Fullscreen EX Ice car air throw tech CH j.C 2A anti-air Three 6As in a row Double Super bombo 6A > Throw 3C Lowprofile Roundstart Fubuki 663C OD TK Ice arrow in the corner Can't 6622C 623[D] unblockable hits Oponnent jumps on the Snowflake and dies Halfscreen runup throw Wakeup throw 5B backhit Roundstart TK j.214C j.214D(2) whiff freeze 5A whiff TRM Yukikaze vs Projectile 966B+C 4k+ combo off of DP Failed Wakeup Yukikaze Reaction RC confirm after 6A Fullscreen EX Ice car air throw tech CH j.C 2A anti-air Three 6As in a row Double Super bombo 6A > Throw 3C Lowprofile Roundstart Fubuki 663C OD TK Ice arrow in the corner Can't 6622C 623[D] unblockable hits Oponnent jumps on the Snowflake and dies Halfscreen runup throw Wakeup throw 5B backhit Roundstart TK j.214C j.214D(2) whiff freeze 5A whiff TRM Yukikaze vs Projectile 966B+C 4k+ combo off of DP Failed Wakeup Yukikaze Reaction RC confirm after 6A
Jingo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fullscreen
EX Ice car
air throw tech CH j.C
2A anti-air
Three 6As in a row
Double Super bombo
6A > Throw
3C Lowprofile
Roundstart Fubuki
663C OD
TK Ice arrow in the corner
Can't 6622C
623[D] unblockable hits
Oponnent jumps on the Snowflake and dies
Halfscreen runup throw
Wakeup throw
5B backhit
Roundstart TK j.214C
j.214D(2) whiff freeze
5A whiff TRM
Yukikaze vs Projectile
966B+C
4k+ combo off of DP
Failed Wakeup Yukikaze
Reaction RC confirm after 6A