Breaksthe timerecordAsks,receives,and ignoresclueRemovesall coinsfrom boxWraps ropearound thebase and notthe poleTries to usesemaphoreman beforehaving thewheelsPuts alllocks intoone binTries tomake ropereachlighthouses"Thismeanssomething"Asks for aclue inunder 30secondsDoesn’tplaceflashlightdirectly ontowallAsaboteurBreakssomething"Wealreadyknow that"RunsandscreamsMovesbarrel/trunkCallsGamemasterby nameDoesn’tfind fabricstrip inbenchForgetslighthousesonce theyenter secondroomHoldsscrollwrongDoesn’tsee orderof items incabinetMissesonedrawerAsks fora betterclueRequestszeroclues"How werewesupposed toknow that"Breaksthe timerecordAsks,receives,and ignoresclueRemovesall coinsfrom boxWraps ropearound thebase and notthe poleTries to usesemaphoreman beforehaving thewheelsPuts alllocks intoone binTries tomake ropereachlighthouses"Thismeanssomething"Asks for aclue inunder 30secondsDoesn’tplaceflashlightdirectly ontowallAsaboteurBreakssomething"Wealreadyknow that"RunsandscreamsMovesbarrel/trunkCallsGamemasterby nameDoesn’tfind fabricstrip inbenchForgetslighthousesonce theyenter secondroomHoldsscrollwrongDoesn’tsee orderof items incabinetMissesonedrawerAsks fora betterclueRequestszeroclues"How werewesupposed toknow that"

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
N
4
N
5
B
6
O
7
B
8
I
9
O
10
I
11
I
12
O
13
G
14
N
15
G
16
B
17
G
18
O
19
O
20
B
21
I
22
G
23
B
24
I
  1. G-Breaks the time record
  2. N-Asks, receives, and ignores clue
  3. N-Removes all coins from box
  4. N-Wraps rope around the base and not the pole
  5. B-Tries to use semaphore man before having the wheels
  6. O-Puts all locks into one bin
  7. B-Tries to make rope reach lighthouses
  8. I-"This means something"
  9. O-Asks for a clue in under 30 seconds
  10. I-Doesn’t place flashlight directly onto wall
  11. I-A saboteur
  12. O-Breaks something
  13. G-"We already know that"
  14. N-Runs and screams
  15. G-Moves barrel/trunk
  16. B-Calls Gamemaster by name
  17. G-Doesn’t find fabric strip in bench
  18. O-Forgets lighthouses once they enter second room
  19. O-Holds scroll wrong
  20. B-Doesn’t see order of items in cabinet
  21. I-Misses one drawer
  22. G-Asks for a better clue
  23. B-Requests zero clues
  24. I-"How were we supposed to know that"