Jun invokesAmbush oninitiativeFirias and/orJun runaway, not incombatGreckcastsRevivifyGarkothaggressivelyinteracts witha corpseJuntakes nodamageGarkothisPoisonedDM confusesthe names ofcharactersand/orplayersGarkothmakesAcrobaticschecksGreckabusesflightGreckrolls anat20Garkothtalksabout hismotherFirias isindecisiveJun spends themost possibleaction economyon attacksFirias castsHealingWord onhimselfFirias setsthings onfireFirias forgetsaboutExperimentalElixirDM changespart of thesetting afterplayerremarksSomeoneplayssomeoneelse'scharacterJun'splayer is aruleslawyerJunattemptsto hideLeague ofLegendsreferenceJun uses Blur,Second Wind,and EvasiveFootwork inthe same turnJunrolls anat1Firiasand/or JundislikereligionJun talksaboutdrugsGarkothattemptsto grappleFiriasrejectsdiplomacyDMreusesBGMGreckattempts topush theplot aloneGarkothharassesNPCsFiriasand/or Junrun away,in combatGarkothbeginscombatseparatedfrom the partyGreck'splayer makesdeliberatelybad decisionsfor RPJun invokesAmbush oninitiativeFirias and/orJun runaway, not incombatGreckcastsRevivifyGarkothaggressivelyinteracts witha corpseJuntakes nodamageGarkothisPoisonedDM confusesthe names ofcharactersand/orplayersGarkothmakesAcrobaticschecksGreckabusesflightGreckrolls anat20Garkothtalksabout hismotherFirias isindecisiveJun spends themost possibleaction economyon attacksFirias castsHealingWord onhimselfFirias setsthings onfireFirias forgetsaboutExperimentalElixirDM changespart of thesetting afterplayerremarksSomeoneplayssomeoneelse'scharacterJun'splayer is aruleslawyerJunattemptsto hideLeague ofLegendsreferenceJun uses Blur,Second Wind,and EvasiveFootwork inthe same turnJunrolls anat1Firiasand/or JundislikereligionJun talksaboutdrugsGarkothattemptsto grappleFiriasrejectsdiplomacyDMreusesBGMGreckattempts topush theplot aloneGarkothharassesNPCsFiriasand/or Junrun away,in combatGarkothbeginscombatseparatedfrom the partyGreck'splayer makesdeliberatelybad decisionsfor RP

Celestial Wars - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jun invokes Ambush on initiative
  2. Firias and/or Jun run away, not in combat
  3. Greck casts Revivify
  4. Garkoth aggressively interacts with a corpse
  5. Jun takes no damage
  6. Garkoth is Poisoned
  7. DM confuses the names of characters and/or players
  8. Garkoth makes Acrobatics checks
  9. Greck abuses flight
  10. Greck rolls a nat20
  11. Garkoth talks about his mother
  12. Firias is indecisive
  13. Jun spends the most possible action economy on attacks
  14. Firias casts Healing Word on himself
  15. Firias sets things on fire
  16. Firias forgets about Experimental Elixir
  17. DM changes part of the setting after player remarks
  18. Someone plays someone else's character
  19. Jun's player is a rules lawyer
  20. Jun attempts to hide
  21. League of Legends reference
  22. Jun uses Blur, Second Wind, and Evasive Footwork in the same turn
  23. Jun rolls a nat1
  24. Firias and/or Jun dislike religion
  25. Jun talks about drugs
  26. Garkoth attempts to grapple
  27. Firias rejects diplomacy
  28. DM reuses BGM
  29. Greck attempts to push the plot alone
  30. Garkoth harasses NPCs
  31. Firias and/or Jun run away, in combat
  32. Garkoth begins combat separated from the party
  33. Greck's player makes deliberately bad decisions for RP