Personification Stanza Theme 30 minutes Poetry Fiction Claim Speaker Rhetorical Strategies Simile Connotation Cite Evidence Nonfiction 20% Anecdote Sentence Starters Flashback Tone Inciting Incident Genre Conflict Hyperbole Figurative Language Metaphor Text Structure Oxymoron Euphemism Author's Purpose Diction Central Idea Chronological Order Cause Effect Compare Contrast Symbol RACES Foreshadow Plot Rhetorical Question Characterization Personification Stanza Theme 30 minutes Poetry Fiction Claim Speaker Rhetorical Strategies Simile Connotation Cite Evidence Nonfiction 20% Anecdote Sentence Starters Flashback Tone Inciting Incident Genre Conflict Hyperbole Figurative Language Metaphor Text Structure Oxymoron Euphemism Author's Purpose Diction Central Idea Chronological Order Cause Effect Compare Contrast Symbol RACES Foreshadow Plot Rhetorical Question Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Stanza
Theme
30 minutes
Poetry
Fiction
Claim
Speaker
Rhetorical Strategies
Simile
Connotation
Cite Evidence
Nonfiction
20%
Anecdote
Sentence Starters
Flashback
Tone
Inciting Incident
Genre
Conflict
Hyperbole
Figurative Language
Metaphor
Text Structure
Oxymoron
Euphemism
Author's Purpose
Diction
Central Idea
Chronological Order
Cause Effect
Compare Contrast
Symbol
RACES
Foreshadow
Plot
Rhetorical Question
Characterization