Play 2instants inthe sameturnHave a creaturewith more than 5equipment/aurasattached to itDraw a cardoutside ofyour drawstepPlay 5spells inone turnBe thefirst playerto takedamageCommit aboardwipe of allcreaturesDefeat aplayer whileunder 10 lifeCast yourcommander3 times in agameBe the firstplayer tohave nocards inhandAttack eachof the otherplayers inone turnBe thefirst playerto dealdamageDefeat aplayer withcommanderdamageSaveanotherplayer frombeingdefeatedUse at least8 mana tocast a spellControl acreaturewith 10+powerControl acreaturewith 10+toughnessHave acommandertax of 0 atthe end ofthe gameEnd thegame withmore than40 lifeHave acreature withmore than 5counters onitHave morethan 10nonlandpermanentson the fieldCounter acounterspellWin agameHave 12lands inplayControla SolRingUse aplaneswalker'sultimatePlay 2instants inthe sameturnHave a creaturewith more than 5equipment/aurasattached to itDraw a cardoutside ofyour drawstepPlay 5spells inone turnBe thefirst playerto takedamageCommit aboardwipe of allcreaturesDefeat aplayer whileunder 10 lifeCast yourcommander3 times in agameBe the firstplayer tohave nocards inhandAttack eachof the otherplayers inone turnBe thefirst playerto dealdamageDefeat aplayer withcommanderdamageSaveanotherplayer frombeingdefeatedUse at least8 mana tocast a spellControl acreaturewith 10+powerControl acreaturewith 10+toughnessHave acommandertax of 0 atthe end ofthe gameEnd thegame withmore than40 lifeHave acreature withmore than 5counters onitHave morethan 10nonlandpermanentson the fieldCounter acounterspellWin agameHave 12lands inplayControla SolRingUse aplaneswalker'sultimate

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play 2 instants in the same turn
  2. Have a creature with more than 5 equipment/auras attached to it
  3. Draw a card outside of your draw step
  4. Play 5 spells in one turn
  5. Be the first player to take damage
  6. Commit a board wipe of all creatures
  7. Defeat a player while under 10 life
  8. Cast your commander 3 times in a game
  9. Be the first player to have no cards in hand
  10. Attack each of the other players in one turn
  11. Be the first player to deal damage
  12. Defeat a player with commander damage
  13. Save another player from being defeated
  14. Use at least 8 mana to cast a spell
  15. Control a creature with 10+ power
  16. Control a creature with 10+ toughness
  17. Have a commander tax of 0 at the end of the game
  18. End the game with more than 40 life
  19. Have a creature with more than 5 counters on it
  20. Have more than 10 nonland permanents on the field
  21. Counter a counterspell
  22. Win a game
  23. Have 12 lands in play
  24. Control a Sol Ring
  25. Use a planeswalker's ultimate