Fitts’s Law Doherty Threshold Goal- Gradient Effect Law of Common Region Aesthetic- Usability Effec Aesthetic- Usability Effect Pareto Principle Von Restorff Effect Law of Proximity Fitts’s Law Jakob’s Law Parkinson’s Law Peak- End Rule Miller’s Law Tesler’s Law Postel’s Law Hick’s Law Law of Similarity Law of Prägnanz Serial Position Effect Law of Uniform Connectedness Occam’s Razor Zeigarnik Effect Doherty Threshold Fitts’s Law Doherty Threshold Goal- Gradient Effect Law of Common Region Aesthetic- Usability Effec Aesthetic- Usability Effect Pareto Principle Von Restorff Effect Law of Proximity Fitts’s Law Jakob’s Law Parkinson’s Law Peak- End Rule Miller’s Law Tesler’s Law Postel’s Law Hick’s Law Law of Similarity Law of Prägnanz Serial Position Effect Law of Uniform Connectedness Occam’s Razor Zeigarnik Effect Doherty Threshold
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Fitts’s Law
I-Doherty Threshold
G-Goal-Gradient Effect
I-Law of Common Region
N-Aesthetic-Usability Effec
B-Aesthetic-Usability Effect
O-Pareto Principle
B-Von Restorff Effect
N-Law of Proximity
O-Fitts’s Law
B-Jakob’s Law
B-Parkinson’s Law
I-Peak-End Rule
I-Miller’s Law
O-Tesler’s Law
N-Postel’s Law
O-Hick’s Law
O-Law of Similarity
G-Law of Prägnanz
G-Serial Position Effect
B-Law of Uniform Connectedness
G-Occam’s Razor
I-Zeigarnik Effect
G-Doherty Threshold