the finalconfrontationhas somethingto do withmoneykiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaMillenniumtowersuffersdamageRequiredkaraokesegmentmackcontactsyouYou fightsomeonethen theybecome yourfriendreusedheatactionsomething froma previousgame issomehowrelevantProtagonisthas a closefriend/familymemberkidnappedA uselesssubstorychain/gimmickthat's only therefor 100%easilyexploitableinfinitecomboWhodunnitelementCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesFemalecharacter isconstantly inneed ofsavingThe villain isredeemableby the end ofthe gamememeablephrasesomeonepoints a gunat someoneand doesn'tfire ita characterturns out tonot be whothey saythey arerecurring substory fromprevious game(canonical orrelease order)Maincharactersurvives bydumb luckA protagonistsparessomeonethey shouldhave killedCharacterswhip off theirclothes forthe finalconfrontationRandomsong is anabsolutebangerCharacterscreams mainvillain/prominentvillain's namethe finalconfrontationhas somethingto do withmoneykiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaMillenniumtowersuffersdamageRequiredkaraokesegmentmackcontactsyouYou fightsomeonethen theybecome yourfriendreusedheatactionsomething froma previousgame issomehowrelevantProtagonisthas a closefriend/familymemberkidnappedA uselesssubstorychain/gimmickthat's only therefor 100%easilyexploitableinfinitecomboWhodunnitelementCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesFemalecharacter isconstantly inneed ofsavingThe villain isredeemableby the end ofthe gamememeablephrasesomeonepoints a gunat someoneand doesn'tfire ita characterturns out tonot be whothey saythey arerecurring substory fromprevious game(canonical orrelease order)Maincharactersurvives bydumb luckA protagonistsparessomeonethey shouldhave killedCharacterswhip off theirclothes forthe finalconfrontationRandomsong is anabsolutebangerCharacterscreams mainvillain/prominentvillain's name

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the final confrontation has something to do with money
  2. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  3. Millennium tower suffers damage
  4. Required karaoke segment
  5. mack contacts you
  6. You fight someone then they become your friend
  7. reused heat action
  8. something from a previous game is somehow relevant
  9. Protagonist has a close friend/family member kidnapped
  10. A useless substory chain/gimmick that's only there for 100%
  11. easily exploitable infinite combo
  12. Whodunnit element
  13. Character is about to reveal something/has just been forgiven then gets shot/dies
  14. Female character is constantly in need of saving
  15. The villain is redeemable by the end of the game
  16. memeable phrase
  17. someone points a gun at someone and doesn't fire it
  18. a character turns out to not be who they say they are
  19. recurring sub story from previous game (canonical or release order)
  20. Main character survives by dumb luck
  21. A protagonist spares someone they should have killed
  22. Characters whip off their clothes for the final confrontation
  23. Random song is an absolute banger
  24. Character screams main villain/prominent villain's name