recurring substory fromprevious game(canonical orrelease order)Characterscreams mainvillain/prominentvillain's namea characterturns out tonot be whothey saythey areRandomsong is anabsolutebangerRequiredkaraokesegmentMillenniumtowersuffersdamageeasilyexploitableinfinitecombomackcontactsyouProtagonisthas a closefriend/familymemberkidnappedsomething froma previousgame issomehowrelevantthe finalconfrontationhas somethingto do withmoneyCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/dieskiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaA protagonistsparessomeonethey shouldhave killedFemalecharacter isconstantly inneed ofsavingreusedheatactionA uselesssubstorychain/gimmickthat's only therefor 100%someonepoints a gunat someoneand doesn'tfire itMaincharactersurvives bydumb luckCharacterswhip off theirclothes forthe finalconfrontationWhodunnitelementmemeablephraseThe villain isredeemableby the end ofthe gameYou fightsomeonethen theybecome yourfriendrecurring substory fromprevious game(canonical orrelease order)Characterscreams mainvillain/prominentvillain's namea characterturns out tonot be whothey saythey areRandomsong is anabsolutebangerRequiredkaraokesegmentMillenniumtowersuffersdamageeasilyexploitableinfinitecombomackcontactsyouProtagonisthas a closefriend/familymemberkidnappedsomething froma previousgame issomehowrelevantthe finalconfrontationhas somethingto do withmoneyCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/dieskiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaA protagonistsparessomeonethey shouldhave killedFemalecharacter isconstantly inneed ofsavingreusedheatactionA uselesssubstorychain/gimmickthat's only therefor 100%someonepoints a gunat someoneand doesn'tfire itMaincharactersurvives bydumb luckCharacterswhip off theirclothes forthe finalconfrontationWhodunnitelementmemeablephraseThe villain isredeemableby the end ofthe gameYou fightsomeonethen theybecome yourfriend

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. recurring sub story from previous game (canonical or release order)
  2. Character screams main villain/prominent villain's name
  3. a character turns out to not be who they say they are
  4. Random song is an absolute banger
  5. Required karaoke segment
  6. Millennium tower suffers damage
  7. easily exploitable infinite combo
  8. mack contacts you
  9. Protagonist has a close friend/family member kidnapped
  10. something from a previous game is somehow relevant
  11. the final confrontation has something to do with money
  12. Character is about to reveal something/has just been forgiven then gets shot/dies
  13. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  14. A protagonist spares someone they should have killed
  15. Female character is constantly in need of saving
  16. reused heat action
  17. A useless substory chain/gimmick that's only there for 100%
  18. someone points a gun at someone and doesn't fire it
  19. Main character survives by dumb luck
  20. Characters whip off their clothes for the final confrontation
  21. Whodunnit element
  22. memeable phrase
  23. The villain is redeemable by the end of the game
  24. You fight someone then they become your friend