S- WAVES ISLAND ARC SEISMIC WAVES TRANSFORM BOUNDARIES MAGMA SUBDUCTION SURFACE WAVES TERRANE TSUNAMI CINDER CONE CORE DIVERGENT BOUNDARIES P- WAVES PLATE TECTONICS MANTLE CONVECTION ASTHENOSPHERE SEAFLOOR SPREADING OCEAN TRENCH COMPOSITE VOLCANO HOT SPOT BASALT SHIELD VOLCANO CONTINENTAL CRUST ANDESITE CONTINENTAL DRIFT PANGAEA SILICA LAVA CONVERGENT BOUNDARIES RIFT VALLEY LITHOSPHERE MID- OCEAN RIDGE OCEAN CRUST S- WAVES ISLAND ARC SEISMIC WAVES TRANSFORM BOUNDARIES MAGMA SUBDUCTION SURFACE WAVES TERRANE TSUNAMI CINDER CONE CORE DIVERGENT BOUNDARIES P- WAVES PLATE TECTONICS MANTLE CONVECTION ASTHENOSPHERE SEAFLOOR SPREADING OCEAN TRENCH COMPOSITE VOLCANO HOT SPOT BASALT SHIELD VOLCANO CONTINENTAL CRUST ANDESITE CONTINENTAL DRIFT PANGAEA SILICA LAVA CONVERGENT BOUNDARIES RIFT VALLEY LITHOSPHERE MID- OCEAN RIDGE OCEAN CRUST
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
S-WAVES
ISLAND ARC
SEISMIC WAVES
TRANSFORM BOUNDARIES
MAGMA
SUBDUCTION
SURFACE WAVES
TERRANE
TSUNAMI
CINDER CONE
CORE
DIVERGENT BOUNDARIES
P-WAVES
PLATE TECTONICS
MANTLE
CONVECTION
ASTHENOSPHERE
SEAFLOOR SPREADING
OCEAN TRENCH
COMPOSITE VOLCANO
HOT SPOT
BASALT
SHIELD VOLCANO
CONTINENTAL CRUST
ANDESITE
CONTINENTAL DRIFT
PANGAEA
SILICA
LAVA
CONVERGENT BOUNDARIES
RIFT VALLEY
LITHOSPHERE
MID-OCEAN RIDGE
OCEAN CRUST