importantbad endwhere mostpeople diedynamicflowchartchange (eg:ryuki choiceschange detailsin mizuki)unreliablenarratorclonesareinvolvedinfinity/otherobscureuchi gamereferencedzero escapeactuallyimportant(idk)free tofray on to-witter (idk)wadjetsimulationis partlyrealplot blockson eachpart offlowchartSirensongrealtama aibaexchangeinsultsdategremlinmizukibullysryukinewarcnumberlate gameinfodumpcrucial toplot pointstarts fromsomewhereother thanai1 endings?big fourthwallbreaksspoilertoggle isjust falcotogglesecrethidden inflowcharthb victimsnamedrop(idk)newendingdancehb deathshave noimpactimportantbad endwhere mostpeople diedynamicflowchartchange (eg:ryuki choiceschange detailsin mizuki)unreliablenarratorclonesareinvolvedinfinity/otherobscureuchi gamereferencedzero escapeactuallyimportant(idk)free tofray on to-witter (idk)wadjetsimulationis partlyrealplot blockson eachpart offlowchartSirensongrealtama aibaexchangeinsultsdategremlinmizukibullysryukinewarcnumberlate gameinfodumpcrucial toplot pointstarts fromsomewhereother thanai1 endings?big fourthwallbreaksspoilertoggle isjust falcotogglesecrethidden inflowcharthb victimsnamedrop(idk)newendingdancehb deathshave noimpact

AINI pre-embargo lift - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. important bad end where most people die
  2. dynamic flowchart change (eg: ryuki choices change details in mizuki)
  3. unreliable narrator
  4. clones are involved
  5. infinity/other obscure uchi game referenced
  6. zero escape actually important (idk)
  7. free to fray on to-witter (idk)
  8. wadjet
  9. simulation is partly real
  10. plot blocks on each part of flowchart
  11. Siren song real
  12. tama aiba exchange insults
  13. date gremlin
  14. mizuki bullys ryuki
  15. new arc number
  16. late game infodump crucial to plot point
  17. starts from somewhere other than ai1 endings
  18. ?
  19. big fourth wall breaks
  20. spoiler toggle is just falco toggle
  21. secret hidden in flowchart
  22. hb victims namedrop (idk)
  23. new ending dance
  24. hb deaths have no impact