Character isabout to revealsomething/hasjust beenforgiven thengets shot/diesthe finalconfrontationhas somethingto do withmoneyYou fightsomeonethen theybecome yourfriendmackcontactsyouThe villain isredeemableby the end ofthe gameA protagonistsparessomeonethey shouldhave killeda characterturns out tonot be whothey saythey areA uselesssubstorychain/gimmickthat's only therefor 100%someonepoints a gunat someoneand doesn'tfire itsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationRandomsong is anabsolutebangerRequiredkaraokesegmentFemalecharacter isconstantly inneed ofsavingeasilyexploitableinfinitecomboProtagonisthas a closefriend/familymemberkidnappedrecurring substory fromprevious game(canonical orrelease order)Characterscreams mainvillain/prominentvillain's namememeablephraseMaincharactersurvives bydumb luckreusedheatactionWhodunnitelementkiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaMillenniumtowersuffersdamageCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesthe finalconfrontationhas somethingto do withmoneyYou fightsomeonethen theybecome yourfriendmackcontactsyouThe villain isredeemableby the end ofthe gameA protagonistsparessomeonethey shouldhave killeda characterturns out tonot be whothey saythey areA uselesssubstorychain/gimmickthat's only therefor 100%someonepoints a gunat someoneand doesn'tfire itsomething froma previousgame issomehowrelevantCharacterswhip off theirclothes forthe finalconfrontationRandomsong is anabsolutebangerRequiredkaraokesegmentFemalecharacter isconstantly inneed ofsavingeasilyexploitableinfinitecomboProtagonisthas a closefriend/familymemberkidnappedrecurring substory fromprevious game(canonical orrelease order)Characterscreams mainvillain/prominentvillain's namememeablephraseMaincharactersurvives bydumb luckreusedheatactionWhodunnitelementkiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaMillenniumtowersuffersdamage

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character is about to reveal something/has just been forgiven then gets shot/dies
  2. the final confrontation has something to do with money
  3. You fight someone then they become your friend
  4. mack contacts you
  5. The villain is redeemable by the end of the game
  6. A protagonist spares someone they should have killed
  7. a character turns out to not be who they say they are
  8. A useless substory chain/gimmick that's only there for 100%
  9. someone points a gun at someone and doesn't fire it
  10. something from a previous game is somehow relevant
  11. Characters whip off their clothes for the final confrontation
  12. Random song is an absolute banger
  13. Required karaoke segment
  14. Female character is constantly in need of saving
  15. easily exploitable infinite combo
  16. Protagonist has a close friend/family member kidnapped
  17. recurring sub story from previous game (canonical or release order)
  18. Character screams main villain/prominent villain's name
  19. memeable phrase
  20. Main character survives by dumb luck
  21. reused heat action
  22. Whodunnit element
  23. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  24. Millennium tower suffers damage