Femalecharacter isconstantly inneed ofsavingkiryu tries toleave theyakuza/doesn'twant to be inthe yakuzathe finalconfrontationhas somethingto do withmoneyRandomsong is anabsolutebangerA uselesssubstorychain/gimmickthat's only therefor 100%memeablephraseA protagonistsparessomeonethey shouldhave killedreusedheatactionCharacterscreams mainvillain/prominentvillain's namesomeonepoints a gunat someoneand doesn'tfire itWhodunnitelementThe villain isredeemableby the end ofthe gameYou fightsomeonethen theybecome yourfriendCharacterswhip off theirclothes forthe finalconfrontationa characterturns out tonot be whothey saythey areeasilyexploitableinfinitecomboProtagonisthas a closefriend/familymemberkidnappedrecurring substory fromprevious game(canonical orrelease order)Maincharactersurvives bydumb luckMillenniumtowersuffersdamagemackcontactsyouRequiredkaraokesegmentsomething froma previousgame issomehowrelevantCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesFemalecharacter isconstantly inneed ofsavingkiryu tries toleave theyakuza/doesn'twant to be inthe yakuzathe finalconfrontationhas somethingto do withmoneyRandomsong is anabsolutebangerA uselesssubstorychain/gimmickthat's only therefor 100%memeablephraseA protagonistsparessomeonethey shouldhave killedreusedheatactionCharacterscreams mainvillain/prominentvillain's namesomeonepoints a gunat someoneand doesn'tfire itWhodunnitelementThe villain isredeemableby the end ofthe gameYou fightsomeonethen theybecome yourfriendCharacterswhip off theirclothes forthe finalconfrontationa characterturns out tonot be whothey saythey areeasilyexploitableinfinitecomboProtagonisthas a closefriend/familymemberkidnappedrecurring substory fromprevious game(canonical orrelease order)Maincharactersurvives bydumb luckMillenniumtowersuffersdamagemackcontactsyouRequiredkaraokesegmentsomething froma previousgame issomehowrelevantCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/dies

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Female character is constantly in need of saving
  2. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  3. the final confrontation has something to do with money
  4. Random song is an absolute banger
  5. A useless substory chain/gimmick that's only there for 100%
  6. memeable phrase
  7. A protagonist spares someone they should have killed
  8. reused heat action
  9. Character screams main villain/prominent villain's name
  10. someone points a gun at someone and doesn't fire it
  11. Whodunnit element
  12. The villain is redeemable by the end of the game
  13. You fight someone then they become your friend
  14. Characters whip off their clothes for the final confrontation
  15. a character turns out to not be who they say they are
  16. easily exploitable infinite combo
  17. Protagonist has a close friend/family member kidnapped
  18. recurring sub story from previous game (canonical or release order)
  19. Main character survives by dumb luck
  20. Millennium tower suffers damage
  21. mack contacts you
  22. Required karaoke segment
  23. something from a previous game is somehow relevant
  24. Character is about to reveal something/has just been forgiven then gets shot/dies