ASTHENOSPHERE P- WAVES ISLAND ARC SURFACE WAVES CONTINENTAL CRUST LITHOSPHERE SILICA LAVA TRANSFORM BOUNDARIES ANDESITE BASALT CONVERGENT BOUNDARIES RIFT VALLEY MAGMA PLATE TECTONICS CORE SEAFLOOR SPREADING MID- OCEAN RIDGE DIVERGENT BOUNDARIES CONVECTION PANGAEA HOT SPOT COMPOSITE VOLCANO CINDER CONE TSUNAMI CONTINENTAL DRIFT TERRANE OCEAN CRUST OCEAN TRENCH S- WAVES SEISMIC WAVES SHIELD VOLCANO SUBDUCTION MANTLE ASTHENOSPHERE P- WAVES ISLAND ARC SURFACE WAVES CONTINENTAL CRUST LITHOSPHERE SILICA LAVA TRANSFORM BOUNDARIES ANDESITE BASALT CONVERGENT BOUNDARIES RIFT VALLEY MAGMA PLATE TECTONICS CORE SEAFLOOR SPREADING MID- OCEAN RIDGE DIVERGENT BOUNDARIES CONVECTION PANGAEA HOT SPOT COMPOSITE VOLCANO CINDER CONE TSUNAMI CONTINENTAL DRIFT TERRANE OCEAN CRUST OCEAN TRENCH S- WAVES SEISMIC WAVES SHIELD VOLCANO SUBDUCTION MANTLE
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ASTHENOSPHERE
P-WAVES
ISLAND ARC
SURFACE WAVES
CONTINENTAL CRUST
LITHOSPHERE
SILICA
LAVA
TRANSFORM BOUNDARIES
ANDESITE
BASALT
CONVERGENT BOUNDARIES
RIFT VALLEY
MAGMA
PLATE TECTONICS
CORE
SEAFLOOR SPREADING
MID-OCEAN RIDGE
DIVERGENT BOUNDARIES
CONVECTION
PANGAEA
HOT SPOT
COMPOSITE VOLCANO
CINDER CONE
TSUNAMI
CONTINENTAL DRIFT
TERRANE
OCEAN CRUST
OCEAN TRENCH
S-WAVES
SEISMIC WAVES
SHIELD VOLCANO
SUBDUCTION
MANTLE