Cause Effect Plot Author's Purpose Oxymoron Text Structure Sentence Starters Rhetorical Question Simile Fiction Diction Personification Poetry Connotation Speaker Cite Evidence Euphemism 30 minutes RACES Nonfiction Conflict Claim Foreshadow Metaphor Flashback Characterization Inciting Incident Figurative Language Anecdote Genre Stanza Tone Rhetorical Strategies Central Idea Chronological Order Theme 20% Hyperbole Symbol Compare Contrast Cause Effect Plot Author's Purpose Oxymoron Text Structure Sentence Starters Rhetorical Question Simile Fiction Diction Personification Poetry Connotation Speaker Cite Evidence Euphemism 30 minutes RACES Nonfiction Conflict Claim Foreshadow Metaphor Flashback Characterization Inciting Incident Figurative Language Anecdote Genre Stanza Tone Rhetorical Strategies Central Idea Chronological Order Theme 20% Hyperbole Symbol Compare Contrast
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cause Effect
Plot
Author's Purpose
Oxymoron
Text Structure
Sentence Starters
Rhetorical Question
Simile
Fiction
Diction
Personification
Poetry
Connotation
Speaker
Cite Evidence
Euphemism
30 minutes
RACES
Nonfiction
Conflict
Claim
Foreshadow
Metaphor
Flashback
Characterization
Inciting Incident
Figurative Language
Anecdote
Genre
Stanza
Tone
Rhetorical Strategies
Central Idea
Chronological Order
Theme
20%
Hyperbole
Symbol
Compare Contrast