Central Idea Inciting Incident Tone Flashback Speaker Metaphor Figurative Language Conflict Characterization Euphemism Plot Symbol Cite Evidence Personification Claim Theme Foreshadow Hyperbole Text Structure Oxymoron Cause Effect Fiction Chronological Order Anecdote Author's Purpose Genre Poetry 30 minutes Compare Contrast Connotation Nonfiction Rhetorical Question 20% Simile Rhetorical Strategies Stanza Diction Sentence Starters RACES Central Idea Inciting Incident Tone Flashback Speaker Metaphor Figurative Language Conflict Characterization Euphemism Plot Symbol Cite Evidence Personification Claim Theme Foreshadow Hyperbole Text Structure Oxymoron Cause Effect Fiction Chronological Order Anecdote Author's Purpose Genre Poetry 30 minutes Compare Contrast Connotation Nonfiction Rhetorical Question 20% Simile Rhetorical Strategies Stanza Diction Sentence Starters RACES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Central Idea
Inciting Incident
Tone
Flashback
Speaker
Metaphor
Figurative Language
Conflict
Characterization
Euphemism
Plot
Symbol
Cite Evidence
Personification
Claim
Theme
Foreshadow
Hyperbole
Text Structure
Oxymoron
Cause Effect
Fiction
Chronological Order
Anecdote
Author's Purpose
Genre
Poetry
30 minutes
Compare Contrast
Connotation
Nonfiction
Rhetorical Question
20%
Simile
Rhetorical Strategies
Stanza
Diction
Sentence Starters
RACES