rectangle obtuse angle right angle line divide maximum add Parallelogram triangle axis multiply mean minimum point quotient quadrilateral subtract prism 360 degrees rhombus equal straight coordinates sum product 180 degrees equilateral average Acute Angle difference cube math scalene equation line segment parallel range factor isosceles circle radius Vertex square data rectangle obtuse angle right angle line divide maximum add Parallelogram triangle axis multiply mean minimum point quotient quadrilateral subtract prism 360 degrees rhombus equal straight coordinates sum product 180 degrees equilateral average Acute Angle difference cube math scalene equation line segment parallel range factor isosceles circle radius Vertex square data
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rectangle
obtuse angle
right angle
line
divide
maximum
add
Parallelogram
triangle
axis
multiply
mean
minimum
point
quotient
quadrilateral
subtract
prism
360 degrees
rhombus
equal
straight
coordinates
sum
product
180 degrees
equilateral
average
Acute Angle
difference
cube
math
scalene
equation
line segment
parallel
range
factor
isosceles
circle
radius
Vertex
square
data