HOT SPOT RIFT VALLEY SURFACE WAVES COMPOSITE VOLCANO BASALT MID- OCEAN RIDGE ASTHENOSPHERE PANGAEA OCEAN TRENCH PLATE TECTONICS CONVECTION P- WAVES ANDESITE CONTINENTAL CRUST SEAFLOOR SPREADING SEISMIC WAVES CINDER CONE OCEAN CRUST LAVA TRANSFORM BOUNDARIES MAGMA S- WAVES LITHOSPHERE MANTLE SHIELD VOLCANO TERRANE TSUNAMI SUBDUCTION CONTINENTAL DRIFT ISLAND ARC CORE CONVERGENT BOUNDARIES DIVERGENT BOUNDARIES SILICA HOT SPOT RIFT VALLEY SURFACE WAVES COMPOSITE VOLCANO BASALT MID- OCEAN RIDGE ASTHENOSPHERE PANGAEA OCEAN TRENCH PLATE TECTONICS CONVECTION P- WAVES ANDESITE CONTINENTAL CRUST SEAFLOOR SPREADING SEISMIC WAVES CINDER CONE OCEAN CRUST LAVA TRANSFORM BOUNDARIES MAGMA S- WAVES LITHOSPHERE MANTLE SHIELD VOLCANO TERRANE TSUNAMI SUBDUCTION CONTINENTAL DRIFT ISLAND ARC CORE CONVERGENT BOUNDARIES DIVERGENT BOUNDARIES SILICA
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
HOT SPOT
RIFT VALLEY
SURFACE WAVES
COMPOSITE VOLCANO
BASALT
MID-OCEAN RIDGE
ASTHENOSPHERE
PANGAEA
OCEAN TRENCH
PLATE TECTONICS
CONVECTION
P-WAVES
ANDESITE
CONTINENTAL CRUST
SEAFLOOR SPREADING
SEISMIC WAVES
CINDER CONE
OCEAN CRUST
LAVA
TRANSFORM BOUNDARIES
MAGMA
S-WAVES
LITHOSPHERE
MANTLE
SHIELD VOLCANO
TERRANE
TSUNAMI
SUBDUCTION
CONTINENTAL DRIFT
ISLAND ARC
CORE
CONVERGENT BOUNDARIES
DIVERGENT BOUNDARIES
SILICA