Forgetslighthousesonce theyenter secondroomRequestszerocluesPuts alllocks intoone binBreakssomethingAsaboteurTries to usesemaphoreman beforehaving thewheelsDoesn’tsee orderof items incabinetDoesn’tplaceflashlightdirectly ontowallTries tomake ropereachlighthousesBreaksthe timerecordRunsandscreamsCallsGamemasterby nameMissesonedrawerHoldsscrollwrong"Wealreadyknow that"Asks fora betterclue"Thismeanssomething"Movesbarrel/trunkAsks for aclue inunder 30secondsAsks,receives,and ignoresclueDoesn’tfind fabricstrip inbenchRemovesall coinsfrom box"How werewesupposed toknow that"Wraps ropearound thebase and notthe poleForgetslighthousesonce theyenter secondroomRequestszerocluesPuts alllocks intoone binBreakssomethingAsaboteurTries to usesemaphoreman beforehaving thewheelsDoesn’tsee orderof items incabinetDoesn’tplaceflashlightdirectly ontowallTries tomake ropereachlighthousesBreaksthe timerecordRunsandscreamsCallsGamemasterby nameMissesonedrawerHoldsscrollwrong"Wealreadyknow that"Asks fora betterclue"Thismeanssomething"Movesbarrel/trunkAsks for aclue inunder 30secondsAsks,receives,and ignoresclueDoesn’tfind fabricstrip inbenchRemovesall coinsfrom box"How werewesupposed toknow that"Wraps ropearound thebase and notthe pole

Constellation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
O
5
I
6
B
7
B
8
I
9
B
10
G
11
N
12
B
13
I
14
O
15
G
16
G
17
I
18
G
19
O
20
N
21
G
22
N
23
I
24
N
  1. O-Forgets lighthouses once they enter second room
  2. B-Requests zero clues
  3. O-Puts all locks into one bin
  4. O-Breaks something
  5. I-A saboteur
  6. B-Tries to use semaphore man before having the wheels
  7. B-Doesn’t see order of items in cabinet
  8. I-Doesn’t place flashlight directly onto wall
  9. B-Tries to make rope reach lighthouses
  10. G-Breaks the time record
  11. N-Runs and screams
  12. B-Calls Gamemaster by name
  13. I-Misses one drawer
  14. O-Holds scroll wrong
  15. G-"We already know that"
  16. G-Asks for a better clue
  17. I-"This means something"
  18. G-Moves barrel/trunk
  19. O-Asks for a clue in under 30 seconds
  20. N-Asks, receives, and ignores clue
  21. G-Doesn’t find fabric strip in bench
  22. N-Removes all coins from box
  23. I-"How were we supposed to know that"
  24. N-Wraps rope around the base and not the pole