foreshadowing resolution climax rising action main character figurative language falling effect dynamic character contrast order cause compare round character plot point of view dialogue static character symbolism direct characterization irony narrator chronological flashback dialect slang indirect characterization exposition action conflict protagonist allusion minor character flat character foreshadowing resolution climax rising action main character figurative language falling effect dynamic character contrast order cause compare round character plot point of view dialogue static character symbolism direct characterization irony narrator chronological flashback dialect slang indirect characterization exposition action conflict protagonist allusion minor character flat character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadowing
resolution
climax
rising action
main character
figurative language
falling
effect
dynamic character
contrast
order
cause
compare
round character
plot
point of view
dialogue
static character
symbolism
direct characterization
irony
narrator
chronological
flashback
dialect
slang
indirect characterization
exposition
action
conflict
protagonist
allusion
minor character
flat character