Greckrolls anat20Jun talksaboutdrugsGarkothbeginscombatseparatedfrom the partyJunrolls anat1Garkothtalksabout hismotherFiriasand/or JundislikereligionFiriasand/or Junrun away,in combatJun spends themost possibleaction economyon attacksDM confusesthe names ofcharactersand/orplayersGarkothaggressivelyinteracts witha corpseGreckattempts topush theplot aloneGreck'splayer makesdeliberatelybad decisionsfor RPFiriasrejectsdiplomacyGarkothharassesNPCsDM changespart of thesetting afterplayerremarksJun invokesAmbush oninitiativeJun uses Blur,Second Wind,and EvasiveFootwork inthe same turnDMreusesBGMGarkothisPoisonedJunattemptsto hideJun'splayer is aruleslawyerGreckcastsRevivifyFirias and/orJun runaway, not incombatJuntakes nodamageGarkothmakesAcrobaticschecksFirias forgetsaboutExperimentalElixirSomeoneplayssomeoneelse'scharacterFirias setsthings onfireGreckabusesflightLeague ofLegendsreferenceFirias castsHealingWord onhimselfGarkothattemptsto grappleFirias isindecisiveGreckrolls anat20Jun talksaboutdrugsGarkothbeginscombatseparatedfrom the partyJunrolls anat1Garkothtalksabout hismotherFiriasand/or JundislikereligionFiriasand/or Junrun away,in combatJun spends themost possibleaction economyon attacksDM confusesthe names ofcharactersand/orplayersGarkothaggressivelyinteracts witha corpseGreckattempts topush theplot aloneGreck'splayer makesdeliberatelybad decisionsfor RPFiriasrejectsdiplomacyGarkothharassesNPCsDM changespart of thesetting afterplayerremarksJun invokesAmbush oninitiativeJun uses Blur,Second Wind,and EvasiveFootwork inthe same turnDMreusesBGMGarkothisPoisonedJunattemptsto hideJun'splayer is aruleslawyerGreckcastsRevivifyFirias and/orJun runaway, not incombatJuntakes nodamageGarkothmakesAcrobaticschecksFirias forgetsaboutExperimentalElixirSomeoneplayssomeoneelse'scharacterFirias setsthings onfireGreckabusesflightLeague ofLegendsreferenceFirias castsHealingWord onhimselfGarkothattemptsto grappleFirias isindecisive

Celestial Wars - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Greck rolls a nat20
  2. Jun talks about drugs
  3. Garkoth begins combat separated from the party
  4. Jun rolls a nat1
  5. Garkoth talks about his mother
  6. Firias and/or Jun dislike religion
  7. Firias and/or Jun run away, in combat
  8. Jun spends the most possible action economy on attacks
  9. DM confuses the names of characters and/or players
  10. Garkoth aggressively interacts with a corpse
  11. Greck attempts to push the plot alone
  12. Greck's player makes deliberately bad decisions for RP
  13. Firias rejects diplomacy
  14. Garkoth harasses NPCs
  15. DM changes part of the setting after player remarks
  16. Jun invokes Ambush on initiative
  17. Jun uses Blur, Second Wind, and Evasive Footwork in the same turn
  18. DM reuses BGM
  19. Garkoth is Poisoned
  20. Jun attempts to hide
  21. Jun's player is a rules lawyer
  22. Greck casts Revivify
  23. Firias and/or Jun run away, not in combat
  24. Jun takes no damage
  25. Garkoth makes Acrobatics checks
  26. Firias forgets about Experimental Elixir
  27. Someone plays someone else's character
  28. Firias sets things on fire
  29. Greck abuses flight
  30. League of Legends reference
  31. Firias casts Healing Word on himself
  32. Garkoth attempts to grapple
  33. Firias is indecisive