Breaks something Requests zero clues "This means something" Misses one drawer Tries to use semaphore man before having the wheels Doesn’t find fabric strip in bench Moves barrel/trunk Doesn’t place flashlight directly onto wall Tries to make rope reach lighthouses Removes all coins from box Doesn’t see order of items in cabinet Forgets lighthouses once they enter second room "How were we supposed to know that" Asks for a clue in under 30 seconds Puts all locks into one bin Wraps rope around the base and not the pole Asks for a better clue A saboteur Calls Gamemaster by name Asks, receives, and ignores clue Runs and screams Holds scroll wrong Breaks the time record "We already know that" Breaks something Requests zero clues "This means something" Misses one drawer Tries to use semaphore man before having the wheels Doesn’t find fabric strip in bench Moves barrel/trunk Doesn’t place flashlight directly onto wall Tries to make rope reach lighthouses Removes all coins from box Doesn’t see order of items in cabinet Forgets lighthouses once they enter second room "How were we supposed to know that" Asks for a clue in under 30 seconds Puts all locks into one bin Wraps rope around the base and not the pole Asks for a better clue A saboteur Calls Gamemaster by name Asks, receives, and ignores clue Runs and screams Holds scroll wrong Breaks the time record "We already know that"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Breaks something
B-Requests zero clues
I-"This means something"
I-Misses one drawer
B-Tries to use semaphore man before having the wheels
G-Doesn’t find fabric strip in bench
G-Moves barrel/trunk
I-Doesn’t place flashlight directly onto wall
B-Tries to make rope reach lighthouses
N-Removes all coins from box
B-Doesn’t see order of items in cabinet
O-Forgets lighthouses once they enter second room
I-"How were we supposed to know that"
O-Asks for a clue in under 30 seconds
O-Puts all locks into one bin
N-Wraps rope around the base and not the pole
G-Asks for a better clue
I-A saboteur
B-Calls Gamemaster by name
N-Asks, receives, and ignores clue
N-Runs and screams
O-Holds scroll wrong
G-Breaks the time record
G-"We already know that"