Stretchinggoals tothe sprintInvolvingof scrumeventFeelingunsafeForgettingArtefacts/Tools/DocumentsNotspeakingupChallengingworkenvironmentDifficulty incoordinationSprintgoalshould bein placeBusinessis opento ideasBlamingenvironmentCommunicationis not clearDefinition ofDone/Acceptancecriteria is notin placePOspecifyingsolutionsLearningculture isrespectedTalkingtoomuchLack ofproductivityCompromise ofquality due toimposeddeadlines,scope andresourcesDon'ttakeactionEffectiveestimationOvercommittingorunderestimatingIgnoreproblemsNotpayingattentionTestingleft to theend of thesprintProblemSolving inDailyScrumStretchinggoals tothe sprintInvolvingof scrumeventFeelingunsafeForgettingArtefacts/Tools/DocumentsNotspeakingupChallengingworkenvironmentDifficulty incoordinationSprintgoalshould bein placeBusinessis opento ideasBlamingenvironmentCommunicationis not clearDefinition ofDone/Acceptancecriteria is notin placePOspecifyingsolutionsLearningculture isrespectedTalkingtoomuchLack ofproductivityCompromise ofquality due toimposeddeadlines,scope andresourcesDon'ttakeactionEffectiveestimationOvercommittingorunderestimatingIgnoreproblemsNotpayingattentionTestingleft to theend of thesprintProblemSolving inDailyScrum

Retrospective Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stretching goals to the sprint
  2. Involving of scrum event
  3. Feeling unsafe
  4. Forgetting Artefacts/Tools/Documents
  5. Not speaking up
  6. Challenging work environment
  7. Difficulty in coordination
  8. Sprint goal should be in place
  9. Business is open to ideas
  10. Blaming environment
  11. Communication is not clear
  12. Definition of Done/ Acceptance criteria is not in place
  13. PO specifying solutions
  14. Learning culture is respected
  15. Talking too much
  16. Lack of productivity
  17. Compromise of quality due to imposed deadlines, scope and resources
  18. Don't take action
  19. Effective estimation
  20. Overcommitting or underestimating
  21. Ignore problems
  22. Not paying attention
  23. Testing left to the end of the sprint
  24. Problem Solving in Daily Scrum