LusterorbitalvelocityEllipseFociVesicularHardnessSedimentaryStreakIgneousRockNearestthousandthScratchGlassBandingMetallicMetamorphicScratchtestFractureMajorAxisNearesttenthNon-metallicFossilsHorizontallayersCleavageEccentricityglassytextureLusterorbitalvelocityEllipseFociVesicularHardnessSedimentaryStreakIgneousRockNearestthousandthScratchGlassBandingMetallicMetamorphicScratchtestFractureMajorAxisNearesttenthNon-metallicFossilsHorizontallayersCleavageEccentricityglassytexture

Lab Practical Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Luster
  2. orbital velocity
  3. Ellipse
  4. Foci
  5. Vesicular
  6. Hardness
  7. Sedimentary
  8. Streak
  9. Igneous Rock
  10. Nearest thousandth
  11. Scratch Glass
  12. Banding
  13. Metallic
  14. Metamorphic
  15. Scratch test
  16. Fracture
  17. Major Axis
  18. Nearest tenth
  19. Non-metallic
  20. Fossils
  21. Horizontal layers
  22. Cleavage
  23. Eccentricity
  24. glassy texture