(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
gives human characteristics to nonhuman things
the way an author organizes a text or section
includes a BME, key details, and no false information
a symbol that represents a group of words taken from a speech or text
what the poet is really trying to say
this type of text are non-fiction texts that gives us REAL facts or information
an organizational pattern that looks for similarities and differences
this P.O.V uses the pronouns he, she, them
adjectives that describe a character based off their ADP's
the lesson learned or message in the story
an organizational pattern that list events in order using dates and numbers
a judgement about something not based on facts
what the text is mostly about
A disagreement, argument, or problem in the story
this P.O.V use the pronouns I, me, we, us
means to emphasize or show importance
A conclusion based on background Knowledge and text evidence
components outside the body paragraph that includes headings, pictures, and labeled diagrams
where the story takes place
figurative language that uses a direct comparison
this element of plot builds tension
the major turning point in the story
The reason "WHY" an author writes a text or include specific information
to predict or foresee future events
supports the main idea or inference claim with evidence straight from the text
comparing and contrasting between two different paired passages
visual descriptive figurative language that appeals to our 5 senses
figurative language that uses the word like or as to make a comparison
finding clue words to help you understand the meaning a word