ANDESITE SILICA RIFT VALLEY TRANSFORM BOUNDARIES SHIELD VOLCANO OCEAN CRUST CONVECTION CONTINENTAL DRIFT SUBDUCTION CINDER CONE ISLAND ARC CONTINENTAL CRUST SEISMIC WAVES MID- OCEAN RIDGE TERRANE HOT SPOT DIVERGENT BOUNDARIES LAVA PANGAEA PLATE TECTONICS BASALT OCEAN TRENCH TSUNAMI SURFACE WAVES COMPOSITE VOLCANO SEAFLOOR SPREADING LITHOSPHERE MAGMA ASTHENOSPHERE P- WAVES S- WAVES CONVERGENT BOUNDARIES CORE MANTLE ANDESITE SILICA RIFT VALLEY TRANSFORM BOUNDARIES SHIELD VOLCANO OCEAN CRUST CONVECTION CONTINENTAL DRIFT SUBDUCTION CINDER CONE ISLAND ARC CONTINENTAL CRUST SEISMIC WAVES MID- OCEAN RIDGE TERRANE HOT SPOT DIVERGENT BOUNDARIES LAVA PANGAEA PLATE TECTONICS BASALT OCEAN TRENCH TSUNAMI SURFACE WAVES COMPOSITE VOLCANO SEAFLOOR SPREADING LITHOSPHERE MAGMA ASTHENOSPHERE P- WAVES S- WAVES CONVERGENT BOUNDARIES CORE MANTLE
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ANDESITE
SILICA
RIFT VALLEY
TRANSFORM BOUNDARIES
SHIELD VOLCANO
OCEAN CRUST
CONVECTION
CONTINENTAL DRIFT
SUBDUCTION
CINDER CONE
ISLAND ARC
CONTINENTAL CRUST
SEISMIC WAVES
MID-OCEAN RIDGE
TERRANE
HOT SPOT
DIVERGENT BOUNDARIES
LAVA
PANGAEA
PLATE TECTONICS
BASALT
OCEAN TRENCH
TSUNAMI
SURFACE WAVES
COMPOSITE VOLCANO
SEAFLOOR SPREADING
LITHOSPHERE
MAGMA
ASTHENOSPHERE
P-WAVES
S-WAVES
CONVERGENT BOUNDARIES
CORE
MANTLE