HardnessFossilsFractureEllipseglassytextureMetamorphicVesicularStreakFociMetallicSedimentaryorbitalvelocityScratchtestMajorAxisIgneousRockNon-metallicScratchGlassNearesttenthNearestthousandthBandingEccentricityLusterCleavageHorizontallayersHardnessFossilsFractureEllipseglassytextureMetamorphicVesicularStreakFociMetallicSedimentaryorbitalvelocityScratchtestMajorAxisIgneousRockNon-metallicScratchGlassNearesttenthNearestthousandthBandingEccentricityLusterCleavageHorizontallayers

Lab Practical Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hardness
  2. Fossils
  3. Fracture
  4. Ellipse
  5. glassy texture
  6. Metamorphic
  7. Vesicular
  8. Streak
  9. Foci
  10. Metallic
  11. Sedimentary
  12. orbital velocity
  13. Scratch test
  14. Major Axis
  15. Igneous Rock
  16. Non-metallic
  17. Scratch Glass
  18. Nearest tenth
  19. Nearest thousandth
  20. Banding
  21. Eccentricity
  22. Luster
  23. Cleavage
  24. Horizontal layers