Birds eyeviewShotPandoraLowAngleUnobtainiumClose-upPoint ofViewShotDiegeticSoundSymbolismEye-LevelShotDutchAngleEyeLevelMise-en-sceneNon-DiegeticSoundNa'viMediumShotNeytiriEywaFlashbackTrackingShotComputerGeneratedImagery(CGI)Birds eyeviewShotPandoraLowAngleUnobtainiumClose-upPoint ofViewShotDiegeticSoundSymbolismEye-LevelShotDutchAngleEyeLevelMise-en-sceneNon-DiegeticSoundNa'viMediumShotNeytiriEywaFlashbackTrackingShotComputerGeneratedImagery(CGI)

Avatar-Film Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Birds eye view Shot
  2. Pandora
  3. Low Angle
  4. Unobtainium
  5. Close-up
  6. Point of View Shot
  7. Diegetic Sound
  8. Symbolism
  9. Eye-Level Shot
  10. Dutch Angle
  11. Eye Level
  12. Mise-en-scene
  13. Non-Diegetic Sound
  14. Na'vi
  15. Medium Shot
  16. Neytiri
  17. Eywa
  18. Flashback
  19. Tracking Shot
  20. Computer Generated Imagery (CGI)