A protagonistsparessomeonethey shouldhave killedeasilyexploitableinfinitecomboProtagonisthas a closefriend/familymemberkidnappedCharacterscreams mainvillain/prominentvillain's namesomeonepoints a gunat someoneand doesn'tfire itYou fightsomeonethen theybecome yourfrienda characterturns out tonot be whothey saythey areMaincharactersurvives bydumb luckRandomsong is anabsolutebangerWhodunnitelementsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesrecurring substory fromprevious game(canonical orrelease order)Femalecharacter isconstantly inneed ofsavingmackcontactsyouA uselesssubstorychain/gimmickthat's only therefor 100%reusedheatactionRequiredkaraokesegmentMillenniumtowersuffersdamagethe finalconfrontationhas somethingto do withmoneymemeablephraseThe villain isredeemableby the end ofthe gamekiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaA protagonistsparessomeonethey shouldhave killedeasilyexploitableinfinitecomboProtagonisthas a closefriend/familymemberkidnappedCharacterscreams mainvillain/prominentvillain's namesomeonepoints a gunat someoneand doesn'tfire itYou fightsomeonethen theybecome yourfrienda characterturns out tonot be whothey saythey areMaincharactersurvives bydumb luckRandomsong is anabsolutebangerWhodunnitelementsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesrecurring substory fromprevious game(canonical orrelease order)Femalecharacter isconstantly inneed ofsavingmackcontactsyouA uselesssubstorychain/gimmickthat's only therefor 100%reusedheatactionRequiredkaraokesegmentMillenniumtowersuffersdamagethe finalconfrontationhas somethingto do withmoneymemeablephraseThe villain isredeemableby the end ofthe gamekiryu tries toleave theyakuza/doesn'twant to be inthe yakuza

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A protagonist spares someone they should have killed
  2. easily exploitable infinite combo
  3. Protagonist has a close friend/family member kidnapped
  4. Character screams main villain/prominent villain's name
  5. someone points a gun at someone and doesn't fire it
  6. You fight someone then they become your friend
  7. a character turns out to not be who they say they are
  8. Main character survives by dumb luck
  9. Random song is an absolute banger
  10. Whodunnit element
  11. something from a previous game is somehow relevant
  12. Characters whip off their clothes for the final confrontation
  13. Character is about to reveal something/has just been forgiven then gets shot/dies
  14. recurring sub story from previous game (canonical or release order)
  15. Female character is constantly in need of saving
  16. mack contacts you
  17. A useless substory chain/gimmick that's only there for 100%
  18. reused heat action
  19. Required karaoke segment
  20. Millennium tower suffers damage
  21. the final confrontation has something to do with money
  22. memeable phrase
  23. The villain is redeemable by the end of the game
  24. kiryu tries to leave the yakuza/doesn't want to be in the yakuza