Saveanotherplayer frombeingdefeatedWin agameHave 12lands inplayControl acreaturewith 10+powerDefeat aplayer whileunder 10 lifeCast yourcommander3 times in agameCommit aboardwipe of allcreaturesHave acreature withmore than 5counters onitPlay 2instants inthe sameturnBe the firstplayer tohave nocards inhandUse at least8 mana tocast a spellAttack eachof the otherplayers inone turnHave morethan 10nonlandpermanentson the fieldHave acommandertax of 0 atthe end ofthe gameControl acreaturewith 10+toughnessHave a creaturewith more than 5equipment/aurasattached to itPlay 5spells inone turnEnd thegame withmore than40 lifeDraw a cardoutside ofyour drawstepCounter acounterspellDefeat aplayer withcommanderdamageBe thefirst playerto dealdamageUse aplaneswalker'sultimateControla SolRingBe thefirst playerto takedamageSaveanotherplayer frombeingdefeatedWin agameHave 12lands inplayControl acreaturewith 10+powerDefeat aplayer whileunder 10 lifeCast yourcommander3 times in agameCommit aboardwipe of allcreaturesHave acreature withmore than 5counters onitPlay 2instants inthe sameturnBe the firstplayer tohave nocards inhandUse at least8 mana tocast a spellAttack eachof the otherplayers inone turnHave morethan 10nonlandpermanentson the fieldHave acommandertax of 0 atthe end ofthe gameControl acreaturewith 10+toughnessHave a creaturewith more than 5equipment/aurasattached to itPlay 5spells inone turnEnd thegame withmore than40 lifeDraw a cardoutside ofyour drawstepCounter acounterspellDefeat aplayer withcommanderdamageBe thefirst playerto dealdamageUse aplaneswalker'sultimateControla SolRingBe thefirst playerto takedamage

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Save another player from being defeated
  2. Win a game
  3. Have 12 lands in play
  4. Control a creature with 10+ power
  5. Defeat a player while under 10 life
  6. Cast your commander 3 times in a game
  7. Commit a board wipe of all creatures
  8. Have a creature with more than 5 counters on it
  9. Play 2 instants in the same turn
  10. Be the first player to have no cards in hand
  11. Use at least 8 mana to cast a spell
  12. Attack each of the other players in one turn
  13. Have more than 10 nonland permanents on the field
  14. Have a commander tax of 0 at the end of the game
  15. Control a creature with 10+ toughness
  16. Have a creature with more than 5 equipment/auras attached to it
  17. Play 5 spells in one turn
  18. End the game with more than 40 life
  19. Draw a card outside of your draw step
  20. Counter a counterspell
  21. Defeat a player with commander damage
  22. Be the first player to deal damage
  23. Use a planeswalker's ultimate
  24. Control a Sol Ring
  25. Be the first player to take damage