A protagonistsparessomeonethey shouldhave killedProtagonisthas a closefriend/familymemberkidnappedCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesmackcontactsyoureusedheatactionCharacterscreams mainvillain/prominentvillain's nameThe villain isredeemableby the end ofthe gameWhodunnitelementMaincharactersurvives bydumb luckRandomsong is anabsolutebangersomeonepoints a gunat someoneand doesn'tfire itsomething froma previousgame issomehowrelevanta characterturns out tonot be whothey saythey arekiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaCharacterswhip off theirclothes forthe finalconfrontationeasilyexploitableinfinitecomboMillenniumtowersuffersdamageRequiredkaraokesegmentA uselesssubstorychain/gimmickthat's only therefor 100%Femalecharacter isconstantly inneed ofsavingrecurring substory fromprevious game(canonical orrelease order)You fightsomeonethen theybecome yourfriendthe finalconfrontationhas somethingto do withmoneymemeablephraseA protagonistsparessomeonethey shouldhave killedProtagonisthas a closefriend/familymemberkidnappedCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesmackcontactsyoureusedheatactionCharacterscreams mainvillain/prominentvillain's nameThe villain isredeemableby the end ofthe gameWhodunnitelementMaincharactersurvives bydumb luckRandomsong is anabsolutebangersomeonepoints a gunat someoneand doesn'tfire itsomething froma previousgame issomehowrelevanta characterturns out tonot be whothey saythey arekiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaCharacterswhip off theirclothes forthe finalconfrontationeasilyexploitableinfinitecomboMillenniumtowersuffersdamageRequiredkaraokesegmentA uselesssubstorychain/gimmickthat's only therefor 100%Femalecharacter isconstantly inneed ofsavingrecurring substory fromprevious game(canonical orrelease order)You fightsomeonethen theybecome yourfriendthe finalconfrontationhas somethingto do withmoneymemeablephrase

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A protagonist spares someone they should have killed
  2. Protagonist has a close friend/family member kidnapped
  3. Character is about to reveal something/has just been forgiven then gets shot/dies
  4. mack contacts you
  5. reused heat action
  6. Character screams main villain/prominent villain's name
  7. The villain is redeemable by the end of the game
  8. Whodunnit element
  9. Main character survives by dumb luck
  10. Random song is an absolute banger
  11. someone points a gun at someone and doesn't fire it
  12. something from a previous game is somehow relevant
  13. a character turns out to not be who they say they are
  14. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  15. Characters whip off their clothes for the final confrontation
  16. easily exploitable infinite combo
  17. Millennium tower suffers damage
  18. Required karaoke segment
  19. A useless substory chain/gimmick that's only there for 100%
  20. Female character is constantly in need of saving
  21. recurring sub story from previous game (canonical or release order)
  22. You fight someone then they become your friend
  23. the final confrontation has something to do with money
  24. memeable phrase