rhombus minimum mean isosceles triangle factor data equal 180 degrees sum prism range add multiply line square maximum parallel math cube coordinates point radius equation line segment Vertex quotient 360 degrees product obtuse angle difference average right angle subtract straight divide rectangle quadrilateral axis scalene Parallelogram Acute Angle equilateral circle rhombus minimum mean isosceles triangle factor data equal 180 degrees sum prism range add multiply line square maximum parallel math cube coordinates point radius equation line segment Vertex quotient 360 degrees product obtuse angle difference average right angle subtract straight divide rectangle quadrilateral axis scalene Parallelogram Acute Angle equilateral circle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rhombus
minimum
mean
isosceles
triangle
factor
data
equal
180 degrees
sum
prism
range
add
multiply
line
square
maximum
parallel
math
cube
coordinates
point
radius
equation
line segment
Vertex
quotient
360 degrees
product
obtuse angle
difference
average
right angle
subtract
straight
divide
rectangle
quadrilateral
axis
scalene
Parallelogram
Acute Angle
equilateral
circle