point of view indirect characterization static character climax dialogue cause symbolism falling flashback allusion compare irony figurative language narrator resolution foreshadowing slang main character contrast action flat character effect chronological exposition dialect minor character protagonist direct characterization plot round character dynamic character order rising action conflict point of view indirect characterization static character climax dialogue cause symbolism falling flashback allusion compare irony figurative language narrator resolution foreshadowing slang main character contrast action flat character effect chronological exposition dialect minor character protagonist direct characterization plot round character dynamic character order rising action conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
point of view
indirect characterization
static character
climax
dialogue
cause
symbolism
falling
flashback
allusion
compare
irony
figurative language
narrator
resolution
foreshadowing
slang
main character
contrast
action
flat character
effect
chronological
exposition
dialect
minor character
protagonist
direct characterization
plot
round character
dynamic character
order
rising action
conflict