RunsandscreamsCustomerexplains howthey solveda puzzleDropsclockdrawerMovessundiallight"How werewesupposed toknow that"Asks for aclue inunder 30seconds“Wealreadyknow that”CallsGamemasterby nameMisses1809Asks fora betterclueNeverfindsKeyPutscandles onchessboardAsaboteurRequestszerocluesAsks,receives,and ignoresclueTries toremovesnufferBreakssomethingAbuseslightsLiftstapestryGroupsartistswithout usingtheir rowsUsererroron lockLooks upbut doesn’tsee bigclockPuts alllocks intoone binPlacespalette ontop ofsundialRunsandscreamsCustomerexplains howthey solveda puzzleDropsclockdrawerMovessundiallight"How werewesupposed toknow that"Asks for aclue inunder 30seconds“Wealreadyknow that”CallsGamemasterby nameMisses1809Asks fora betterclueNeverfindsKeyPutscandles onchessboardAsaboteurRequestszerocluesAsks,receives,and ignoresclueTries toremovesnufferBreakssomethingAbuseslightsLiftstapestryGroupsartistswithout usingtheir rowsUsererroron lockLooks upbut doesn’tsee bigclockPuts alllocks intoone binPlacespalette ontop ofsundial

Portrait Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
G
5
I
6
N
7
I
8
G
9
O
10
I
11
N
12
B
13
O
14
O
15
B
16
G
17
N
18
I
19
B
20
O
21
G
22
I
23
G
24
N
  1. B-Runs and screams
  2. O-Customer explains how they solved a puzzle
  3. B-Drops clock drawer
  4. G-Moves sundial light
  5. I-"How were we supposed to know that"
  6. N-Asks for a clue in under 30 seconds
  7. I-“We already know that”
  8. G-Calls Gamemaster by name
  9. O-Misses 1809
  10. I-Asks for a better clue
  11. N-Never finds Key
  12. B-Puts candles on chessboard
  13. O-A saboteur
  14. O-Requests zero clues
  15. B-Asks, receives, and ignores clue
  16. G-Tries to remove snuffer
  17. N-Breaks something
  18. I-Abuses lights
  19. B-Lifts tapestry
  20. O-Groups artists without using their rows
  21. G-User error on lock
  22. I-Looks up but doesn’t see big clock
  23. G-Puts all locks into one bin
  24. N-Places palette on top of sundial