CallsGamemasterby namePuts alllocks intoone binAsks for aclue inunder 30secondsMesses withblack box assoon as theyenter roomRequestszerocluesBreaksthe timerecordMixes upenvelopecontents“Thismeanssomething”Spins thewheel to theleft or waytoo fastThinks thecoffee cupis trashForgetsabout thedoorbell oncethey’re in thesecond roomAsks,receives,and ignoresclue“Wealreadyknow that”NeverstacksbottlesHangsrope fromhookPutsducks orbears intotrash canUsererroron lockUses onearrow onthe panelRunsfrom theclownTrieseverythingexcept Nigelon lockPuts leasharoundsomeone’sneckAsks fora betterclueNeversees theclown onthe tvAsaboteurCallsGamemasterby namePuts alllocks intoone binAsks for aclue inunder 30secondsMesses withblack box assoon as theyenter roomRequestszerocluesBreaksthe timerecordMixes upenvelopecontents“Thismeanssomething”Spins thewheel to theleft or waytoo fastThinks thecoffee cupis trashForgetsabout thedoorbell oncethey’re in thesecond roomAsks,receives,and ignoresclue“Wealreadyknow that”NeverstacksbottlesHangsrope fromhookPutsducks orbears intotrash canUsererroron lockUses onearrow onthe panelRunsfrom theclownTrieseverythingexcept Nigelon lockPuts leasharoundsomeone’sneckAsks fora betterclueNeversees theclown onthe tvAsaboteur

Carnival Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
O
4
G
5
G
6
I
7
G
8
N
9
B
10
N
11
B
12
N
13
G
14
O
15
O
16
I
17
B
18
O
19
G
20
N
21
B
22
O
23
I
24
I
  1. B-Calls Gamemaster by name
  2. I-Puts all locks into one bin
  3. O-Asks for a clue in under 30 seconds
  4. G-Messes with black box as soon as they enter room
  5. G-Requests zero clues
  6. I-Breaks the time record
  7. G-Mixes up envelope contents
  8. N-“This means something”
  9. B-Spins the wheel to the left or way too fast
  10. N-Thinks the coffee cup is trash
  11. B-Forgets about the doorbell once they’re in the second room
  12. N-Asks, receives, and ignores clue
  13. G-“We already know that”
  14. O-Never stacks bottles
  15. O-Hangs rope from hook
  16. I-Puts ducks or bears into trash can
  17. B-User error on lock
  18. O-Uses one arrow on the panel
  19. G-Runs from the clown
  20. N-Tries everything except Nigel on lock
  21. B-Puts leash around someone’s neck
  22. O-Asks for a better clue
  23. I-Never sees the clown on the tv
  24. I-A saboteur