Character isabout to revealsomething/hasjust beenforgiven thengets shot/diesThe villain isredeemableby the end ofthe gamethe finalconfrontationhas somethingto do withmoneyProtagonisthas a closefriend/familymemberkidnappedRequiredkaraokesegmentsomeonepoints a gunat someoneand doesn'tfire itreusedheatactionA uselesssubstorychain/gimmickthat's only therefor 100%A protagonistsparessomeonethey shouldhave killedsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationCharacterscreams mainvillain/prominentvillain's nameeasilyexploitableinfinitecombomackcontactsyouWhodunnitelementMillenniumtowersuffersdamagekiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaMaincharactersurvives bydumb lucka characterturns out tonot be whothey saythey arememeablephraseRandomsong is anabsolutebangerrecurring substory fromprevious game(canonical orrelease order)You fightsomeonethen theybecome yourfriendFemalecharacter isconstantly inneed ofsavingCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesThe villain isredeemableby the end ofthe gamethe finalconfrontationhas somethingto do withmoneyProtagonisthas a closefriend/familymemberkidnappedRequiredkaraokesegmentsomeonepoints a gunat someoneand doesn'tfire itreusedheatactionA uselesssubstorychain/gimmickthat's only therefor 100%A protagonistsparessomeonethey shouldhave killedsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationCharacterscreams mainvillain/prominentvillain's nameeasilyexploitableinfinitecombomackcontactsyouWhodunnitelementMillenniumtowersuffersdamagekiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaMaincharactersurvives bydumb lucka characterturns out tonot be whothey saythey arememeablephraseRandomsong is anabsolutebangerrecurring substory fromprevious game(canonical orrelease order)You fightsomeonethen theybecome yourfriendFemalecharacter isconstantly inneed ofsaving

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character is about to reveal something/has just been forgiven then gets shot/dies
  2. The villain is redeemable by the end of the game
  3. the final confrontation has something to do with money
  4. Protagonist has a close friend/family member kidnapped
  5. Required karaoke segment
  6. someone points a gun at someone and doesn't fire it
  7. reused heat action
  8. A useless substory chain/gimmick that's only there for 100%
  9. A protagonist spares someone they should have killed
  10. something from a previous game is somehow relevant
  11. Characters whip off their clothes for the final confrontation
  12. Character screams main villain/prominent villain's name
  13. easily exploitable infinite combo
  14. mack contacts you
  15. Whodunnit element
  16. Millennium tower suffers damage
  17. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  18. Main character survives by dumb luck
  19. a character turns out to not be who they say they are
  20. memeable phrase
  21. Random song is an absolute banger
  22. recurring sub story from previous game (canonical or release order)
  23. You fight someone then they become your friend
  24. Female character is constantly in need of saving