CONVERGENT BOUNDARIES P- WAVES CONTINENTAL CRUST TRANSFORM BOUNDARIES S- WAVES PANGAEA SHIELD VOLCANO MID- OCEAN RIDGE ANDESITE CINDER CONE PLATE TECTONICS RIFT VALLEY TSUNAMI BASALT LAVA HOT SPOT TERRANE OCEAN CRUST DIVERGENT BOUNDARIES SEAFLOOR SPREADING ISLAND ARC MAGMA SEISMIC WAVES SILICA COMPOSITE VOLCANO SURFACE WAVES MANTLE OCEAN TRENCH CONVECTION CONTINENTAL DRIFT LITHOSPHERE CORE SUBDUCTION ASTHENOSPHERE CONVERGENT BOUNDARIES P- WAVES CONTINENTAL CRUST TRANSFORM BOUNDARIES S- WAVES PANGAEA SHIELD VOLCANO MID- OCEAN RIDGE ANDESITE CINDER CONE PLATE TECTONICS RIFT VALLEY TSUNAMI BASALT LAVA HOT SPOT TERRANE OCEAN CRUST DIVERGENT BOUNDARIES SEAFLOOR SPREADING ISLAND ARC MAGMA SEISMIC WAVES SILICA COMPOSITE VOLCANO SURFACE WAVES MANTLE OCEAN TRENCH CONVECTION CONTINENTAL DRIFT LITHOSPHERE CORE SUBDUCTION ASTHENOSPHERE
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONVERGENT BOUNDARIES
P-WAVES
CONTINENTAL CRUST
TRANSFORM BOUNDARIES
S-WAVES
PANGAEA
SHIELD VOLCANO
MID-OCEAN RIDGE
ANDESITE
CINDER CONE
PLATE TECTONICS
RIFT VALLEY
TSUNAMI
BASALT
LAVA
HOT SPOT
TERRANE
OCEAN CRUST
DIVERGENT BOUNDARIES
SEAFLOOR SPREADING
ISLAND ARC
MAGMA
SEISMIC WAVES
SILICA
COMPOSITE VOLCANO
SURFACE WAVES
MANTLE
OCEAN TRENCH
CONVECTION
CONTINENTAL DRIFT
LITHOSPHERE
CORE
SUBDUCTION
ASTHENOSPHERE