SURFACE WAVES MANTLE CINDER CONE OCEAN TRENCH MID- OCEAN RIDGE S- WAVES ANDESITE COMPOSITE VOLCANO SEAFLOOR SPREADING SHIELD VOLCANO LITHOSPHERE CONTINENTAL DRIFT ISLAND ARC P- WAVES CONVERGENT BOUNDARIES SUBDUCTION CONTINENTAL CRUST PLATE TECTONICS PANGAEA HOT SPOT LAVA ASTHENOSPHERE DIVERGENT BOUNDARIES TRANSFORM BOUNDARIES SEISMIC WAVES MAGMA TERRANE CORE SILICA OCEAN CRUST TSUNAMI BASALT CONVECTION RIFT VALLEY SURFACE WAVES MANTLE CINDER CONE OCEAN TRENCH MID- OCEAN RIDGE S- WAVES ANDESITE COMPOSITE VOLCANO SEAFLOOR SPREADING SHIELD VOLCANO LITHOSPHERE CONTINENTAL DRIFT ISLAND ARC P- WAVES CONVERGENT BOUNDARIES SUBDUCTION CONTINENTAL CRUST PLATE TECTONICS PANGAEA HOT SPOT LAVA ASTHENOSPHERE DIVERGENT BOUNDARIES TRANSFORM BOUNDARIES SEISMIC WAVES MAGMA TERRANE CORE SILICA OCEAN CRUST TSUNAMI BASALT CONVECTION RIFT VALLEY
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SURFACE WAVES
MANTLE
CINDER CONE
OCEAN TRENCH
MID-OCEAN RIDGE
S-WAVES
ANDESITE
COMPOSITE VOLCANO
SEAFLOOR SPREADING
SHIELD VOLCANO
LITHOSPHERE
CONTINENTAL DRIFT
ISLAND ARC
P-WAVES
CONVERGENT BOUNDARIES
SUBDUCTION
CONTINENTAL CRUST
PLATE TECTONICS
PANGAEA
HOT SPOT
LAVA
ASTHENOSPHERE
DIVERGENT BOUNDARIES
TRANSFORM BOUNDARIES
SEISMIC WAVES
MAGMA
TERRANE
CORE
SILICA
OCEAN CRUST
TSUNAMI
BASALT
CONVECTION
RIFT VALLEY