Asks for aclue inunder 30secondsPuts alllocks intoone binCustomerexplains howthey solveda puzzleMovessundiallightCallsGamemasterby name"How werewesupposed toknow that"Misses1809AsaboteurAbuseslightsNeverfindsKeyUsererroron lockAsks,receives,and ignoresclueAsks fora bettercluePutscandles onchessboardLooks upbut doesn’tsee bigclockRunsandscreamsBreakssomething“Wealreadyknow that”Groupsartistswithout usingtheir rowsLiftstapestryRequestszerocluesTries toremovesnufferDropsclockdrawerPlacespalette ontop ofsundialAsks for aclue inunder 30secondsPuts alllocks intoone binCustomerexplains howthey solveda puzzleMovessundiallightCallsGamemasterby name"How werewesupposed toknow that"Misses1809AsaboteurAbuseslightsNeverfindsKeyUsererroron lockAsks,receives,and ignoresclueAsks fora bettercluePutscandles onchessboardLooks upbut doesn’tsee bigclockRunsandscreamsBreakssomething“Wealreadyknow that”Groupsartistswithout usingtheir rowsLiftstapestryRequestszerocluesTries toremovesnufferDropsclockdrawerPlacespalette ontop ofsundial

Portrait Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
O
4
G
5
G
6
I
7
O
8
O
9
I
10
N
11
G
12
B
13
I
14
B
15
I
16
B
17
N
18
I
19
O
20
B
21
O
22
G
23
B
24
N
  1. N-Asks for a clue in under 30 seconds
  2. G-Puts all locks into one bin
  3. O-Customer explains how they solved a puzzle
  4. G-Moves sundial light
  5. G-Calls Gamemaster by name
  6. I-"How were we supposed to know that"
  7. O-Misses 1809
  8. O-A saboteur
  9. I-Abuses lights
  10. N-Never finds Key
  11. G-User error on lock
  12. B-Asks, receives, and ignores clue
  13. I-Asks for a better clue
  14. B-Puts candles on chessboard
  15. I-Looks up but doesn’t see big clock
  16. B-Runs and screams
  17. N-Breaks something
  18. I-“We already know that”
  19. O-Groups artists without using their rows
  20. B-Lifts tapestry
  21. O-Requests zero clues
  22. G-Tries to remove snuffer
  23. B-Drops clock drawer
  24. N-Places palette on top of sundial