Law of Similarity Fitts’s Law Tesler’s Law Miller’s Law Serial Position Effect Goal- Gradient Effect Law of Uniform Connectedness Law of Proximity Parkinson’s Law Occam’s Razor Law of Common Region Doherty Threshold Jakob’s Law Hick’s Law Aesthetic- Usability Effec Peak- End Rule Fitts’s Law Pareto Principle Doherty Threshold Postel’s Law Von Restorff Effect Law of Prägnanz Aesthetic- Usability Effect Zeigarnik Effect Law of Similarity Fitts’s Law Tesler’s Law Miller’s Law Serial Position Effect Goal- Gradient Effect Law of Uniform Connectedness Law of Proximity Parkinson’s Law Occam’s Razor Law of Common Region Doherty Threshold Jakob’s Law Hick’s Law Aesthetic- Usability Effec Peak- End Rule Fitts’s Law Pareto Principle Doherty Threshold Postel’s Law Von Restorff Effect Law of Prägnanz Aesthetic- Usability Effect Zeigarnik Effect
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Law of Similarity
O-Fitts’s Law
O-Tesler’s Law
I-Miller’s Law
G-Serial Position Effect
G-Goal-Gradient Effect
B-Law of Uniform Connectedness
N-Law of Proximity
B-Parkinson’s Law
G-Occam’s Razor
I-Law of Common Region
I-Doherty Threshold
B-Jakob’s Law
O-Hick’s Law
N-Aesthetic-Usability Effec
I-Peak-End Rule
N-Fitts’s Law
O-Pareto Principle
G-Doherty Threshold
N-Postel’s Law
B-Von Restorff Effect
G-Law of Prägnanz
B-Aesthetic-Usability Effect
I-Zeigarnik Effect