Firias isindecisiveJun'splayer is aruleslawyerGarkothharassesNPCsJunrolls anat1Garkothattemptsto grappleFiriasrejectsdiplomacyGreckrolls anat20GarkothisPoisonedLeague ofLegendsreferenceDMreusesBGMGarkothtalksabout hismotherFirias setsthings onfireGarkothmakesAcrobaticschecksFiriasand/or Junrun away,in combatGarkothaggressivelyinteracts witha corpseDM confusesthe names ofcharactersand/orplayersJun uses Blur,Second Wind,and EvasiveFootwork inthe same turnSomeoneplayssomeoneelse'scharacterFirias castsHealingWord onhimselfGreckattempts topush theplot aloneDM changespart of thesetting afterplayerremarksGreck'splayer makesdeliberatelybad decisionsfor RPGarkothbeginscombatseparatedfrom the partyFirias and/orJun runaway, not incombatJun talksaboutdrugsJuntakes nodamageJunattemptsto hideJun spends themost possibleaction economyon attacksGreckabusesflightJun invokesAmbush oninitiativeFiriasand/or JundislikereligionFirias forgetsaboutExperimentalElixirGreckcastsRevivifyFirias isindecisiveJun'splayer is aruleslawyerGarkothharassesNPCsJunrolls anat1Garkothattemptsto grappleFiriasrejectsdiplomacyGreckrolls anat20GarkothisPoisonedLeague ofLegendsreferenceDMreusesBGMGarkothtalksabout hismotherFirias setsthings onfireGarkothmakesAcrobaticschecksFiriasand/or Junrun away,in combatGarkothaggressivelyinteracts witha corpseDM confusesthe names ofcharactersand/orplayersJun uses Blur,Second Wind,and EvasiveFootwork inthe same turnSomeoneplayssomeoneelse'scharacterFirias castsHealingWord onhimselfGreckattempts topush theplot aloneDM changespart of thesetting afterplayerremarksGreck'splayer makesdeliberatelybad decisionsfor RPGarkothbeginscombatseparatedfrom the partyFirias and/orJun runaway, not incombatJun talksaboutdrugsJuntakes nodamageJunattemptsto hideJun spends themost possibleaction economyon attacksGreckabusesflightJun invokesAmbush oninitiativeFiriasand/or JundislikereligionFirias forgetsaboutExperimentalElixirGreckcastsRevivify

Celestial Wars - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Firias is indecisive
  2. Jun's player is a rules lawyer
  3. Garkoth harasses NPCs
  4. Jun rolls a nat1
  5. Garkoth attempts to grapple
  6. Firias rejects diplomacy
  7. Greck rolls a nat20
  8. Garkoth is Poisoned
  9. League of Legends reference
  10. DM reuses BGM
  11. Garkoth talks about his mother
  12. Firias sets things on fire
  13. Garkoth makes Acrobatics checks
  14. Firias and/or Jun run away, in combat
  15. Garkoth aggressively interacts with a corpse
  16. DM confuses the names of characters and/or players
  17. Jun uses Blur, Second Wind, and Evasive Footwork in the same turn
  18. Someone plays someone else's character
  19. Firias casts Healing Word on himself
  20. Greck attempts to push the plot alone
  21. DM changes part of the setting after player remarks
  22. Greck's player makes deliberately bad decisions for RP
  23. Garkoth begins combat separated from the party
  24. Firias and/or Jun run away, not in combat
  25. Jun talks about drugs
  26. Jun takes no damage
  27. Jun attempts to hide
  28. Jun spends the most possible action economy on attacks
  29. Greck abuses flight
  30. Jun invokes Ambush on initiative
  31. Firias and/or Jun dislike religion
  32. Firias forgets about Experimental Elixir
  33. Greck casts Revivify