ITDepartmentDecentralizedTradeSecretsPersonalPrivacyWirelessTechnologyCopyrightBig DataAnalyticsCentralizedProjectManagementPlagiarismCloudComputingITOrganizationallevelVirtualRealityHarmfulActionsAugmentedRealityLargeStorageLiabilityInterconnectionHybridcloudComputerLiteracySmartAppliancesCybersecurityWorkEnvironmentMulticloudDeviceIndependenceSocialBehaviorUserDevelopmentAutomationTechnologyScoutingEthics DigitalTransformationInternetofThingsVirtualIdentityGlobalAccessITDepartmentDecentralizedTradeSecretsPersonalPrivacyWirelessTechnologyCopyrightBig DataAnalyticsCentralizedProjectManagementPlagiarismCloudComputingITOrganizationallevelVirtualRealityHarmfulActionsAugmentedRealityLargeStorageLiabilityInterconnectionHybridcloudComputerLiteracySmartAppliancesCybersecurityWorkEnvironmentMulticloudDeviceIndependenceSocialBehaviorUserDevelopmentAutomationTechnologyScoutingEthics DigitalTransformationInternetofThingsVirtualIdentityGlobalAccess

IT TRENDS, ISSUES AND CHALLENGES BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
I
4
O
5
G
6
O
7
B
8
N
9
G
10
O
11
I
12
G
13
B
14
N
15
B
16
O
17
B
18
N
19
N
20
I
21
B
22
G
23
I
24
I
25
B
26
O
27
I
28
G
29
O
30
O
31
G
32
B
33
I
34
G
  1. N-IT Department
  2. N-Decentralized
  3. I-Trade Secrets
  4. O-Personal Privacy
  5. G-Wireless Technology
  6. O-Copyright
  7. B-Big Data Analytics
  8. N-Centralized
  9. G-Project Management
  10. O-Plagiarism
  11. I-Cloud Computing
  12. G-IT Organizational level
  13. B-Virtual Reality
  14. N-Harmful Actions
  15. B-Augmented Reality
  16. O-Large Storage
  17. B-Liability
  18. N-Interconnection
  19. N-Hybrid cloud
  20. I-Computer Literacy
  21. B-Smart Appliances
  22. G-Cybersecurity
  23. I-Work Environment
  24. I-Multicloud
  25. B-Device Independence
  26. O-Social Behavior
  27. I-User Development
  28. G-Automation
  29. O-Technology Scouting
  30. O-Ethics
  31. G-Digital Transformation
  32. B-Internet of Things
  33. I-Virtual Identity
  34. G-Global Access