Hick’s Law Jakob’s Law Aesthetic- Usability Effect Law of Similarity Law of Prägnanz Postel’s Law Doherty Threshold Miller’s Law Von Restorff Effect Tesler’s Law Peak- End Rule Parkinson’s Law Fitts’s Law Serial Position Effect Occam’s Razor Doherty Threshold Pareto Principle Law of Uniform Connectedness Aesthetic- Usability Effec Law of Common Region Zeigarnik Effect Goal- Gradient Effect Law of Proximity Fitts’s Law Hick’s Law Jakob’s Law Aesthetic- Usability Effect Law of Similarity Law of Prägnanz Postel’s Law Doherty Threshold Miller’s Law Von Restorff Effect Tesler’s Law Peak- End Rule Parkinson’s Law Fitts’s Law Serial Position Effect Occam’s Razor Doherty Threshold Pareto Principle Law of Uniform Connectedness Aesthetic- Usability Effec Law of Common Region Zeigarnik Effect Goal- Gradient Effect Law of Proximity Fitts’s Law
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Hick’s Law
B-Jakob’s Law
B-Aesthetic-Usability Effect
O-Law of Similarity
G-Law of Prägnanz
N-Postel’s Law
G-Doherty Threshold
I-Miller’s Law
B-Von Restorff Effect
O-Tesler’s Law
I-Peak-End Rule
B-Parkinson’s Law
N-Fitts’s Law
G-Serial Position Effect
G-Occam’s Razor
I-Doherty Threshold
O-Pareto Principle
B-Law of Uniform Connectedness
N-Aesthetic-Usability Effec
I-Law of Common Region
I-Zeigarnik Effect
G-Goal-Gradient Effect
N-Law of Proximity
O-Fitts’s Law