Be thefirst playerto dealdamageControl acreaturewith 10+toughnessBe thefirst playerto takedamageHave morethan 10nonlandpermanentson the fieldAttack eachof the otherplayers inone turnHave a creaturewith more than 5equipment/aurasattached to itDefeat aplayer withcommanderdamageWin agameControla SolRingControl acreaturewith 10+powerCast yourcommander3 times in agameUse at least8 mana tocast a spellDraw a cardoutside ofyour drawstepPlay 5spells inone turnEnd thegame withmore than40 lifeCounter acounterspellPlay 2instants inthe sameturnSaveanotherplayer frombeingdefeatedHave acommandertax of 0 atthe end ofthe gameUse aplaneswalker'sultimateDefeat aplayer whileunder 10 lifeHave acreature withmore than 5counters onitHave 12lands inplayBe the firstplayer tohave nocards inhandCommit aboardwipe of allcreaturesBe thefirst playerto dealdamageControl acreaturewith 10+toughnessBe thefirst playerto takedamageHave morethan 10nonlandpermanentson the fieldAttack eachof the otherplayers inone turnHave a creaturewith more than 5equipment/aurasattached to itDefeat aplayer withcommanderdamageWin agameControla SolRingControl acreaturewith 10+powerCast yourcommander3 times in agameUse at least8 mana tocast a spellDraw a cardoutside ofyour drawstepPlay 5spells inone turnEnd thegame withmore than40 lifeCounter acounterspellPlay 2instants inthe sameturnSaveanotherplayer frombeingdefeatedHave acommandertax of 0 atthe end ofthe gameUse aplaneswalker'sultimateDefeat aplayer whileunder 10 lifeHave acreature withmore than 5counters onitHave 12lands inplayBe the firstplayer tohave nocards inhandCommit aboardwipe of allcreatures

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be the first player to deal damage
  2. Control a creature with 10+ toughness
  3. Be the first player to take damage
  4. Have more than 10 nonland permanents on the field
  5. Attack each of the other players in one turn
  6. Have a creature with more than 5 equipment/auras attached to it
  7. Defeat a player with commander damage
  8. Win a game
  9. Control a Sol Ring
  10. Control a creature with 10+ power
  11. Cast your commander 3 times in a game
  12. Use at least 8 mana to cast a spell
  13. Draw a card outside of your draw step
  14. Play 5 spells in one turn
  15. End the game with more than 40 life
  16. Counter a counterspell
  17. Play 2 instants in the same turn
  18. Save another player from being defeated
  19. Have a commander tax of 0 at the end of the game
  20. Use a planeswalker's ultimate
  21. Defeat a player while under 10 life
  22. Have a creature with more than 5 counters on it
  23. Have 12 lands in play
  24. Be the first player to have no cards in hand
  25. Commit a board wipe of all creatures