CassiusgetsannoyedToricries"ZotenAli Ma"Animalsmake astrangesoundNatural1"InhumaneReflexes"AirshipcrashesNatural20Zephrymisconfused100+damagein 1 hitAustinslips intoanotheraccentPlayersderail thecampaignKasswasn'tpayingattentionLiamentersrage stateDoubleDamageresults ina killShadowsOfRegretPotatoes"Is that incharacter?"Theplayerstalk to agodSand ismentionedRosayells atthe partyLabolasinterruptssomeonePlayer islate forsessionCombatlasts for>2 roundsCassiusgetsannoyedToricries"ZotenAli Ma"Animalsmake astrangesoundNatural1"InhumaneReflexes"AirshipcrashesNatural20Zephrymisconfused100+damagein 1 hitAustinslips intoanotheraccentPlayersderail thecampaignKasswasn'tpayingattentionLiamentersrage stateDoubleDamageresults ina killShadowsOfRegretPotatoes"Is that incharacter?"Theplayerstalk to agodSand ismentionedRosayells atthe partyLabolasinterruptssomeonePlayer islate forsessionCombatlasts for>2 rounds

RELIANCE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Cassius gets annoyed
  2. Tori cries
  3. "Zoten Ali Ma"
  4. Animals make a strange sound
  5. Natural 1
  6. "Inhumane Reflexes"
  7. Airship crashes
  8. Natural 20
  9. Zephrym is confused
  10. 100+ damage in 1 hit
  11. Austin slips into another accent
  12. Players derail the campaign
  13. Kass wasn't paying attention
  14. Liam enters rage state
  15. Double Damage results in a kill
  16. Shadows Of Regret
  17. Potatoes
  18. "Is that in character?"
  19. The players talk to a god
  20. Sand is mentioned
  21. Rosa yells at the party
  22. Labolas interrupts someone
  23. Player is late for session
  24. Combat lasts for >2 rounds