Point ofViewShotFlashbackClose-upNon-DiegeticSoundDutchAngleEye-LevelShotPandoraNeytiriMediumShotTrackingShotNa'viComputerGeneratedImagery(CGI)Birds eyeviewShotEywaEyeLevelUnobtainiumMise-en-sceneSymbolismDiegeticSoundLowAnglePoint ofViewShotFlashbackClose-upNon-DiegeticSoundDutchAngleEye-LevelShotPandoraNeytiriMediumShotTrackingShotNa'viComputerGeneratedImagery(CGI)Birds eyeviewShotEywaEyeLevelUnobtainiumMise-en-sceneSymbolismDiegeticSoundLowAngle

Avatar-Film Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Point of View Shot
  2. Flashback
  3. Close-up
  4. Non-Diegetic Sound
  5. Dutch Angle
  6. Eye-Level Shot
  7. Pandora
  8. Neytiri
  9. Medium Shot
  10. Tracking Shot
  11. Na'vi
  12. Computer Generated Imagery (CGI)
  13. Birds eye view Shot
  14. Eywa
  15. Eye Level
  16. Unobtainium
  17. Mise-en-scene
  18. Symbolism
  19. Diegetic Sound
  20. Low Angle