Draw a cardoutside ofyour drawstepCommit aboardwipe of allcreaturesPlay 5spells inone turnBe thefirst playerto dealdamageControl acreaturewith 10+powerDefeat aplayer whileunder 10 lifeCast yourcommander3 times in agameUse at least8 mana tocast a spellPlay 2instants inthe sameturnControla SolRingHave acreature withmore than 5counters onitWin agameEnd thegame withmore than40 lifeHave 12lands inplayCounter acounterspellSaveanotherplayer frombeingdefeatedHave a creaturewith more than 5equipment/aurasattached to itHave acommandertax of 0 atthe end ofthe gameControl acreaturewith 10+toughnessBe the firstplayer tohave nocards inhandUse aplaneswalker'sultimateAttack eachof the otherplayers inone turnHave morethan 10nonlandpermanentson the fieldDefeat aplayer withcommanderdamageBe thefirst playerto takedamageDraw a cardoutside ofyour drawstepCommit aboardwipe of allcreaturesPlay 5spells inone turnBe thefirst playerto dealdamageControl acreaturewith 10+powerDefeat aplayer whileunder 10 lifeCast yourcommander3 times in agameUse at least8 mana tocast a spellPlay 2instants inthe sameturnControla SolRingHave acreature withmore than 5counters onitWin agameEnd thegame withmore than40 lifeHave 12lands inplayCounter acounterspellSaveanotherplayer frombeingdefeatedHave a creaturewith more than 5equipment/aurasattached to itHave acommandertax of 0 atthe end ofthe gameControl acreaturewith 10+toughnessBe the firstplayer tohave nocards inhandUse aplaneswalker'sultimateAttack eachof the otherplayers inone turnHave morethan 10nonlandpermanentson the fieldDefeat aplayer withcommanderdamageBe thefirst playerto takedamage

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw a card outside of your draw step
  2. Commit a board wipe of all creatures
  3. Play 5 spells in one turn
  4. Be the first player to deal damage
  5. Control a creature with 10+ power
  6. Defeat a player while under 10 life
  7. Cast your commander 3 times in a game
  8. Use at least 8 mana to cast a spell
  9. Play 2 instants in the same turn
  10. Control a Sol Ring
  11. Have a creature with more than 5 counters on it
  12. Win a game
  13. End the game with more than 40 life
  14. Have 12 lands in play
  15. Counter a counterspell
  16. Save another player from being defeated
  17. Have a creature with more than 5 equipment/auras attached to it
  18. Have a commander tax of 0 at the end of the game
  19. Control a creature with 10+ toughness
  20. Be the first player to have no cards in hand
  21. Use a planeswalker's ultimate
  22. Attack each of the other players in one turn
  23. Have more than 10 nonland permanents on the field
  24. Defeat a player with commander damage
  25. Be the first player to take damage