Holds scroll wrong Tries to use semaphore man before having the wheels Asks for a clue in under 30 seconds Asks, receives, and ignores clue Doesn’t find fabric strip in bench Calls Gamemaster by name Breaks something Moves barrel/trunk Misses one drawer Asks for a better clue Requests zero clues Tries to make rope reach lighthouses Breaks the time record "We already know that" Wraps rope around the base and not the pole Forgets lighthouses once they enter second room "This means something" Removes all coins from box "How were we supposed to know that" Runs and screams Doesn’t place flashlight directly onto wall Doesn’t see order of items in cabinet Puts all locks into one bin A saboteur Holds scroll wrong Tries to use semaphore man before having the wheels Asks for a clue in under 30 seconds Asks, receives, and ignores clue Doesn’t find fabric strip in bench Calls Gamemaster by name Breaks something Moves barrel/trunk Misses one drawer Asks for a better clue Requests zero clues Tries to make rope reach lighthouses Breaks the time record "We already know that" Wraps rope around the base and not the pole Forgets lighthouses once they enter second room "This means something" Removes all coins from box "How were we supposed to know that" Runs and screams Doesn’t place flashlight directly onto wall Doesn’t see order of items in cabinet Puts all locks into one bin A saboteur
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Holds scroll wrong
B-Tries to use semaphore man before having the wheels
O-Asks for a clue in under 30 seconds
N-Asks, receives, and ignores clue
G-Doesn’t find fabric strip in bench
B-Calls Gamemaster by name
O-Breaks something
G-Moves barrel/trunk
I-Misses one drawer
G-Asks for a better clue
B-Requests zero clues
B-Tries to make rope reach lighthouses
G-Breaks the time record
G-"We already know that"
N-Wraps rope around the base and not the pole
O-Forgets lighthouses once they enter second room
I-"This means something"
N-Removes all coins from box
I-"How were we supposed to know that"
N-Runs and screams
I-Doesn’t place flashlight directly onto wall
B-Doesn’t see order of items in cabinet
O-Puts all locks into one bin
I-A saboteur