CONVECTION TRANSFORM BOUNDARIES TSUNAMI MANTLE RIFT VALLEY CORE BASALT COMPOSITE VOLCANO PANGAEA HOT SPOT OCEAN CRUST ANDESITE ASTHENOSPHERE TERRANE LITHOSPHERE P- WAVES DIVERGENT BOUNDARIES CONTINENTAL DRIFT LAVA CONVERGENT BOUNDARIES PLATE TECTONICS SUBDUCTION MAGMA S- WAVES ISLAND ARC OCEAN TRENCH CINDER CONE SEISMIC WAVES SILICA CONTINENTAL CRUST MID- OCEAN RIDGE SEAFLOOR SPREADING SHIELD VOLCANO SURFACE WAVES CONVECTION TRANSFORM BOUNDARIES TSUNAMI MANTLE RIFT VALLEY CORE BASALT COMPOSITE VOLCANO PANGAEA HOT SPOT OCEAN CRUST ANDESITE ASTHENOSPHERE TERRANE LITHOSPHERE P- WAVES DIVERGENT BOUNDARIES CONTINENTAL DRIFT LAVA CONVERGENT BOUNDARIES PLATE TECTONICS SUBDUCTION MAGMA S- WAVES ISLAND ARC OCEAN TRENCH CINDER CONE SEISMIC WAVES SILICA CONTINENTAL CRUST MID- OCEAN RIDGE SEAFLOOR SPREADING SHIELD VOLCANO SURFACE WAVES
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONVECTION
TRANSFORM BOUNDARIES
TSUNAMI
MANTLE
RIFT VALLEY
CORE
BASALT
COMPOSITE VOLCANO
PANGAEA
HOT SPOT
OCEAN CRUST
ANDESITE
ASTHENOSPHERE
TERRANE
LITHOSPHERE
P-WAVES
DIVERGENT BOUNDARIES
CONTINENTAL DRIFT
LAVA
CONVERGENT BOUNDARIES
PLATE TECTONICS
SUBDUCTION
MAGMA
S-WAVES
ISLAND ARC
OCEAN TRENCH
CINDER CONE
SEISMIC WAVES
SILICA
CONTINENTAL CRUST
MID-OCEAN RIDGE
SEAFLOOR SPREADING
SHIELD VOLCANO
SURFACE WAVES