RayVerticalAnglesComplementaryAnglesAlternateExteriorAnglesPointa^2 +b^2 =c^2ObtuseAngleAlternateInteriorAnglesCorrespondingAnglesTransversalLineSlopeX-InterceptSlope-InterceptFormPerpendicularLinesStandardForm for aLinearFunctionLineSegmentRightAnglePlaneSupplementaryAnglesAcuteAngleParallelLinesHypotenuseY-InterceptRayVerticalAnglesComplementaryAnglesAlternateExteriorAnglesPointa^2 +b^2 =c^2ObtuseAngleAlternateInteriorAnglesCorrespondingAnglesTransversalLineSlopeX-InterceptSlope-InterceptFormPerpendicularLinesStandardForm for aLinearFunctionLineSegmentRightAnglePlaneSupplementaryAnglesAcuteAngleParallelLinesHypotenuseY-Intercept

Geometry Introduction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ray
  2. Vertical Angles
  3. Complementary Angles
  4. Alternate Exterior Angles
  5. Point
  6. a^2 + b^2 = c^2
  7. Obtuse Angle
  8. Alternate Interior Angles
  9. Corresponding Angles
  10. Transversal
  11. Line
  12. Slope
  13. X-Intercept
  14. Slope-Intercept Form
  15. Perpendicular Lines
  16. Standard Form for a Linear Function
  17. Line Segment
  18. Right Angle
  19. Plane
  20. Supplementary Angles
  21. Acute Angle
  22. Parallel Lines
  23. Hypotenuse
  24. Y-Intercept