FeelingunsafeProblemSolving inDailyScrumForgettingArtefacts/Tools/DocumentsNotpayingattentionDifficulty incoordinationDefinition ofDone/Acceptancecriteria is notin placeEffectiveestimationBlamingenvironmentCommunicationis not clearChallengingworkenvironmentTestingleft to theend of thesprintSprintgoalshould bein placeOvercommittingorunderestimatingBusinessis opento ideasCompromise ofquality due toimposeddeadlines,scope andresourcesLearningculture isrespectedPOspecifyingsolutionsTalkingtoomuchInvolvingof scrumeventIgnoreproblemsDon'ttakeactionLack ofproductivityStretchinggoals tothe sprintNotspeakingupFeelingunsafeProblemSolving inDailyScrumForgettingArtefacts/Tools/DocumentsNotpayingattentionDifficulty incoordinationDefinition ofDone/Acceptancecriteria is notin placeEffectiveestimationBlamingenvironmentCommunicationis not clearChallengingworkenvironmentTestingleft to theend of thesprintSprintgoalshould bein placeOvercommittingorunderestimatingBusinessis opento ideasCompromise ofquality due toimposeddeadlines,scope andresourcesLearningculture isrespectedPOspecifyingsolutionsTalkingtoomuchInvolvingof scrumeventIgnoreproblemsDon'ttakeactionLack ofproductivityStretchinggoals tothe sprintNotspeakingup

Retrospective Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Feeling unsafe
  2. Problem Solving in Daily Scrum
  3. Forgetting Artefacts/Tools/Documents
  4. Not paying attention
  5. Difficulty in coordination
  6. Definition of Done/ Acceptance criteria is not in place
  7. Effective estimation
  8. Blaming environment
  9. Communication is not clear
  10. Challenging work environment
  11. Testing left to the end of the sprint
  12. Sprint goal should be in place
  13. Overcommitting or underestimating
  14. Business is open to ideas
  15. Compromise of quality due to imposed deadlines, scope and resources
  16. Learning culture is respected
  17. PO specifying solutions
  18. Talking too much
  19. Involving of scrum event
  20. Ignore problems
  21. Don't take action
  22. Lack of productivity
  23. Stretching goals to the sprint
  24. Not speaking up