You fightsomeonethen theybecome yourfriendWhodunnitelementCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesThe villain isredeemableby the end ofthe gameeasilyexploitableinfinitecomboa characterturns out tonot be whothey saythey areRandomsong is anabsolutebangerrecurring substory fromprevious game(canonical orrelease order)kiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaRequiredkaraokesegmentCharacterscreams mainvillain/prominentvillain's nameMillenniumtowersuffersdamagememeablephrasesomeonepoints a gunat someoneand doesn'tfire itCharacterswhip off theirclothes forthe finalconfrontationMaincharactersurvives bydumb luckmackcontactsyouthe finalconfrontationhas somethingto do withmoneysomething froma previousgame issomehowrelevantProtagonisthas a closefriend/familymemberkidnappedFemalecharacter isconstantly inneed ofsavingreusedheatactionA protagonistsparessomeonethey shouldhave killedA uselesssubstorychain/gimmickthat's only therefor 100%You fightsomeonethen theybecome yourfriendWhodunnitelementCharacter isabout to revealsomething/hasjust beenforgiven thengets shot/diesThe villain isredeemableby the end ofthe gameeasilyexploitableinfinitecomboa characterturns out tonot be whothey saythey areRandomsong is anabsolutebangerrecurring substory fromprevious game(canonical orrelease order)kiryu tries toleave theyakuza/doesn'twant to be inthe yakuzaRequiredkaraokesegmentCharacterscreams mainvillain/prominentvillain's nameMillenniumtowersuffersdamagememeablephrasesomeonepoints a gunat someoneand doesn'tfire itCharacterswhip off theirclothes forthe finalconfrontationMaincharactersurvives bydumb luckmackcontactsyouthe finalconfrontationhas somethingto do withmoneysomething froma previousgame issomehowrelevantProtagonisthas a closefriend/familymemberkidnappedFemalecharacter isconstantly inneed ofsavingreusedheatactionA protagonistsparessomeonethey shouldhave killedA uselesssubstorychain/gimmickthat's only therefor 100%

Yakuza Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You fight someone then they become your friend
  2. Whodunnit element
  3. Character is about to reveal something/has just been forgiven then gets shot/dies
  4. The villain is redeemable by the end of the game
  5. easily exploitable infinite combo
  6. a character turns out to not be who they say they are
  7. Random song is an absolute banger
  8. recurring sub story from previous game (canonical or release order)
  9. kiryu tries to leave the yakuza/doesn't want to be in the yakuza
  10. Required karaoke segment
  11. Character screams main villain/prominent villain's name
  12. Millennium tower suffers damage
  13. memeable phrase
  14. someone points a gun at someone and doesn't fire it
  15. Characters whip off their clothes for the final confrontation
  16. Main character survives by dumb luck
  17. mack contacts you
  18. the final confrontation has something to do with money
  19. something from a previous game is somehow relevant
  20. Protagonist has a close friend/family member kidnapped
  21. Female character is constantly in need of saving
  22. reused heat action
  23. A protagonist spares someone they should have killed
  24. A useless substory chain/gimmick that's only there for 100%