Touch, Time Mobile Recommend, Matt, Cohort Greg, Cart, JSON, App, Mobile Report, App, Karl, Retention Mobile Lightweight, Go!, iPhone, Lessons Native Type, App Spent, Behavioral Personalize, Learned, User Peek, John, tracking, Analytics, Mapping, Julie, Offline Cross- Device, Beta Android, Quinn, Sneak testing, Add Mobile Segmentation, Parity, Deep Roadmap, on Feature SDK, To the Device Channel, Insights, Purchases, AppConfig, Omnichannel, Action 3D Single Messages, Messages, Evergage Touch, Time Mobile Recommend, Matt, Cohort Greg, Cart, JSON, App, Mobile Report, App, Karl, Retention Mobile Lightweight, Go!, iPhone, Lessons Native Type, App Spent, Behavioral Personalize, Learned, User Peek, John, tracking, Analytics, Mapping, Julie, Offline Cross- Device, Beta Android, Quinn, Sneak testing, Add Mobile Segmentation, Parity, Deep Roadmap, on Feature SDK, To the Device Channel, Insights, Purchases, AppConfig, Omnichannel, Action 3D Single Messages, Messages, Evergage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Touch,
Time
Mobile
Recommend,
Matt,
Cohort
Greg,
Cart,
JSON,
App,
Mobile
Report,
App,
Karl,
Retention
Mobile
Lightweight,
Go!,
iPhone,
Lessons
Native
Type,
App
Spent,
Behavioral
Personalize,
Learned,
User
Peek,
John,
tracking,
Analytics,
Mapping,
Julie,
Offline
Cross-Device,
Beta
Android,
Quinn,
Sneak
testing,
Add
Mobile
Segmentation,
Parity,
Deep
Roadmap,
on
Feature
SDK,
To
the
Device
Channel,
Insights,
Purchases,
AppConfig,
Omnichannel,
Action
3D
Single
Messages,
Messages,
Evergage