Yukikaze vs Projectile 623[D] unblockable hits Failed Wakeup Yukikaze 3C Lowprofile 5B backhit j.214D(2) whiff freeze 5A whiff TRM Double Super bombo Three 6As in a row TK Ice arrow in the corner Reaction RC confirm after 6A Fullscreen EX Ice car 4k+ combo off of DP 6A > Throw air throw tech CH j.C Halfscreen runup throw Can't 6622C Oponnent jumps on the Snowflake and dies Roundstart TK j.214C 663C OD Wakeup throw 966B+C Roundstart Fubuki 2A anti-air Yukikaze vs Projectile 623[D] unblockable hits Failed Wakeup Yukikaze 3C Lowprofile 5B backhit j.214D(2) whiff freeze 5A whiff TRM Double Super bombo Three 6As in a row TK Ice arrow in the corner Reaction RC confirm after 6A Fullscreen EX Ice car 4k+ combo off of DP 6A > Throw air throw tech CH j.C Halfscreen runup throw Can't 6622C Oponnent jumps on the Snowflake and dies Roundstart TK j.214C 663C OD Wakeup throw 966B+C Roundstart Fubuki 2A anti-air
Jingo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Yukikaze vs Projectile
623[D] unblockable hits
Failed Wakeup Yukikaze
3C Lowprofile
5B backhit
j.214D(2) whiff freeze
5A whiff TRM
Double Super bombo
Three 6As in a row
TK Ice arrow in the corner
Reaction RC confirm after 6A
Fullscreen
EX Ice car
4k+ combo off of DP
6A > Throw
air throw tech CH j.C
Halfscreen runup throw
Can't 6622C
Oponnent jumps on the Snowflake and dies
Roundstart TK j.214C
663C OD
Wakeup throw
966B+C
Roundstart Fubuki
2A anti-air