Hastraveledoutside ofCanadaIs goingto DayCampHascamped ina nylontentGoes to adifferentschoolthen youIs goingon aGuidingtripCan speak alanguageother thanEnglish andFrenchHas beensnowboardingCan nameall 3WorldCentresHas sleptin aQuinzeKnows thename ofthe scarfknotHas beenin Guidingfor at least7 yearsHas goneto camp inwinterKnows theSparkpromiseHas beento Wa-Thik-AneHasbeen aBrownieHasVisited aWorldCentreHas been toa provincialGuidingeventHas been aGuidingmember inanotherProvinceHasbeen aSparkKnowswhenThinkingDay isHas spent aweek ormore at Wa-Thik-AneKnows thePathfinderPromiseKnowswhatWa-Thik-Ane meansKnows theGuidingMottoHastraveledoutside ofCanadaIs goingto DayCampHascamped ina nylontentGoes to adifferentschoolthen youIs goingon aGuidingtripCan speak alanguageother thanEnglish andFrenchHas beensnowboardingCan nameall 3WorldCentresHas sleptin aQuinzeKnows thename ofthe scarfknotHas beenin Guidingfor at least7 yearsHas goneto camp inwinterKnows theSparkpromiseHas beento Wa-Thik-AneHasbeen aBrownieHasVisited aWorldCentreHas been toa provincialGuidingeventHas been aGuidingmember inanotherProvinceHasbeen aSparkKnowswhenThinkingDay isHas spent aweek ormore at Wa-Thik-AneKnows thePathfinderPromiseKnowswhatWa-Thik-Ane meansKnows theGuidingMotto

Pathfinder Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has traveled outside of Canada
  2. Is going to Day Camp
  3. Has camped in a nylon tent
  4. Goes to a different school then you
  5. Is going on a Guiding trip
  6. Can speak a language other than English and French
  7. Has been snowboarding
  8. Can name all 3 World Centres
  9. Has slept in a Quinze
  10. Knows the name of the scarf knot
  11. Has been in Guiding for at least 7 years
  12. Has gone to camp in winter
  13. Knows the Spark promise
  14. Has been to Wa-Thik-Ane
  15. Has been a Brownie
  16. Has Visited a World Centre
  17. Has been to a provincial Guiding event
  18. Has been a Guiding member in another Province
  19. Has been a Spark
  20. Knows when Thinking Day is
  21. Has spent a week or more at Wa-Thik-Ane
  22. Knows the Pathfinder Promise
  23. Knows what Wa-Thik-Ane means
  24. Knows the Guiding Motto