Jun uses Blur,Second Wind,and EvasiveFootwork inthe same turnGarkothtalksabout hismotherGarkothaggressivelyinteracts witha corpseGreckattempts topush theplot aloneJun'splayer is aruleslawyerFiriasand/or JundislikereligionGarkothattemptsto grappleFiriasand/or Junrun away,in combatJun spends themost possibleaction economyon attacksFiriasrejectsdiplomacyFirias and/orJun runaway, not incombatGreckrolls anat20League ofLegendsreferenceJun talksaboutdrugsGreckabusesflightDM confusesthe names ofcharactersand/orplayersFirias isindecisiveGreckcastsRevivifyJuntakes nodamageFirias castsHealingWord onhimselfGarkothisPoisonedGreck'splayer makesdeliberatelybad decisionsfor RPJun invokesAmbush oninitiativeDM changespart of thesetting afterplayerremarksDMreusesBGMJunattemptsto hideGarkothharassesNPCsGarkothmakesAcrobaticschecksFirias forgetsaboutExperimentalElixirFirias setsthings onfireGarkothbeginscombatseparatedfrom the partySomeoneplayssomeoneelse'scharacterJunrolls anat1Jun uses Blur,Second Wind,and EvasiveFootwork inthe same turnGarkothtalksabout hismotherGarkothaggressivelyinteracts witha corpseGreckattempts topush theplot aloneJun'splayer is aruleslawyerFiriasand/or JundislikereligionGarkothattemptsto grappleFiriasand/or Junrun away,in combatJun spends themost possibleaction economyon attacksFiriasrejectsdiplomacyFirias and/orJun runaway, not incombatGreckrolls anat20League ofLegendsreferenceJun talksaboutdrugsGreckabusesflightDM confusesthe names ofcharactersand/orplayersFirias isindecisiveGreckcastsRevivifyJuntakes nodamageFirias castsHealingWord onhimselfGarkothisPoisonedGreck'splayer makesdeliberatelybad decisionsfor RPJun invokesAmbush oninitiativeDM changespart of thesetting afterplayerremarksDMreusesBGMJunattemptsto hideGarkothharassesNPCsGarkothmakesAcrobaticschecksFirias forgetsaboutExperimentalElixirFirias setsthings onfireGarkothbeginscombatseparatedfrom the partySomeoneplayssomeoneelse'scharacterJunrolls anat1

Celestial Wars - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jun uses Blur, Second Wind, and Evasive Footwork in the same turn
  2. Garkoth talks about his mother
  3. Garkoth aggressively interacts with a corpse
  4. Greck attempts to push the plot alone
  5. Jun's player is a rules lawyer
  6. Firias and/or Jun dislike religion
  7. Garkoth attempts to grapple
  8. Firias and/or Jun run away, in combat
  9. Jun spends the most possible action economy on attacks
  10. Firias rejects diplomacy
  11. Firias and/or Jun run away, not in combat
  12. Greck rolls a nat20
  13. League of Legends reference
  14. Jun talks about drugs
  15. Greck abuses flight
  16. DM confuses the names of characters and/or players
  17. Firias is indecisive
  18. Greck casts Revivify
  19. Jun takes no damage
  20. Firias casts Healing Word on himself
  21. Garkoth is Poisoned
  22. Greck's player makes deliberately bad decisions for RP
  23. Jun invokes Ambush on initiative
  24. DM changes part of the setting after player remarks
  25. DM reuses BGM
  26. Jun attempts to hide
  27. Garkoth harasses NPCs
  28. Garkoth makes Acrobatics checks
  29. Firias forgets about Experimental Elixir
  30. Firias sets things on fire
  31. Garkoth begins combat separated from the party
  32. Someone plays someone else's character
  33. Jun rolls a nat1