Von Restorff Effect Law of Proximity Jakob’s Law Fitts’s Law Aesthetic- Usability Effect Serial Position Effect Law of Prägnanz Fitts’s Law Tesler’s Law Zeigarnik Effect Postel’s Law Aesthetic- Usability Effec Occam’s Razor Doherty Threshold Hick’s Law Goal- Gradient Effect Parkinson’s Law Miller’s Law Law of Common Region Pareto Principle Law of Similarity Law of Uniform Connectedness Peak- End Rule Doherty Threshold Von Restorff Effect Law of Proximity Jakob’s Law Fitts’s Law Aesthetic- Usability Effect Serial Position Effect Law of Prägnanz Fitts’s Law Tesler’s Law Zeigarnik Effect Postel’s Law Aesthetic- Usability Effec Occam’s Razor Doherty Threshold Hick’s Law Goal- Gradient Effect Parkinson’s Law Miller’s Law Law of Common Region Pareto Principle Law of Similarity Law of Uniform Connectedness Peak- End Rule Doherty Threshold
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Von Restorff Effect
N-Law of Proximity
B-Jakob’s Law
N-Fitts’s Law
B-Aesthetic-Usability Effect
G-Serial Position Effect
G-Law of Prägnanz
O-Fitts’s Law
O-Tesler’s Law
I-Zeigarnik Effect
N-Postel’s Law
N-Aesthetic-Usability Effec
G-Occam’s Razor
G-Doherty Threshold
O-Hick’s Law
G-Goal-Gradient Effect
B-Parkinson’s Law
I-Miller’s Law
I-Law of Common Region
O-Pareto Principle
O-Law of Similarity
B-Law of Uniform Connectedness
I-Peak-End Rule
I-Doherty Threshold