits TK Ice arrow in the corner 6A > Throw Halfscreen runup throw 966B+C Reaction RC confirm after 6A Oponnent jumps on the Snowflake and dies 4k+ combo off of DP Three 6As in a row 5B backhit 3C Lowprofile Double Super bombo 2A anti-air Can't 6622C 5A whiff TRM air throw tech CH j.C Roundstart Fubuki Failed Wakeup Yukikaze 663C OD Yukikaze vs Projectile Roundstart TK j.214C Fullscreen EX Ice car j.214D(2) whiff freeze Wakeup throw
Jingo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
623[D] unblockable hits
TK Ice arrow in the corner
6A > Throw
Halfscreen runup throw
966B+C
Reaction RC confirm after 6A
Oponnent jumps on the Snowflake and dies
4k+ combo off of DP
Three 6As in a row
5B backhit
3C Lowprofile
Double Super bombo
2A anti-air
Can't 6622C
5A whiff TRM
air throw tech CH j.C
Roundstart Fubuki
Failed Wakeup Yukikaze
663C OD
Yukikaze vs Projectile
Roundstart TK j.214C
Fullscreen
EX Ice car
j.214D(2) whiff freeze
Wakeup throw