Miller’s Law Von Restorff Effect Pareto Principle Aesthetic- Usability Effect Law of Similarity Parkinson’s Law Doherty Threshold Peak- End Rule Postel’s Law Tesler’s Law Zeigarnik Effect Goal- Gradient Effect Serial Position Effect Aesthetic- Usability Effec Law of Proximity Law of Prägnanz Hick’s Law Fitts’s Law Law of Common Region Occam’s Razor Fitts’s Law Doherty Threshold Jakob’s Law Law of Uniform Connectedness Miller’s Law Von Restorff Effect Pareto Principle Aesthetic- Usability Effect Law of Similarity Parkinson’s Law Doherty Threshold Peak- End Rule Postel’s Law Tesler’s Law Zeigarnik Effect Goal- Gradient Effect Serial Position Effect Aesthetic- Usability Effec Law of Proximity Law of Prägnanz Hick’s Law Fitts’s Law Law of Common Region Occam’s Razor Fitts’s Law Doherty Threshold Jakob’s Law Law of Uniform Connectedness
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Miller’s Law
B-Von Restorff Effect
O-Pareto Principle
B-Aesthetic-Usability Effect
O-Law of Similarity
B-Parkinson’s Law
I-Doherty Threshold
I-Peak-End Rule
N-Postel’s Law
O-Tesler’s Law
I-Zeigarnik Effect
G-Goal-Gradient Effect
G-Serial Position Effect
N-Aesthetic-Usability Effec
N-Law of Proximity
G-Law of Prägnanz
O-Hick’s Law
O-Fitts’s Law
I-Law of Common Region
G-Occam’s Razor
N-Fitts’s Law
G-Doherty Threshold
B-Jakob’s Law
B-Law of Uniform Connectedness