RIFT VALLEY CONTINENTAL DRIFT TERRANE DIVERGENT BOUNDARIES ASTHENOSPHERE SUBDUCTION TSUNAMI CINDER CONE TRANSFORM BOUNDARIES SURFACE WAVES LAVA CONVERGENT BOUNDARIES CORE S- WAVES SEISMIC WAVES SHIELD VOLCANO CONVECTION OCEAN CRUST HOT SPOT OCEAN TRENCH P- WAVES ISLAND ARC SILICA PANGAEA BASALT MANTLE SEAFLOOR SPREADING LITHOSPHERE MID- OCEAN RIDGE ANDESITE MAGMA CONTINENTAL CRUST PLATE TECTONICS COMPOSITE VOLCANO RIFT VALLEY CONTINENTAL DRIFT TERRANE DIVERGENT BOUNDARIES ASTHENOSPHERE SUBDUCTION TSUNAMI CINDER CONE TRANSFORM BOUNDARIES SURFACE WAVES LAVA CONVERGENT BOUNDARIES CORE S- WAVES SEISMIC WAVES SHIELD VOLCANO CONVECTION OCEAN CRUST HOT SPOT OCEAN TRENCH P- WAVES ISLAND ARC SILICA PANGAEA BASALT MANTLE SEAFLOOR SPREADING LITHOSPHERE MID- OCEAN RIDGE ANDESITE MAGMA CONTINENTAL CRUST PLATE TECTONICS COMPOSITE VOLCANO
EARTH - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RIFT VALLEY
CONTINENTAL DRIFT
TERRANE
DIVERGENT BOUNDARIES
ASTHENOSPHERE
SUBDUCTION
TSUNAMI
CINDER CONE
TRANSFORM BOUNDARIES
SURFACE WAVES
LAVA
CONVERGENT BOUNDARIES
CORE
S-WAVES
SEISMIC WAVES
SHIELD VOLCANO
CONVECTION
OCEAN CRUST
HOT SPOT
OCEAN TRENCH
P-WAVES
ISLAND ARC
SILICA
PANGAEA
BASALT
MANTLE
SEAFLOOR SPREADING
LITHOSPHERE
MID-OCEAN RIDGE
ANDESITE
MAGMA
CONTINENTAL CRUST
PLATE TECTONICS
COMPOSITE VOLCANO