DutchAngleSymbolismComputerGeneratedImagery(CGI)Birds eyeviewShotLowAngleNa'viNeytiriMise-en-sceneNon-DiegeticSoundPandoraUnobtainiumClose-upDiegeticSoundTrackingShotPoint ofViewShotEye-LevelShotEywaMediumShotEyeLevelFlashbackDutchAngleSymbolismComputerGeneratedImagery(CGI)Birds eyeviewShotLowAngleNa'viNeytiriMise-en-sceneNon-DiegeticSoundPandoraUnobtainiumClose-upDiegeticSoundTrackingShotPoint ofViewShotEye-LevelShotEywaMediumShotEyeLevelFlashback

Avatar-Film Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dutch Angle
  2. Symbolism
  3. Computer Generated Imagery (CGI)
  4. Birds eye view Shot
  5. Low Angle
  6. Na'vi
  7. Neytiri
  8. Mise-en-scene
  9. Non-Diegetic Sound
  10. Pandora
  11. Unobtainium
  12. Close-up
  13. Diegetic Sound
  14. Tracking Shot
  15. Point of View Shot
  16. Eye-Level Shot
  17. Eywa
  18. Medium Shot
  19. Eye Level
  20. Flashback