foreshadowing allusion static character narrator dialogue compare climax dynamic character dialect flat character resolution action flashback rising action minor character plot slang effect conflict round character falling order protagonist point of view main character cause chronological symbolism direct characterization figurative language irony exposition contrast indirect characterization foreshadowing allusion static character narrator dialogue compare climax dynamic character dialect flat character resolution action flashback rising action minor character plot slang effect conflict round character falling order protagonist point of view main character cause chronological symbolism direct characterization figurative language irony exposition contrast indirect characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadowing
allusion
static character
narrator
dialogue
compare
climax
dynamic character
dialect
flat character
resolution
action
flashback
rising action
minor character
plot
slang
effect
conflict
round character
falling
order
protagonist
point of view
main character
cause
chronological
symbolism
direct characterization
figurative language
irony
exposition
contrast
indirect characterization