CollimationOperationalamplifierOverexposedAECExposureswitchScatterDeadmanFluidMin.reactiontimeFilamentcircuitPhototimerTargetCentercellControlpanelPositioningAPRDensitycontrolIonizationchamberTimercircuitRotatinganodeEmphysemaMaincircuitDeactivatedOutercellsBackuptimeCollimationOperationalamplifierOverexposedAECExposureswitchScatterDeadmanFluidMin.reactiontimeFilamentcircuitPhototimerTargetCentercellControlpanelPositioningAPRDensitycontrolIonizationchamberTimercircuitRotatinganodeEmphysemaMaincircuitDeactivatedOutercellsBackuptime

Module 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Collimation
  2. Operational amplifier
  3. Overexposed
  4. AEC
  5. Exposure switch
  6. Scatter
  7. Dead man
  8. Fluid
  9. Min. reaction time
  10. Filament circuit
  11. Phototimer
  12. Target
  13. Center cell
  14. Control panel
  15. Positioning
  16. APR
  17. Density control
  18. Ionization chamber
  19. Timer circuit
  20. Rotating anode
  21. Emphysema
  22. Main circuit
  23. Deactivated
  24. Outer cells
  25. Backup time