Eye-LevelShotMise-en-sceneBirds eyeviewShotTrackingShotComputerGeneratedImagery(CGI)Non-DiegeticSoundFlashbackEywaSymbolismEyeLevelLowAngleNeytiriDutchAngleNa'viUnobtainiumClose-upPandoraDiegeticSoundPoint ofViewShotMediumShotEye-LevelShotMise-en-sceneBirds eyeviewShotTrackingShotComputerGeneratedImagery(CGI)Non-DiegeticSoundFlashbackEywaSymbolismEyeLevelLowAngleNeytiriDutchAngleNa'viUnobtainiumClose-upPandoraDiegeticSoundPoint ofViewShotMediumShot

Avatar-Film Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eye-Level Shot
  2. Mise-en-scene
  3. Birds eye view Shot
  4. Tracking Shot
  5. Computer Generated Imagery (CGI)
  6. Non-Diegetic Sound
  7. Flashback
  8. Eywa
  9. Symbolism
  10. Eye Level
  11. Low Angle
  12. Neytiri
  13. Dutch Angle
  14. Na'vi
  15. Unobtainium
  16. Close-up
  17. Pandora
  18. Diegetic Sound
  19. Point of View Shot
  20. Medium Shot