Saveanotherplayer frombeingdefeatedBe thefirst playerto takedamageUse at least8 mana tocast a spellDefeat aplayer withcommanderdamageHave acreature withmore than 5counters onitHave morethan 10nonlandpermanentson the fieldHave a creaturewith more than 5equipment/aurasattached to itCommit aboardwipe of allcreaturesEnd thegame withmore than40 lifeCast yourcommander3 times in agameBe the firstplayer tohave nocards inhandControla SolRingControl acreaturewith 10+powerAttack eachof the otherplayers inone turnPlay 5spells inone turnDefeat aplayer whileunder 10 lifeWin agameControl acreaturewith 10+toughnessPlay 2instants inthe sameturnCounter acounterspellUse aplaneswalker'sultimateHave acommandertax of 0 atthe end ofthe gameDraw a cardoutside ofyour drawstepBe thefirst playerto dealdamageHave 12lands inplaySaveanotherplayer frombeingdefeatedBe thefirst playerto takedamageUse at least8 mana tocast a spellDefeat aplayer withcommanderdamageHave acreature withmore than 5counters onitHave morethan 10nonlandpermanentson the fieldHave a creaturewith more than 5equipment/aurasattached to itCommit aboardwipe of allcreaturesEnd thegame withmore than40 lifeCast yourcommander3 times in agameBe the firstplayer tohave nocards inhandControla SolRingControl acreaturewith 10+powerAttack eachof the otherplayers inone turnPlay 5spells inone turnDefeat aplayer whileunder 10 lifeWin agameControl acreaturewith 10+toughnessPlay 2instants inthe sameturnCounter acounterspellUse aplaneswalker'sultimateHave acommandertax of 0 atthe end ofthe gameDraw a cardoutside ofyour drawstepBe thefirst playerto dealdamageHave 12lands inplay

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Save another player from being defeated
  2. Be the first player to take damage
  3. Use at least 8 mana to cast a spell
  4. Defeat a player with commander damage
  5. Have a creature with more than 5 counters on it
  6. Have more than 10 nonland permanents on the field
  7. Have a creature with more than 5 equipment/auras attached to it
  8. Commit a board wipe of all creatures
  9. End the game with more than 40 life
  10. Cast your commander 3 times in a game
  11. Be the first player to have no cards in hand
  12. Control a Sol Ring
  13. Control a creature with 10+ power
  14. Attack each of the other players in one turn
  15. Play 5 spells in one turn
  16. Defeat a player while under 10 life
  17. Win a game
  18. Control a creature with 10+ toughness
  19. Play 2 instants in the same turn
  20. Counter a counterspell
  21. Use a planeswalker's ultimate
  22. Have a commander tax of 0 at the end of the game
  23. Draw a card outside of your draw step
  24. Be the first player to deal damage
  25. Have 12 lands in play