Double Super bombo Yukikaze vs Projectile Halfscreen runup throw TK Ice arrow in the corner Roundstart Fubuki Reaction RC confirm after 6A 623[D] unblockable hits 663C OD j.214D(2) whiff freeze 6A > Throw Wakeup throw Oponnent jumps on the Snowflake and dies Can't 6622C 5B backhit 4k+ combo off of DP 966B+C air throw tech CH j.C Roundstart TK j.214C 3C Lowprofile 5A whiff TRM Three 6As in a row Failed Wakeup Yukikaze Fullscreen EX Ice car 2A anti-air Double Super bombo Yukikaze vs Projectile Halfscreen runup throw TK Ice arrow in the corner Roundstart Fubuki Reaction RC confirm after 6A 623[D] unblockable hits 663C OD j.214D(2) whiff freeze 6A > Throw Wakeup throw Oponnent jumps on the Snowflake and dies Can't 6622C 5B backhit 4k+ combo off of DP 966B+C air throw tech CH j.C Roundstart TK j.214C 3C Lowprofile 5A whiff TRM Three 6As in a row Failed Wakeup Yukikaze Fullscreen EX Ice car 2A anti-air
Jingo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Double Super bombo
Yukikaze vs Projectile
Halfscreen runup throw
TK Ice arrow in the corner
Roundstart Fubuki
Reaction RC confirm after 6A
623[D] unblockable hits
663C OD
j.214D(2) whiff freeze
6A > Throw
Wakeup throw
Oponnent jumps on the Snowflake and dies
Can't 6622C
5B backhit
4k+ combo off of DP
966B+C
air throw tech CH j.C
Roundstart TK j.214C
3C Lowprofile
5A whiff TRM
Three 6As in a row
Failed Wakeup Yukikaze
Fullscreen
EX Ice car
2A anti-air