Child Ghost Smudge while hunting (Objective) Female Ghost Smudge Room (Objective) EMF (Objective) Naked Ghost 0% Sanity Crawler Male Ghost Second Floor Ghost Ghost Photo Witness a ghost event Phantom Willow Streethouse Bleasdale Farmhouse EMF 5 (Evidence) Shade Ghost writing (Evidence Crucifix (Objective) Dirty Water Ridgeview Streethouse Crying ghost Fingerprints (Evidence) Poltergeist Mare Banshee Cleanse area near ghost (Objective) Escape ghost hunt (Objective) Music Box (Cursed Object) Playing Piano Edgefield Streethouse Yokai Basement or attic Demon Motion Sensor (Objective) Candle (Objective) First Floor Ghost Child Ghost Smudge while hunting (Objective) Female Ghost Smudge Room (Objective) EMF (Objective) Naked Ghost 0% Sanity Crawler Male Ghost Second Floor Ghost Ghost Photo Witness a ghost event Phantom Willow Streethouse Bleasdale Farmhouse EMF 5 (Evidence) Shade Ghost writing (Evidence Crucifix (Objective) Dirty Water Ridgeview Streethouse Crying ghost Fingerprints (Evidence) Poltergeist Mare Banshee Cleanse area near ghost (Objective) Escape ghost hunt (Objective) Music Box (Cursed Object) Playing Piano Edgefield Streethouse Yokai Basement or attic Demon Motion Sensor (Objective) Candle (Objective) First Floor Ghost
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Child Ghost
Smudge while hunting (Objective)
Female Ghost
Smudge Room
(Objective)
EMF (Objective)
Naked Ghost
0%
Sanity
Crawler
Male Ghost
Second Floor
Ghost
Ghost Photo
Witness a ghost event
Phantom
Willow Streethouse
Bleasdale
Farmhouse
EMF 5
(Evidence)
Shade
Ghost writing (Evidence
Crucifix
(Objective)
Dirty Water
Ridgeview
Streethouse
Crying ghost
Fingerprints
(Evidence)
Poltergeist
Mare
Banshee
Cleanse area near ghost (Objective)
Escape ghost hunt (Objective)
Music Box (Cursed Object)
Playing Piano
Edgefield
Streethouse
Yokai
Basement or attic
Demon
Motion Sensor
(Objective)
Candle
(Objective)
First Floor Ghost