DesignThinkingProductOwnerValuestreamDefinitionof DoneTransparencyAgileTeamLeadScrumMasterImplementationBusiness Case(IBC)SprintRetrospectiveImposterSyndromeProductSAFeSprintAzureDevOpsT-shapedpersonProgrammeIncrement(PI)PlanningContinuousLearningCultureGrowthMindsetSprintplanningFree!AgileReleaseTrain(ART)SystemDemoEmotionalIntelligence(EQ)SizingAgileteamLeanBacklogMinimumViableProduct(MVP)Work inProcess(WIP)LimitsDecentralisedDecision-MakingDesignThinkingProductOwnerValuestreamDefinitionof DoneTransparencyAgileTeamLeadScrumMasterImplementationBusiness Case(IBC)SprintRetrospectiveImposterSyndromeProductSAFeSprintAzureDevOpsT-shapedpersonProgrammeIncrement(PI)PlanningContinuousLearningCultureGrowthMindsetSprintplanningFree!AgileReleaseTrain(ART)SystemDemoEmotionalIntelligence(EQ)SizingAgileteamLeanBacklogMinimumViableProduct(MVP)Work inProcess(WIP)LimitsDecentralisedDecision-Making

Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Design Thinking
  2. Product Owner
  3. Value stream
  4. Definition of Done
  5. Transparency
  6. Agile Team Lead
  7. Scrum Master
  8. Implementation Business Case (IBC)
  9. Sprint Retrospective
  10. Imposter Syndrome
  11. Product
  12. SAFe
  13. Sprint
  14. Azure DevOps
  15. T-shaped person
  16. Programme Increment (PI) Planning
  17. Continuous Learning Culture
  18. Growth Mindset
  19. Sprint planning
  20. Free!
  21. Agile Release Train (ART)
  22. System Demo
  23. Emotional Intelligence (EQ)
  24. Sizing
  25. Agile team
  26. Lean
  27. Backlog
  28. Minimum Viable Product (MVP)
  29. Work in Process (WIP) Limits
  30. Decentralised Decision-Making