DesignThinkingProgrammeIncrement(PI)PlanningTransparencyLeanMinimumViableProduct(MVP)GrowthMindsetBacklogAgileTeamLeadValuestreamDecentralisedDecision-MakingSAFeSizingScrumMasterFree!Definitionof DoneEmotionalIntelligence(EQ)ProductOwnerAgileReleaseTrain(ART)ContinuousLearningCultureSprintRetrospectiveImplementationBusiness Case(IBC)SprintWork inProcess(WIP)LimitsProductImposterSyndromeSystemDemoAzureDevOpsAgileteamSprintplanningT-shapedpersonDesignThinkingProgrammeIncrement(PI)PlanningTransparencyLeanMinimumViableProduct(MVP)GrowthMindsetBacklogAgileTeamLeadValuestreamDecentralisedDecision-MakingSAFeSizingScrumMasterFree!Definitionof DoneEmotionalIntelligence(EQ)ProductOwnerAgileReleaseTrain(ART)ContinuousLearningCultureSprintRetrospectiveImplementationBusiness Case(IBC)SprintWork inProcess(WIP)LimitsProductImposterSyndromeSystemDemoAzureDevOpsAgileteamSprintplanningT-shapedperson

Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Design Thinking
  2. Programme Increment (PI) Planning
  3. Transparency
  4. Lean
  5. Minimum Viable Product (MVP)
  6. Growth Mindset
  7. Backlog
  8. Agile Team Lead
  9. Value stream
  10. Decentralised Decision-Making
  11. SAFe
  12. Sizing
  13. Scrum Master
  14. Free!
  15. Definition of Done
  16. Emotional Intelligence (EQ)
  17. Product Owner
  18. Agile Release Train (ART)
  19. Continuous Learning Culture
  20. Sprint Retrospective
  21. Implementation Business Case (IBC)
  22. Sprint
  23. Work in Process (WIP) Limits
  24. Product
  25. Imposter Syndrome
  26. System Demo
  27. Azure DevOps
  28. Agile team
  29. Sprint planning
  30. T-shaped person