foreshadowingallusionstaticcharacternarratordialoguecompareclimaxdynamiccharacterdialectflatcharacterresolutionactionflashbackrisingactionminorcharacterplotslangeffectconflictroundcharacterfallingorderprotagonistpointof viewmaincharactercausechronologicalsymbolismdirectcharacterizationfigurativelanguageironyexpositioncontrastindirectcharacterizationforeshadowingallusionstaticcharacternarratordialoguecompareclimaxdynamiccharacterdialectflatcharacterresolutionactionflashbackrisingactionminorcharacterplotslangeffectconflictroundcharacterfallingorderprotagonistpointof viewmaincharactercausechronologicalsymbolismdirectcharacterizationfigurativelanguageironyexpositioncontrastindirectcharacterization

1st nine weeks - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. foreshadowing
  2. allusion
  3. static character
  4. narrator
  5. dialogue
  6. compare
  7. climax
  8. dynamic character
  9. dialect
  10. flat character
  11. resolution
  12. action
  13. flashback
  14. rising action
  15. minor character
  16. plot
  17. slang
  18. effect
  19. conflict
  20. round character
  21. falling
  22. order
  23. protagonist
  24. point of view
  25. main character
  26. cause
  27. chronological
  28. symbolism
  29. direct characterization
  30. figurative language
  31. irony
  32. exposition
  33. contrast
  34. indirect characterization