UX is justa box tobe tickedAccessibility?We don’thave anydisabledusersAccessiblesites areuglyYou don’tneed thecontent todesign awebsiteWe needmore socialmediaintegrationWhitespace iswastedspaceUsersdon'tscrollIf it ain’tbroke,don't fix itWe need tobuild the bestpossibleproductWe haveto get itright firsttimeUsersunderstandwhat thatword/phrasemeansWe can justadd aparagraph oftext explainingwhat to doUX designis abouthow thingslookBuild itand theywill comeIcons andpop-up helpwill make itmuch moreusableWe've alreadytested, so wedon't need totest it againUX is justcommonsenseMakingwebsitesaccessible isa waste oftimeAll ourcontentneeds to bewithin 3clicksI’ve metusers and Iknow whatthey wantUsability isjust aboutasking userswhat theylikeFree!The moreinformation,the betterLet’s do it likeAmazon/Apple/GoogleIt's notready toshow tousers yetJust designit for theaverageuserYou can’tgive userstoo muchchoiceYou can’tprototypeinteractivitywith paperYou have totest with realusers,otherwise it'sworthlessStock photosimprove theusers’experienceHaving totest will onlyslow thingsdown.We shouldbranch outto offer XYZfeatureSuccesshappensovernightWe’re doingagile so wedon't needany UXdeliverablesPeople alwaysuse yourproduct the wayyou imaginedthey wouldUX iseasyWe don'tneed testing,we can do afocus groupUX is justa box tobe tickedAccessibility?We don’thave anydisabledusersAccessiblesites areuglyYou don’tneed thecontent todesign awebsiteWe needmore socialmediaintegrationWhitespace iswastedspaceUsersdon'tscrollIf it ain’tbroke,don't fix itWe need tobuild the bestpossibleproductWe haveto get itright firsttimeUsersunderstandwhat thatword/phrasemeansWe can justadd aparagraph oftext explainingwhat to doUX designis abouthow thingslookBuild itand theywill comeIcons andpop-up helpwill make itmuch moreusableWe've alreadytested, so wedon't need totest it againUX is justcommonsenseMakingwebsitesaccessible isa waste oftimeAll ourcontentneeds to bewithin 3clicksI’ve metusers and Iknow whatthey wantUsability isjust aboutasking userswhat theylikeFree!The moreinformation,the betterLet’s do it likeAmazon/Apple/GoogleIt's notready toshow tousers yetJust designit for theaverageuserYou can’tgive userstoo muchchoiceYou can’tprototypeinteractivitywith paperYou have totest with realusers,otherwise it'sworthlessStock photosimprove theusers’experienceHaving totest will onlyslow thingsdown.We shouldbranch outto offer XYZfeatureSuccesshappensovernightWe’re doingagile so wedon't needany UXdeliverablesPeople alwaysuse yourproduct the wayyou imaginedthey wouldUX iseasyWe don'tneed testing,we can do afocus group

UX myths - Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. UX is just a box to be ticked
  2. Accessibility? We don’t have any disabled users
  3. Accessible sites are ugly
  4. You don’t need the content to design a website
  5. We need more social media integration
  6. White space is wasted space
  7. Users don't scroll
  8. If it ain’t broke, don't fix it
  9. We need to build the best possible product
  10. We have to get it right first time
  11. Users understand what that word/phrase means
  12. We can just add a paragraph of text explaining what to do
  13. UX design is about how things look
  14. Build it and they will come
  15. Icons and pop-up help will make it much more usable
  16. We've already tested, so we don't need to test it again
  17. UX is just common sense
  18. Making websites accessible is a waste of time
  19. All our content needs to be within 3 clicks
  20. I’ve met users and I know what they want
  21. Usability is just about asking users what they like
  22. Free!
  23. The more information, the better
  24. Let’s do it like Amazon/Apple/ Google
  25. It's not ready to show to users yet
  26. Just design it for the average user
  27. You can’t give users too much choice
  28. You can’t prototype interactivity with paper
  29. You have to test with real users, otherwise it's worthless
  30. Stock photos improve the users’ experience
  31. Having to test will only slow things down.
  32. We should branch out to offer XYZ feature
  33. Success happens overnight
  34. We’re doing agile so we don't need any UX deliverables
  35. People always use your product the way you imagined they would
  36. UX is easy
  37. We don't need testing, we can do a focus group