Characterscreams mainvillain/prominentvillain's nameMillenniumtowersuffersdamageProtagonisthas a closefriend/familymemberkidnappedA protagonistsparessomeonethey shouldhave killedeasilyexploitableinfinitecomboWhodunnitelementreusedheatactionA uselesssubstorychain/gimmickthat's only therefor 100%Femalecharacter isconstantly inneed ofsavinga characterturns out tonot be whothey saythey arethe finalconfrontationhas somethingto do withmoneyRandomsong is anabsolutebangerMaincharactersurvives bydumb luckmemeablephraseYou fightsomeonethen theybecome yourfriendThe villain isredeemableby the end ofthe gamesomeonepoints a gunat someoneand doesn'tfire itsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationrecurring substory fromprevious game(canonical orrelease order)mackcontactsyoukiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaRequiredkaraokesegmentCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesCharacterscreams mainvillain/prominentvillain's nameMillenniumtowersuffersdamageProtagonisthas a closefriend/familymemberkidnappedA protagonistsparessomeonethey shouldhave killedeasilyexploitableinfinitecomboWhodunnitelementreusedheatactionA uselesssubstorychain/gimmickthat's only therefor 100%Femalecharacter isconstantly inneed ofsavinga characterturns out tonot be whothey saythey arethe finalconfrontationhas somethingto do withmoneyRandomsong is anabsolutebangerMaincharactersurvives bydumb luckmemeablephraseYou fightsomeonethen theybecome yourfriendThe villain isredeemableby the end ofthe gamesomeonepoints a gunat someoneand doesn'tfire itsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationrecurring substory fromprevious game(canonical orrelease order)mackcontactsyoukiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaRequiredkaraokesegmentCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/dies

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Character screams main villain/prominent villain's name
  2. Millennium tower suffers damage
  3. Protagonist has a close friend/family member kidnapped
  4. A protagonist spares someone they should have killed
  5. easily exploitable infinite combo
  6. Whodunnit element
  7. reused heat action
  8. A useless substory chain/gimmick that's only there for 100%
  9. Female character is constantly in need of saving
  10. a character turns out to not be who they say they are
  11. the final confrontation has something to do with money
  12. Random song is an absolute banger
  13. Main character survives by dumb luck
  14. memeable phrase
  15. You fight someone then they become your friend
  16. The villain is redeemable by the end of the game
  17. someone points a gun at someone and doesn't fire it
  18. something from a previous game is somehow relevant
  19. Characters whip off their clothes for the final confrontation
  20. recurring sub story from previous game (canonical or release order)
  21. mack contacts you
  22. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  23. Required karaoke segment
  24. Character is about to reveal something/has just been forgiven then gets shot/dies