MANTLE SEAFLOOR SPREADING TERRANE DIVERGENT BOUNDARIES OCEAN CRUST BASALT CINDER CONE SILICA CONVECTION CONTINENTAL CRUST OCEAN TRENCH P- WAVES SEISMIC WAVES LITHOSPHERE CORE ASTHENOSPHERE PANGAEA TSUNAMI SHIELD VOLCANO CONTINENTAL DRIFT MAGMA TRANSFORM BOUNDARIES COMPOSITE VOLCANO ISLAND ARC SURFACE WAVES PLATE TECTONICS SUBDUCTION RIFT VALLEY LAVA ANDESITE HOT SPOT S- WAVES CONVERGENT BOUNDARIES MID- OCEAN RIDGE MANTLE SEAFLOOR SPREADING TERRANE DIVERGENT BOUNDARIES OCEAN CRUST BASALT CINDER CONE SILICA CONVECTION CONTINENTAL CRUST OCEAN TRENCH P- WAVES SEISMIC WAVES LITHOSPHERE CORE ASTHENOSPHERE PANGAEA TSUNAMI SHIELD VOLCANO CONTINENTAL DRIFT MAGMA TRANSFORM BOUNDARIES COMPOSITE VOLCANO ISLAND ARC SURFACE WAVES PLATE TECTONICS SUBDUCTION RIFT VALLEY LAVA ANDESITE HOT SPOT S- WAVES CONVERGENT BOUNDARIES MID- OCEAN RIDGE
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MANTLE
SEAFLOOR SPREADING
TERRANE
DIVERGENT BOUNDARIES
OCEAN CRUST
BASALT
CINDER CONE
SILICA
CONVECTION
CONTINENTAL CRUST
OCEAN TRENCH
P-WAVES
SEISMIC WAVES
LITHOSPHERE
CORE
ASTHENOSPHERE
PANGAEA
TSUNAMI
SHIELD VOLCANO
CONTINENTAL DRIFT
MAGMA
TRANSFORM BOUNDARIES
COMPOSITE VOLCANO
ISLAND ARC
SURFACE WAVES
PLATE TECTONICS
SUBDUCTION
RIFT VALLEY
LAVA
ANDESITE
HOT SPOT
S-WAVES
CONVERGENT BOUNDARIES
MID-OCEAN RIDGE