Play 5spells inone turnHave 12lands inplayBe thefirst playerto dealdamageSaveanotherplayer frombeingdefeatedDefeat aplayer withcommanderdamageCast yourcommander3 times in agameControl acreaturewith 10+toughnessDraw a cardoutside ofyour drawstepControl acreaturewith 10+powerCounter acounterspellCommit aboardwipe of allcreaturesHave acreature withmore than 5counters onitBe thefirst playerto takedamageBe the firstplayer tohave nocards inhandWin agameHave morethan 10nonlandpermanentson the fieldUse aplaneswalker'sultimateControla SolRingHave acommandertax of 0 atthe end ofthe gameDefeat aplayer whileunder 10 lifeUse at least8 mana tocast a spellEnd thegame withmore than40 lifeHave a creaturewith more than 5equipment/aurasattached to itAttack eachof the otherplayers inone turnPlay 2instants inthe sameturnPlay 5spells inone turnHave 12lands inplayBe thefirst playerto dealdamageSaveanotherplayer frombeingdefeatedDefeat aplayer withcommanderdamageCast yourcommander3 times in agameControl acreaturewith 10+toughnessDraw a cardoutside ofyour drawstepControl acreaturewith 10+powerCounter acounterspellCommit aboardwipe of allcreaturesHave acreature withmore than 5counters onitBe thefirst playerto takedamageBe the firstplayer tohave nocards inhandWin agameHave morethan 10nonlandpermanentson the fieldUse aplaneswalker'sultimateControla SolRingHave acommandertax of 0 atthe end ofthe gameDefeat aplayer whileunder 10 lifeUse at least8 mana tocast a spellEnd thegame withmore than40 lifeHave a creaturewith more than 5equipment/aurasattached to itAttack eachof the otherplayers inone turnPlay 2instants inthe sameturn

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play 5 spells in one turn
  2. Have 12 lands in play
  3. Be the first player to deal damage
  4. Save another player from being defeated
  5. Defeat a player with commander damage
  6. Cast your commander 3 times in a game
  7. Control a creature with 10+ toughness
  8. Draw a card outside of your draw step
  9. Control a creature with 10+ power
  10. Counter a counterspell
  11. Commit a board wipe of all creatures
  12. Have a creature with more than 5 counters on it
  13. Be the first player to take damage
  14. Be the first player to have no cards in hand
  15. Win a game
  16. Have more than 10 nonland permanents on the field
  17. Use a planeswalker's ultimate
  18. Control a Sol Ring
  19. Have a commander tax of 0 at the end of the game
  20. Defeat a player while under 10 life
  21. Use at least 8 mana to cast a spell
  22. End the game with more than 40 life
  23. Have a creature with more than 5 equipment/auras attached to it
  24. Attack each of the other players in one turn
  25. Play 2 instants in the same turn