TRANSFORM BOUNDARIES TSUNAMI CORE CONVERGENT BOUNDARIES SURFACE WAVES COMPOSITE VOLCANO MAGMA SEAFLOOR SPREADING CONVECTION MANTLE ANDESITE RIFT VALLEY OCEAN TRENCH ISLAND ARC CINDER CONE MID- OCEAN RIDGE TERRANE SILICA SHIELD VOLCANO DIVERGENT BOUNDARIES CONTINENTAL DRIFT BASALT PANGAEA LITHOSPHERE S- WAVES SEISMIC WAVES SUBDUCTION OCEAN CRUST P- WAVES LAVA ASTHENOSPHERE PLATE TECTONICS CONTINENTAL CRUST HOT SPOT TRANSFORM BOUNDARIES TSUNAMI CORE CONVERGENT BOUNDARIES SURFACE WAVES COMPOSITE VOLCANO MAGMA SEAFLOOR SPREADING CONVECTION MANTLE ANDESITE RIFT VALLEY OCEAN TRENCH ISLAND ARC CINDER CONE MID- OCEAN RIDGE TERRANE SILICA SHIELD VOLCANO DIVERGENT BOUNDARIES CONTINENTAL DRIFT BASALT PANGAEA LITHOSPHERE S- WAVES SEISMIC WAVES SUBDUCTION OCEAN CRUST P- WAVES LAVA ASTHENOSPHERE PLATE TECTONICS CONTINENTAL CRUST HOT SPOT
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TRANSFORM BOUNDARIES
TSUNAMI
CORE
CONVERGENT BOUNDARIES
SURFACE WAVES
COMPOSITE VOLCANO
MAGMA
SEAFLOOR SPREADING
CONVECTION
MANTLE
ANDESITE
RIFT VALLEY
OCEAN TRENCH
ISLAND ARC
CINDER CONE
MID-OCEAN RIDGE
TERRANE
SILICA
SHIELD VOLCANO
DIVERGENT BOUNDARIES
CONTINENTAL DRIFT
BASALT
PANGAEA
LITHOSPHERE
S-WAVES
SEISMIC WAVES
SUBDUCTION
OCEAN CRUST
P-WAVES
LAVA
ASTHENOSPHERE
PLATE TECTONICS
CONTINENTAL CRUST
HOT SPOT