Law of Similarity Peak- End Rule Aesthetic- Usability Effec Fitts’s Law Zeigarnik Effect Doherty Threshold Law of Uniform Connectedness Law of Common Region Doherty Threshold Tesler’s Law Postel’s Law Aesthetic- Usability Effect Pareto Principle Jakob’s Law Hick’s Law Law of Prägnanz Goal- Gradient Effect Serial Position Effect Von Restorff Effect Occam’s Razor Law of Proximity Miller’s Law Fitts’s Law Parkinson’s Law Law of Similarity Peak- End Rule Aesthetic- Usability Effec Fitts’s Law Zeigarnik Effect Doherty Threshold Law of Uniform Connectedness Law of Common Region Doherty Threshold Tesler’s Law Postel’s Law Aesthetic- Usability Effect Pareto Principle Jakob’s Law Hick’s Law Law of Prägnanz Goal- Gradient Effect Serial Position Effect Von Restorff Effect Occam’s Razor Law of Proximity Miller’s Law Fitts’s Law Parkinson’s Law
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Law of Similarity
I-Peak-End Rule
N-Aesthetic-Usability Effec
N-Fitts’s Law
I-Zeigarnik Effect
I-Doherty Threshold
B-Law of Uniform Connectedness
I-Law of Common Region
G-Doherty Threshold
O-Tesler’s Law
N-Postel’s Law
B-Aesthetic-Usability Effect
O-Pareto Principle
B-Jakob’s Law
O-Hick’s Law
G-Law of Prägnanz
G-Goal-Gradient Effect
G-Serial Position Effect
B-Von Restorff Effect
G-Occam’s Razor
N-Law of Proximity
I-Miller’s Law
O-Fitts’s Law
B-Parkinson’s Law