T-shapedpersonWork inProcess(WIP)LimitsSystemDemoFree!ValuestreamLeanEmotionalIntelligence(EQ)SAFeSprintplanningProductProductOwnerMinimumViableProduct(MVP)AgileTeamLeadAgileReleaseTrain(ART)Definitionof DoneTransparencyImplementationBusiness Case(IBC)DecentralisedDecision-MakingSprintContinuousLearningCultureBacklogSprintRetrospectiveAgileteamProgrammeIncrement(PI)PlanningImposterSyndromeDesignThinkingSizingAzureDevOpsGrowthMindsetScrumMasterT-shapedpersonWork inProcess(WIP)LimitsSystemDemoFree!ValuestreamLeanEmotionalIntelligence(EQ)SAFeSprintplanningProductProductOwnerMinimumViableProduct(MVP)AgileTeamLeadAgileReleaseTrain(ART)Definitionof DoneTransparencyImplementationBusiness Case(IBC)DecentralisedDecision-MakingSprintContinuousLearningCultureBacklogSprintRetrospectiveAgileteamProgrammeIncrement(PI)PlanningImposterSyndromeDesignThinkingSizingAzureDevOpsGrowthMindsetScrumMaster

Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. T-shaped person
  2. Work in Process (WIP) Limits
  3. System Demo
  4. Free!
  5. Value stream
  6. Lean
  7. Emotional Intelligence (EQ)
  8. SAFe
  9. Sprint planning
  10. Product
  11. Product Owner
  12. Minimum Viable Product (MVP)
  13. Agile Team Lead
  14. Agile Release Train (ART)
  15. Definition of Done
  16. Transparency
  17. Implementation Business Case (IBC)
  18. Decentralised Decision-Making
  19. Sprint
  20. Continuous Learning Culture
  21. Backlog
  22. Sprint Retrospective
  23. Agile team
  24. Programme Increment (PI) Planning
  25. Imposter Syndrome
  26. Design Thinking
  27. Sizing
  28. Azure DevOps
  29. Growth Mindset
  30. Scrum Master