Attack eachof the otherplayers inone turnPlay 5spells inone turnHave acommandertax of 0 atthe end ofthe gameCast yourcommander3 times in agameHave acreature withmore than 5counters onitPlay 2instants inthe sameturnControl acreaturewith 10+toughnessUse aplaneswalker'sultimateBe thefirst playerto takedamageBe thefirst playerto dealdamageCounter acounterspellSaveanotherplayer frombeingdefeatedUse at least8 mana tocast a spellCommit aboardwipe of allcreaturesHave 12lands inplayHave morethan 10nonlandpermanentson the fieldWin agameControl acreaturewith 10+powerHave a creaturewith more than 5equipment/aurasattached to itBe the firstplayer tohave nocards inhandControla SolRingEnd thegame withmore than40 lifeDefeat aplayer withcommanderdamageDefeat aplayer whileunder 10 lifeDraw a cardoutside ofyour drawstepAttack eachof the otherplayers inone turnPlay 5spells inone turnHave acommandertax of 0 atthe end ofthe gameCast yourcommander3 times in agameHave acreature withmore than 5counters onitPlay 2instants inthe sameturnControl acreaturewith 10+toughnessUse aplaneswalker'sultimateBe thefirst playerto takedamageBe thefirst playerto dealdamageCounter acounterspellSaveanotherplayer frombeingdefeatedUse at least8 mana tocast a spellCommit aboardwipe of allcreaturesHave 12lands inplayHave morethan 10nonlandpermanentson the fieldWin agameControl acreaturewith 10+powerHave a creaturewith more than 5equipment/aurasattached to itBe the firstplayer tohave nocards inhandControla SolRingEnd thegame withmore than40 lifeDefeat aplayer withcommanderdamageDefeat aplayer whileunder 10 lifeDraw a cardoutside ofyour drawstep

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attack each of the other players in one turn
  2. Play 5 spells in one turn
  3. Have a commander tax of 0 at the end of the game
  4. Cast your commander 3 times in a game
  5. Have a creature with more than 5 counters on it
  6. Play 2 instants in the same turn
  7. Control a creature with 10+ toughness
  8. Use a planeswalker's ultimate
  9. Be the first player to take damage
  10. Be the first player to deal damage
  11. Counter a counterspell
  12. Save another player from being defeated
  13. Use at least 8 mana to cast a spell
  14. Commit a board wipe of all creatures
  15. Have 12 lands in play
  16. Have more than 10 nonland permanents on the field
  17. Win a game
  18. Control a creature with 10+ power
  19. Have a creature with more than 5 equipment/auras attached to it
  20. Be the first player to have no cards in hand
  21. Control a Sol Ring
  22. End the game with more than 40 life
  23. Defeat a player with commander damage
  24. Defeat a player while under 10 life
  25. Draw a card outside of your draw step