LeanGovernanceFeedbackLoopScrumofScrumsEnablerSelf-OrganizingMeasureandGrowBurndownExtremeProgrammingContinuousDeliveryPipelineInspect&AdaptRelentlessImprovementAgileCoachLean-AgileLeadershipBuilt inQualityWSJFWeightedShortestJob FirstProductVisionDailystandupWork-in-ProgressSystemDemoProgramBacklogAgileProductDeliveryStakeholder RTEIterationGoalsTeam andTechnicalAgilityContinuousLearningCultureStrategyAgilityLean -AgilePrinciplesIterationRetrospectiveIterationPlanningAgileManifestoSpikeEpicAgileReleaseTrainIterationContinuousexplorationVelocityLeadingChangeProductBacklogPIroadmapLeadingbyExampleCrossfunctionalSolutionandSystemsEngineeringPIPlanningTeamBacklogsLean-AgileMindsetProductOwnerProgramIncrementPICustomerCentricScrumMasterUserstoryReleaseonDemandNFRNonfunctionalrequirementsFeatureKanbanMetricsStoryPointsPIObjectivesLeanGovernanceFeedbackLoopScrumofScrumsEnablerSelf-OrganizingMeasureandGrowBurndownExtremeProgrammingContinuousDeliveryPipelineInspect&AdaptRelentlessImprovementAgileCoachLean-AgileLeadershipBuilt inQualityWSJFWeightedShortestJob FirstProductVisionDailystandupWork-in-ProgressSystemDemoProgramBacklogAgileProductDeliveryStakeholder RTEIterationGoalsTeam andTechnicalAgilityContinuousLearningCultureStrategyAgilityLean -AgilePrinciplesIterationRetrospectiveIterationPlanningAgileManifestoSpikeEpicAgileReleaseTrainIterationContinuousexplorationVelocityLeadingChangeProductBacklogPIroadmapLeadingbyExampleCrossfunctionalSolutionandSystemsEngineeringPIPlanningTeamBacklogsLean-AgileMindsetProductOwnerProgramIncrementPICustomerCentricScrumMasterUserstoryReleaseonDemandNFRNonfunctionalrequirementsFeatureKanbanMetricsStoryPointsPIObjectives

TXEB-Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
  1. Lean Governance
  2. Feedback Loop
  3. Scrum of Scrums
  4. Enabler
  5. Self-Organizing
  6. Measure and Grow
  7. Burndown
  8. Extreme Programming
  9. Continuous Delivery Pipeline
  10. Inspect & Adapt
  11. Relentless Improvement
  12. Agile Coach
  13. Lean-Agile Leadership
  14. Built in Quality
  15. WSJF Weighted Shortest Job First
  16. Product Vision
  17. Daily stand up
  18. Work-in-Progress
  19. System Demo
  20. Program Backlog
  21. Agile Product Delivery
  22. Stakeholder
  23. RTE
  24. Iteration Goals
  25. Team and Technical Agility
  26. Continuous Learning Culture
  27. Strategy Agility
  28. Lean -Agile Principles
  29. Iteration Retrospective
  30. Iteration Planning
  31. Agile Manifesto
  32. Spike
  33. Epic
  34. Agile Release Train
  35. Iteration
  36. Continuous exploration
  37. Velocity
  38. Leading Change
  39. Product Backlog
  40. PI roadmap
  41. Leading by Example
  42. Cross functional
  43. Solution and Systems Engineering
  44. PI Planning
  45. Team Backlogs
  46. Lean-Agile Mindset
  47. Product Owner
  48. Program Increment PI
  49. Customer Centric
  50. Scrum Master
  51. User story
  52. Release on Demand
  53. NFR Non functional requirements
  54. Feature
  55. Kanban
  56. Metrics
  57. Story Points
  58. PI Objectives