Miller’s Law Law of Prägnanz Goal- Gradient Effect Law of Uniform Connectedness Law of Common Region Hick’s Law Law of Similarity Doherty Threshold Peak- End Rule Postel’s Law Law of Proximity Pareto Principle Occam’s Razor Aesthetic- Usability Effec Parkinson’s Law Fitts’s Law Jakob’s Law Fitts’s Law Zeigarnik Effect Aesthetic- Usability Effect Tesler’s Law Von Restorff Effect Serial Position Effect Doherty Threshold Miller’s Law Law of Prägnanz Goal- Gradient Effect Law of Uniform Connectedness Law of Common Region Hick’s Law Law of Similarity Doherty Threshold Peak- End Rule Postel’s Law Law of Proximity Pareto Principle Occam’s Razor Aesthetic- Usability Effec Parkinson’s Law Fitts’s Law Jakob’s Law Fitts’s Law Zeigarnik Effect Aesthetic- Usability Effect Tesler’s Law Von Restorff Effect Serial Position Effect Doherty Threshold
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Miller’s Law
G-Law of Prägnanz
G-Goal-Gradient Effect
B-Law of Uniform Connectedness
I-Law of Common Region
O-Hick’s Law
O-Law of Similarity
G-Doherty Threshold
I-Peak-End Rule
N-Postel’s Law
N-Law of Proximity
O-Pareto Principle
G-Occam’s Razor
N-Aesthetic-Usability Effec
B-Parkinson’s Law
O-Fitts’s Law
B-Jakob’s Law
N-Fitts’s Law
I-Zeigarnik Effect
B-Aesthetic-Usability Effect
O-Tesler’s Law
B-Von Restorff Effect
G-Serial Position Effect
I-Doherty Threshold