Symbol Connotation Plot Compare Contrast Author's Purpose Euphemism Claim Central Idea Tone Anecdote Diction Stanza Poetry Speaker Hyperbole Theme Characterization Metaphor Conflict 30 minutes Sentence Starters Rhetorical Question 20% Simile Fiction Inciting Incident Chronological Order Personification Cause Effect Text Structure Rhetorical Strategies Figurative Language Cite Evidence Genre Nonfiction Oxymoron RACES Flashback Foreshadow Symbol Connotation Plot Compare Contrast Author's Purpose Euphemism Claim Central Idea Tone Anecdote Diction Stanza Poetry Speaker Hyperbole Theme Characterization Metaphor Conflict 30 minutes Sentence Starters Rhetorical Question 20% Simile Fiction Inciting Incident Chronological Order Personification Cause Effect Text Structure Rhetorical Strategies Figurative Language Cite Evidence Genre Nonfiction Oxymoron RACES Flashback Foreshadow
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol
Connotation
Plot
Compare Contrast
Author's Purpose
Euphemism
Claim
Central Idea
Tone
Anecdote
Diction
Stanza
Poetry
Speaker
Hyperbole
Theme
Characterization
Metaphor
Conflict
30 minutes
Sentence Starters
Rhetorical Question
20%
Simile
Fiction
Inciting Incident
Chronological Order
Personification
Cause Effect
Text Structure
Rhetorical Strategies
Figurative Language
Cite Evidence
Genre
Nonfiction
Oxymoron
RACES
Flashback
Foreshadow