Saveanotherplayer frombeingdefeatedControl acreaturewith 10+powerBe thefirst playerto dealdamageBe the firstplayer tohave nocards inhandCounter acounterspellHave acommandertax of 0 atthe end ofthe gameControla SolRingHave 12lands inplayAttack eachof the otherplayers inone turnWin agameCast yourcommander3 times in agameUse at least8 mana tocast a spellDraw a cardoutside ofyour drawstepHave a creaturewith more than 5equipment/aurasattached to itUse aplaneswalker'sultimateControl acreaturewith 10+toughnessCommit aboardwipe of allcreaturesBe thefirst playerto takedamageEnd thegame withmore than40 lifeHave morethan 10nonlandpermanentson the fieldDefeat aplayer withcommanderdamagePlay 5spells inone turnPlay 2instants inthe sameturnHave acreature withmore than 5counters onitDefeat aplayer whileunder 10 lifeSaveanotherplayer frombeingdefeatedControl acreaturewith 10+powerBe thefirst playerto dealdamageBe the firstplayer tohave nocards inhandCounter acounterspellHave acommandertax of 0 atthe end ofthe gameControla SolRingHave 12lands inplayAttack eachof the otherplayers inone turnWin agameCast yourcommander3 times in agameUse at least8 mana tocast a spellDraw a cardoutside ofyour drawstepHave a creaturewith more than 5equipment/aurasattached to itUse aplaneswalker'sultimateControl acreaturewith 10+toughnessCommit aboardwipe of allcreaturesBe thefirst playerto takedamageEnd thegame withmore than40 lifeHave morethan 10nonlandpermanentson the fieldDefeat aplayer withcommanderdamagePlay 5spells inone turnPlay 2instants inthe sameturnHave acreature withmore than 5counters onitDefeat aplayer whileunder 10 life

Casual Commander - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Save another player from being defeated
  2. Control a creature with 10+ power
  3. Be the first player to deal damage
  4. Be the first player to have no cards in hand
  5. Counter a counterspell
  6. Have a commander tax of 0 at the end of the game
  7. Control a Sol Ring
  8. Have 12 lands in play
  9. Attack each of the other players in one turn
  10. Win a game
  11. Cast your commander 3 times in a game
  12. Use at least 8 mana to cast a spell
  13. Draw a card outside of your draw step
  14. Have a creature with more than 5 equipment/auras attached to it
  15. Use a planeswalker's ultimate
  16. Control a creature with 10+ toughness
  17. Commit a board wipe of all creatures
  18. Be the first player to take damage
  19. End the game with more than 40 life
  20. Have more than 10 nonland permanents on the field
  21. Defeat a player with commander damage
  22. Play 5 spells in one turn
  23. Play 2 instants in the same turn
  24. Have a creature with more than 5 counters on it
  25. Defeat a player while under 10 life