ASTHENOSPHERE CONTINENTAL DRIFT MAGMA SUBDUCTION TERRANE CINDER CONE SHIELD VOLCANO PANGAEA CONVERGENT BOUNDARIES CONTINENTAL CRUST BASALT CONVECTION OCEAN CRUST SEISMIC WAVES TRANSFORM BOUNDARIES TSUNAMI RIFT VALLEY ANDESITE S- WAVES HOT SPOT ISLAND ARC SEAFLOOR SPREADING MID- OCEAN RIDGE OCEAN TRENCH DIVERGENT BOUNDARIES P- WAVES SURFACE WAVES CORE PLATE TECTONICS MANTLE SILICA LAVA COMPOSITE VOLCANO LITHOSPHERE ASTHENOSPHERE CONTINENTAL DRIFT MAGMA SUBDUCTION TERRANE CINDER CONE SHIELD VOLCANO PANGAEA CONVERGENT BOUNDARIES CONTINENTAL CRUST BASALT CONVECTION OCEAN CRUST SEISMIC WAVES TRANSFORM BOUNDARIES TSUNAMI RIFT VALLEY ANDESITE S- WAVES HOT SPOT ISLAND ARC SEAFLOOR SPREADING MID- OCEAN RIDGE OCEAN TRENCH DIVERGENT BOUNDARIES P- WAVES SURFACE WAVES CORE PLATE TECTONICS MANTLE SILICA LAVA COMPOSITE VOLCANO LITHOSPHERE
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ASTHENOSPHERE
CONTINENTAL DRIFT
MAGMA
SUBDUCTION
TERRANE
CINDER CONE
SHIELD VOLCANO
PANGAEA
CONVERGENT BOUNDARIES
CONTINENTAL CRUST
BASALT
CONVECTION
OCEAN CRUST
SEISMIC WAVES
TRANSFORM BOUNDARIES
TSUNAMI
RIFT VALLEY
ANDESITE
S-WAVES
HOT SPOT
ISLAND ARC
SEAFLOOR SPREADING
MID-OCEAN RIDGE
OCEAN TRENCH
DIVERGENT BOUNDARIES
P-WAVES
SURFACE WAVES
CORE
PLATE TECTONICS
MANTLE
SILICA
LAVA
COMPOSITE VOLCANO
LITHOSPHERE