AcuteAngleSquarePythagoreanTheoremRightAngleRadiusPointRhombusStraightAngleRayMidpointCollinearObtuseAngleTrapezoidLine180DegreesRectangle360DegreesTriangleParallelSegmentObtuseTriangleDiameterPlaneCirclePerpendicularAcuteAngleSquarePythagoreanTheoremRightAngleRadiusPointRhombusStraightAngleRayMidpointCollinearObtuseAngleTrapezoidLine180DegreesRectangle360DegreesTriangleParallelSegmentObtuseTriangleDiameterPlaneCirclePerpendicular

Geometry Basics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Acute Angle
  2. Square
  3. Pythagorean Theorem
  4. Right Angle
  5. Radius
  6. Point
  7. Rhombus
  8. Straight Angle
  9. Ray
  10. Midpoint
  11. Collinear
  12. Obtuse Angle
  13. Trapezoid
  14. Line
  15. 180 Degrees
  16. Rectangle
  17. 360 Degrees
  18. Triangle
  19. Parallel
  20. Segment
  21. Obtuse Triangle
  22. Diameter
  23. Plane
  24. Circle
  25. Perpendicular