Forgetsabout thedoorbell oncethey’re in thesecond roomMesses withblack box assoon as theyenter roomPuts leasharoundsomeone’sneckAsks,receives,and ignoresclueAsks fora betterclueNeverstacksbottlesNeversees theclown onthe tvBreaksthe timerecordPuts alllocks intoone binUsererroron lockSpins thewheel to theleft or waytoo fastPutsducks orbears intotrash canMixes upenvelopecontentsCallsGamemasterby nameAsks for aclue inunder 30secondsRunsfrom theclownUses onearrow onthe panelHangsrope fromhook“Wealreadyknow that”RequestszerocluesAsaboteurThinks thecoffee cupis trash“Thismeanssomething”Trieseverythingexcept Nigelon lockForgetsabout thedoorbell oncethey’re in thesecond roomMesses withblack box assoon as theyenter roomPuts leasharoundsomeone’sneckAsks,receives,and ignoresclueAsks fora betterclueNeverstacksbottlesNeversees theclown onthe tvBreaksthe timerecordPuts alllocks intoone binUsererroron lockSpins thewheel to theleft or waytoo fastPutsducks orbears intotrash canMixes upenvelopecontentsCallsGamemasterby nameAsks for aclue inunder 30secondsRunsfrom theclownUses onearrow onthe panelHangsrope fromhook“Wealreadyknow that”RequestszerocluesAsaboteurThinks thecoffee cupis trash“Thismeanssomething”Trieseverythingexcept Nigelon lock

Carnival Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
B
4
N
5
O
6
O
7
I
8
I
9
I
10
B
11
B
12
I
13
G
14
B
15
O
16
G
17
O
18
O
19
G
20
G
21
I
22
N
23
N
24
N
  1. B-Forgets about the doorbell once they’re in the second room
  2. G-Messes with black box as soon as they enter room
  3. B-Puts leash around someone’s neck
  4. N-Asks, receives, and ignores clue
  5. O-Asks for a better clue
  6. O-Never stacks bottles
  7. I-Never sees the clown on the tv
  8. I-Breaks the time record
  9. I-Puts all locks into one bin
  10. B-User error on lock
  11. B-Spins the wheel to the left or way too fast
  12. I-Puts ducks or bears into trash can
  13. G-Mixes up envelope contents
  14. B-Calls Gamemaster by name
  15. O-Asks for a clue in under 30 seconds
  16. G-Runs from the clown
  17. O-Uses one arrow on the panel
  18. O-Hangs rope from hook
  19. G-“We already know that”
  20. G-Requests zero clues
  21. I-A saboteur
  22. N-Thinks the coffee cup is trash
  23. N-“This means something”
  24. N-Tries everything except Nigel on lock