TransparencyDesignThinkingEmotionalIntelligence(EQ)DecentralisedDecision-MakingImplementationBusiness Case(IBC)SprintT-shapedpersonSprintplanningMinimumViableProduct(MVP)BacklogValuestreamProductAzureDevOpsFree!AgileteamContinuousLearningCultureSizingSystemDemoSprintRetrospectiveGrowthMindsetProductOwnerProgrammeIncrement(PI)PlanningImposterSyndromeAgileTeamLeadScrumMasterAgileReleaseTrain(ART)Work inProcess(WIP)LimitsLeanSAFeDefinitionof DoneTransparencyDesignThinkingEmotionalIntelligence(EQ)DecentralisedDecision-MakingImplementationBusiness Case(IBC)SprintT-shapedpersonSprintplanningMinimumViableProduct(MVP)BacklogValuestreamProductAzureDevOpsFree!AgileteamContinuousLearningCultureSizingSystemDemoSprintRetrospectiveGrowthMindsetProductOwnerProgrammeIncrement(PI)PlanningImposterSyndromeAgileTeamLeadScrumMasterAgileReleaseTrain(ART)Work inProcess(WIP)LimitsLeanSAFeDefinitionof Done

Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transparency
  2. Design Thinking
  3. Emotional Intelligence (EQ)
  4. Decentralised Decision-Making
  5. Implementation Business Case (IBC)
  6. Sprint
  7. T-shaped person
  8. Sprint planning
  9. Minimum Viable Product (MVP)
  10. Backlog
  11. Value stream
  12. Product
  13. Azure DevOps
  14. Free!
  15. Agile team
  16. Continuous Learning Culture
  17. Sizing
  18. System Demo
  19. Sprint Retrospective
  20. Growth Mindset
  21. Product Owner
  22. Programme Increment (PI) Planning
  23. Imposter Syndrome
  24. Agile Team Lead
  25. Scrum Master
  26. Agile Release Train (ART)
  27. Work in Process (WIP) Limits
  28. Lean
  29. SAFe
  30. Definition of Done