big fourthwallbreaksclonesareinvolvedSirensongrealnewendingdancewadjettama aibaexchangeinsultsfree tofray on to-witter (idk)hb victimsnamedrop(idk)importantbad endwhere mostpeople dieunreliablenarratorzero escapeactuallyimportant(idk)mizukibullysryukisimulationis partlyrealinfinity/otherobscureuchi gamereferencedplot blockson eachpart offlowchartspoilertoggle isjust falcotoggle?newarcnumberhb deathshave noimpactdynamicflowchartchange (eg:ryuki choiceschange detailsin mizuki)secrethidden inflowchartlate gameinfodumpcrucial toplot pointdategremlinstarts fromsomewhereother thanai1 endingsbig fourthwallbreaksclonesareinvolvedSirensongrealnewendingdancewadjettama aibaexchangeinsultsfree tofray on to-witter (idk)hb victimsnamedrop(idk)importantbad endwhere mostpeople dieunreliablenarratorzero escapeactuallyimportant(idk)mizukibullysryukisimulationis partlyrealinfinity/otherobscureuchi gamereferencedplot blockson eachpart offlowchartspoilertoggle isjust falcotoggle?newarcnumberhb deathshave noimpactdynamicflowchartchange (eg:ryuki choiceschange detailsin mizuki)secrethidden inflowchartlate gameinfodumpcrucial toplot pointdategremlinstarts fromsomewhereother thanai1 endings

AINI pre-embargo lift - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. big fourth wall breaks
  2. clones are involved
  3. Siren song real
  4. new ending dance
  5. wadjet
  6. tama aiba exchange insults
  7. free to fray on to-witter (idk)
  8. hb victims namedrop (idk)
  9. important bad end where most people die
  10. unreliable narrator
  11. zero escape actually important (idk)
  12. mizuki bullys ryuki
  13. simulation is partly real
  14. infinity/other obscure uchi game referenced
  15. plot blocks on each part of flowchart
  16. spoiler toggle is just falco toggle
  17. ?
  18. new arc number
  19. hb deaths have no impact
  20. dynamic flowchart change (eg: ryuki choices change details in mizuki)
  21. secret hidden in flowchart
  22. late game infodump crucial to plot point
  23. date gremlin
  24. starts from somewhere other than ai1 endings