CONTINENTAL CRUST HOT SPOT ANDESITE COMPOSITE VOLCANO TSUNAMI LITHOSPHERE TRANSFORM BOUNDARIES LAVA CORE SEAFLOOR SPREADING SUBDUCTION MANTLE SURFACE WAVES ASTHENOSPHERE DIVERGENT BOUNDARIES BASALT S- WAVES SILICA CONVERGENT BOUNDARIES MAGMA PLATE TECTONICS TERRANE SEISMIC WAVES SHIELD VOLCANO CONTINENTAL DRIFT OCEAN CRUST RIFT VALLEY P- WAVES CINDER CONE MID- OCEAN RIDGE ISLAND ARC CONVECTION PANGAEA OCEAN TRENCH CONTINENTAL CRUST HOT SPOT ANDESITE COMPOSITE VOLCANO TSUNAMI LITHOSPHERE TRANSFORM BOUNDARIES LAVA CORE SEAFLOOR SPREADING SUBDUCTION MANTLE SURFACE WAVES ASTHENOSPHERE DIVERGENT BOUNDARIES BASALT S- WAVES SILICA CONVERGENT BOUNDARIES MAGMA PLATE TECTONICS TERRANE SEISMIC WAVES SHIELD VOLCANO CONTINENTAL DRIFT OCEAN CRUST RIFT VALLEY P- WAVES CINDER CONE MID- OCEAN RIDGE ISLAND ARC CONVECTION PANGAEA OCEAN TRENCH
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONTINENTAL CRUST
HOT SPOT
ANDESITE
COMPOSITE VOLCANO
TSUNAMI
LITHOSPHERE
TRANSFORM BOUNDARIES
LAVA
CORE
SEAFLOOR SPREADING
SUBDUCTION
MANTLE
SURFACE WAVES
ASTHENOSPHERE
DIVERGENT BOUNDARIES
BASALT
S-WAVES
SILICA
CONVERGENT BOUNDARIES
MAGMA
PLATE TECTONICS
TERRANE
SEISMIC WAVES
SHIELD VOLCANO
CONTINENTAL DRIFT
OCEAN CRUST
RIFT VALLEY
P-WAVES
CINDER CONE
MID-OCEAN RIDGE
ISLAND ARC
CONVECTION
PANGAEA
OCEAN TRENCH