Pareto Principle Law of Common Region Law of Prägnanz Goal- Gradient Effect Aesthetic- Usability Effect Law of Uniform Connectedness Law of Similarity Occam’s Razor Parkinson’s Law Doherty Threshold Law of Proximity Serial Position Effect Postel’s Law Doherty Threshold Jakob’s Law Peak- End Rule Tesler’s Law Von Restorff Effect Fitts’s Law Fitts’s Law Zeigarnik Effect Hick’s Law Aesthetic- Usability Effec Miller’s Law Pareto Principle Law of Common Region Law of Prägnanz Goal- Gradient Effect Aesthetic- Usability Effect Law of Uniform Connectedness Law of Similarity Occam’s Razor Parkinson’s Law Doherty Threshold Law of Proximity Serial Position Effect Postel’s Law Doherty Threshold Jakob’s Law Peak- End Rule Tesler’s Law Von Restorff Effect Fitts’s Law Fitts’s Law Zeigarnik Effect Hick’s Law Aesthetic- Usability Effec Miller’s Law
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Pareto Principle
I-Law of Common Region
G-Law of Prägnanz
G-Goal-Gradient Effect
B-Aesthetic-Usability Effect
B-Law of Uniform Connectedness
O-Law of Similarity
G-Occam’s Razor
B-Parkinson’s Law
I-Doherty Threshold
N-Law of Proximity
G-Serial Position Effect
N-Postel’s Law
G-Doherty Threshold
B-Jakob’s Law
I-Peak-End Rule
O-Tesler’s Law
B-Von Restorff Effect
O-Fitts’s Law
N-Fitts’s Law
I-Zeigarnik Effect
O-Hick’s Law
N-Aesthetic-Usability Effec
I-Miller’s Law